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Green Arrow: The Archer's Quest [Paperback]

Brad Meltzer
4.2 out of 5 stars  See all reviews (5 customer reviews)

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Paperback, Sept. 18 2012 --  
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Book Description

Sept. 18 2012 Green Arrow
Written by Brad Meltzer Art and cover by Phil Hester & Ande Parks A thrilling trade paperback collecting GREEN ARROW #16-21 by Brad Meltzer (IDENTITY CRISIS)! The Emerald Archer returns from the dead and sets off on an adventure that tests his courage and brings formerly hidden facets of the Green Arrow legend to light. Featuring an introduction by Senator Patrick Leahy, a foreword by Greg Rucka (WONDER WOMAN), Meltzer's original notes to the series, and the script to issue #16.

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Product Description

From Publishers Weekly

Green Arrow died. Then he came back to life. But in the meantime, the Shade dropped the ball on a job Green Arrow had asked him to take care of in the event of his death: gathering various artifacts to protect Green Arrow's identity (and, by extension, his family and friends). So the reborn superhero and his old sidekick, Speedy, now known as Arsenal, embark on "The Archer's Quest," gathering those artifacts and taking several trips down memory lane. Crime novelist Meltzer (The Millionaires; The Zero Game) does a good job of giving the Emerald Archer some depth in this installment, but it isn't the quest structure that does it-it's Meltzer's tongue-in-cheek dialogue and the excellent rapport between Green Arrow and Arsenal that reveal more of the character than usually meets the eye in DC Comics' stories. If anything, the contrived search for various mementos of his career detracts from Meltzer's intimate depiction. For one thing, if Green Arrow is alive, why does he need to collect what he wanted destroyed in the event of his death? For another, most of the relics give no indication of his identity-so why were they to be destroyed in the first place? But Meltzer's humor almost makes up for it. Hester and Parks continue to give Green Arrow a fresh, cartoony feel that is just right for the kind of story Meltzer is telling: while it doesn't take itself too seriously, it's bold and exciting.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

About the Author

Brad Meltzer is a newcomer to comics, but has reputation as a thriller writer. His novels The Tenth Justice, Dead Even and The First Counsel were all New York Times bestsellers. Phil Hester has worked on a number of comics including Swamp Thing, Negative Burn, Foot Soldiers and Deadline USA. --This text refers to an alternate Paperback edition.

Customer Reviews

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Most helpful customer reviews
5.0 out of 5 stars The Best Character-Driven Green Arrow Story Ever! April 28 2004
Kevin Smith brought Oliver Queen back from the dead in "Quiver" and "Sounds of Violence". Brad Meltzer, in his first comic work to date, picks up the book where Smith left off and gives us the best character-driven Green Arrow story ever - a story that brings Ollie back to LIFE!
The premise of the story is simple - Ollie and his long-time ward, Roy Harper (aka "Speedy" aka "Arsenal) goes on the road to find pieces of Ollie's life. Brad Meltzer gives us a story reminiscent of the classic "Hard Travellin' Heroes" on-the-road stories of Ollie and Hal Jordan, but with a twist! While those classic stories showed the duo in search of the true heart of a nation, this story is the search for Ollie's true heart. That makes this story intensely personal and refreshingly sentimental.
It is ultimately an introspective look into who and what is Oliver Queen, a man with ties to almost every important person in the DC Universe, who has more heart than almost anyone and at the same time harbors some of the darkest secrets - and by the end of the book, we see some of those secrets surfacing and the gnawing effect it has on the man. But this book is never pessimistic or bleak. In fact, ever since the beginning of this new series (with Smith's "Quiver"), there is an overwhelming sense of triumphant joy displayed throughout the storytelling. Perhaps this has to do with the very expressive art of Phil Hester and Ande Parks - who are soon turning to be the definitive G.A. artists of our generation. I admit that I wasn't immediately taken to their more "cartoonish" style since most of the great G.A. artists of the past employ a far more realistic art style; e.g. Neal Adams and Mike Grell.
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5.0 out of 5 stars The archer returns! March 11 2004
This is a compilation of several issues of the Green Arrow comic book series. The thing that makes these particular issues special is the fact that it was written by Brad Meltzer ("The Millionaires", "The Zero Game", etc). This is one incredibly amazing book! Green Arrow has just come back from the dead (don't they all?) and now has some unfinished business to take care of. Along the way, we see the return of a grown-up Speedy (now Arsenal) helping GA collect artifacts from his life. Most are surprising, and a couple are very puzzling as to their meaning--until the end of the book. I don't want to go into details because that's part of what makes the story so great.
We get to see a new side of the Emerald Archer here too, with a return to the things of the past that can bring back some memories for those of us who read the old series and remember his original JLA days. At one point, he even takes on Solomon Grundy with nothing but his bare hands and two arrows (you've got to read it to believe it--it's incredible!). As an added bonus, you get the script to the first issue, as well as Brad's original pitch for the storyline (it's different from the book, and it's good that he improved on it for the actual series).
All in all, I can't recommend this one highly enough. It's got everything you could ever look for in a comic book story, including the most startling plot twist ending I've read in a long time. That one panel changes everything we've known about GA's past. You definitely want to read this one, and I hope Brad comes back again sometime to write a few more!
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5.0 out of 5 stars Legends Dec 23 2003
This is a fantastic rebirth of one of the all time greats by a writer who respected the legend while adding to it. The story transcends the expected, exploring the dynamic of father son relationships, and in a great twist, the "porn buddy" system that I first encoutnered in one of the funniest episodes of Curb Your Enthusiasm ever. In essense, when a superhero dies, what dies he do to protect the ones he leaves behind: he gets someone to get rid of his "stash." This series of wonderfully drawn comics explores O. Queen as he retrieves what has been discarded. Plot doesn't really matter here, it's a wonderfully woven character peice that makes you laugh, and admittedly, tear up a bit. Get this, whether a seasoned comic lover or not. You won't regret it.
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5.0 out of 5 stars Great graphic novel!!!! June 11 2004
By A Customer
This is one of the best Green Arrow stories to date. Brad Meltzer really shows that he can write comics with the best of them and creates a great run of Green Arrow, which is collected here. A really fast read, as I read it in one sitting. Very good stuff.
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0 of 1 people found the following review helpful
1.0 out of 5 stars This is patheic.... July 9 2004
Big rip off of the early Green Arrow stories dneby Denney O'Neill, except here the artwork is so bad that the artists look like they need to learn how to draw before they do anymore comics.
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