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Bestsellers Weis and Hickman (Dragonlance series, etc.) deliver a solid tale peopled by familiar figures (some of whom are Not What They Seem) in the second volume of their latest fantasy trilogy. Two hundred years after the action in Well of Darkness, the world of Loerem (conceived by fantasy artist Larry Elmore, who provides the stunning jacket art work) is plunged into war. Old hatreds and new combine with the struggle to recover all the pieces of the Sovereign Stone to uproot the characters, sending them running across lands turned hostile. While much of the work fits the classic fantasy quest tradition, the authors do manage to impart some subtle differences, such as basing cultural traits and the magic used by each race (human, elf, dwarf, ork) upon an unusual associated element. (Orks are the water race and rule the seas, while the fire-using dwarves are master horse riders.) Dagnarus, Lord of the Void, is also not the quintessential outsider that most evil overlords tend to be. Instead, he's a Mordred figure, struggling to claim what he believes is his inheritance. In places the narrative turns expository, in order to aid readers wishing to role-play in the setting. Elsewhere, the collaboration reveals its seams, as when the same object is repeatedly given two names (blood knife/bone knife) or when a long-separated elven wife and husband immediately separate after embracing, "for elves consider public displays of affection to be boorish and intrusive." The target audience, college-age readers and their teenage kin, should be well satisfied. (Nov. 20)Forecast: As with the authors' Dragonlance books, the associated role-playing game is sure to swell sales for the novel and vice versa.
Copyright 2001 Cahners Business Information, Inc.--This text refers to an out of print or unavailable edition of this title.
When Sir Gustav recovers a portion of the long-lost Sovereign Stone, he hopes that its reunion with its companion stones will bring humans, elves, dwarves, and orken together to battle the forces of the Void. A group of unlikely individuals, including a young barbarian and his traveling companion, one of the diminutive race of pecwae, undertakes the quest to bring the magical treasure to its rightful place as vicious monsters pursue them across the landscape. In this sequel to Well of Darkness, best-selling fantasy authors Weis and Hickman again demonstrate their uncanny ability to create meticulously detailed imaginary worlds peopled with complex and vital characters. For most fantasy collections.
Copyright 2001 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.
Let me tell you the plot of this book, and you'll see how Tolkin gets in: Two people, in this case only one of them is a halfling, are getting a quest which involves carrying a... Read morePublished on May 6 2004 by Nimrod
Like the first book in the series, "Well of Darkness," I enjoyed reading it. Overall, it was written somewhat better than the earlier work. Read morePublished on Feb. 5 2004 by Amazon Customer
The book is a flow of energy!! It jumps 200 years into the future and dives right into the mids of the struggle of obtainning the Sovereign stone... Read morePublished on Nov. 7 2003 by elvenc
I thought it was very well moving and gripping. I found it difficult to put down. Now I am waiting for the third book in the Trilogy. Read morePublished on Aug. 23 2002
Although Guardians of the Lost jumps 200 years after where Well of Darkness ends, it continues the story of the fate of the Sovereign Stone and Dagnarus' (Lord of the Void) designs... Read morePublished on Aug. 5 2002 by MMO
Guardians of the Lost keeps up the pace introduced in the first book of the trilogy. Freed from having to build a new world from scratch for the reader, the authors can devote... Read morePublished on June 4 2002 by Preston Hunt
From the well of darkness comes the second in the series- Guardian of the lost. 200 yrs later and Dagnarus is still trying to become king. Read morePublished on April 28 2002 by Melody
This is the best use of characters I've seen in a fantasy novel recently. The plot is excellent to outstanding in my opinion. Read morePublished on March 25 2002 by Eric