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Guitar Hero 2 (Game Only)

Platform : PlayStation2
Rated: Teen
5 out of 5 stars 1 customer review

List Price: CDN$ 39.99
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Game Information

  • Platform:   PlayStation2
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

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Product Details

  • ASIN: B000I4JJRI
  • Product Dimensions: 19.7 x 14 x 1.3 cm ; 113 g
  • Release Date: Nov. 7 2006
  • Average Customer Review: 5.0 out of 5 stars 1 customer review
  • Amazon Bestsellers Rank: #5,017 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes
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Product Description

Product Description

Guitar Hero II for PlayStation 2 features a brand-new and expanded track list, more venues and new play modes, and aims to rock longer and harder than its predecessor. The game's all-important track list of over 55 hit songs encompasses all forms of rock and metal music including classic rock, "hair metal", heavy metal, modern rock and alternative rock. It also features three new characters and all-new modes like Practice Mode as well as a multiplayer co-op mode where players can play not only the lead guitar track, but rhythm or bass as well, allowing players to take on two different sections of the song simultaneously.

From Amazon.ca

RedOctane's follow-up to the critically acclaimed rhythm game, Guitar Hero II features a brand-new and expanded track list, more venues and new play modes, and aims to rock longer and harder than its predecessor. RedOctane has once again teamed up with veteran music game developer Harmonix for the sequel, and is using famed recording studio WaveGroup for its music production, who also recorded the covers for the licensed tracks in the original Guitar Hero.

Guitar Hero II game logo
The Next Chapter in the Guitar Hero Experience
Rock the rhythm, lead, and bass guitar tracks in the follow-up sequel to Guitar Hero. Form your guitar duo and shred riffs cooperatively or go head-to-head in all new multiplayer modes. With over 60 tracks to rock out to, you'll go from Guitar Hero to Guitar god in one press of a fret button. Choose from multiple rock characters and jam at concert venues that grow in size as your rock career progresses. You'll start your rock career playing small clubs and bars, but if you play well you'll work your way up to stadiums and arenas.

New rockability playable character Eddie Knox from Guitar Hero II
Classic Guitar Hero gameplay.
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70's rocker going solo in Guitar Hero II
New modes in both single and multiplayer.
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Multiplayer action in Guitar Hero II
Three new characters join the tour.
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A new venue from Guitar Hero II
All-new exciting venues.
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Jamming onstage in Guitar Hero II
Live out your rock & roll dreams through a huge song list.
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New Play Modes
Guitar Hero II introduces all new multiplayer modes like: cooperative, Pro Face-Off, and Face-Off, letting two Guitar Heroes conduct their own symphonies of destruction; and an all new practice mode, that allows even Guitar Zeroes to become Guitar Heroes with enough practice.

Your GH2 Set List
Since the Guitar Hero experience is all about the music, Guitar Hero II sets up the tone with a rocking assortment of tunes from different eras that you know and love, as well as others that may be new to you. The complete set list included on disc includes:

   "Shout at the Devil" - Mötley Crüe    "Mother" - Danzig
   "Surrender" - Cheap Trick    "Woman" - Wolfmother
   "Tonight I'm Gonna Rock You Tonight" - Spinal Tap    "Strutter" - KISS
   "Heart-Shaped Box" - Nirvana    "Message in a Bottle" - The Police
   "You Really Got Me" - Van Halen    "Carry On Wayward Son" - Kansas
   "Monkey Wrench" - Foo Fighters    "Them Bones" - Alice in Chains
   "Search and Destroy" - Iggy Pop and The Stooges    "Tattooed Love Boys" - The Pretenders
   "War Pigs" - Black Sabbath    "Cherry Pie" - Warrant
   "Who Was in My Room Last Night?" - Butthole Surfers    "Girlfriend" - Matthew Sweet
   "Can't You Hear Me Knocking" - The Rolling Stones    "Sweet Child O' Mine" - Guns N' Roses
   "Killing in the Name" - Rage Against the Machine    "John the Fisherman" - Primus
   "Freya" - The Sword    "Bad Reputation" - Thin Lizzy
   "Last Child" - Aerosmith    "Crazy on You" - Heart
   "Trippin' On a Hole in a Paper Heart" - Stone Temple Pilots    "Rock This Town" - Stray Cats
   "Jessica" - The Allman Brothers Band    "Stop!" - Jane's Addiction
   "Madhouse" - Anthrax    "Carry Me Home" - The Living End
   "Laid to Rest" - Lamb of God    "Psychobilly Freakout" - The Reverend Horton Heat
   "YYZ" - Rush    "Beast and the Harlot" - Avenged Sevenfold
   "Institutionalized" - Suicidal Tendencies    "Misirlou" - Dick Dale
   "Hangar 18" - Megadeth    "Free Bird" - Lynyrd Skynyrd
   "Arterial Black" - Drist    "Collide" - Anarchy Club
   "Elephant Bones" - That Handsome Devil    "Fall of Pangea" - Valient Thorr
   "FTK" - Vagiant    "Gemini" - Brian Kahanek
   "Jordan" - Buckethead    "Laughtrack" - The Acro-brats
   "Less Talk More Rokk" - Freezepop    "The Light that Blinds" - Shadows Fall
   "Mr. Fix-it" - The Amazing Royal Crowns    "The New Black" - Every Time I Die
   "Parasite" - The Neighborhoods    "Push Push (Lady Lightning)" - Bang Camaro
   "Radium Eyes" - Count Zero    "Raw Dog" - The Last Vegas
   "Red Lottery" - Megasus    "Six" - All That Remains
   "Soy Bomb" - Honest Bob and the F-to-D Incentives    "Thunderhorse" - Dethklok
   "Trogdor" - Strong Bad    "X-Stream" - Voivod
   "Yes We Can" - Made in Mexico    "One for the Road" - Breaking Wheel

Key Game Features

  • Deeper Guitar Experience - Guitar Hero II expands the electric guitar gaming experience by allowing players to play different guitar tracks per song: lead, bass or rhythm guitar, depending on the song.
  • All New Song List - Guitar Hero II follows up on Guitar Hero's award-winning track list, with over 60 tracks including songs as made famous by Van Halen, Areosmith, Guns 'N Roses, Avenged Sevenfold and others.
  • New Multiplayer Modes - New multiplayer modes include.
    • Co-op: Players can now get closer to the fantasy and form their own rock band and play cooperatively, one player one lead guitar, the other on bass or rhythm guitar creates a pure rock experience.
    • Pro Face-Off: Players can now play head-to-head and find out who the real Guitar Hero is with both players playing full lead guitar tracks.
    • Face-Off: The classic versus mode from Guitar Hero is back. Players go head-to-head and share the lead guitar track.
  • All New Practice Mode - Any Guitar Hero worth their weight in guitar picks knows it takes practice to become a guitar god. With the all-new Practice Mode, wannabe guitar heroes can now pick any song and practice specific sections and even slow it down.
  • New Characters - Three new Guitar Hero characters go on tour with the existing cast from the original Guitar Hero: The 50's throwback hardrocker, Eddie Knox; the beautiful, but tough heartbreaker, Casey Lynch; and the intimidating Norwegian-born metal force, Lars Umlaut.
  • New Venues - Guitar Hero II features revamped venues with improved graphics and animations, including two new venues: The Vans Warped Tour and Stonehenge.

Customer Reviews

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Top Customer Reviews

By T. Skylar TOP 500 REVIEWER on July 3 2007
You always wanted to play guitar but you never took the time to learn because you wanted to play already?In that case this is the perfect game for you as you rock right away.Playing a video game were you are a guitarist in a band is great,but having a guitar controller to play on instead of a regular controller makes it even better.Yet it all comes down to the songs you get to play,an amazing list of songs made by great bands.You want to solo already but need to start by the beggening!

The guitar you receve with the game has 5 frets of different colours,you have to touch the fret with colour appearing on this screen so it matches and pick at the same time.Seems easy?It isn`t you will need a while to get used to it but before you know it you will play a whole song.The rock meter shows how much you rock,great,good or mediocre if your rock meter gets too low you will have to restart the song.You can earn starpower to incrase your meter.

As you are looking to buy this you probably ask yourself:Wich songs are included?
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: HASH(0xa5fa0924) out of 5 stars 107 reviews
21 of 21 people found the following review helpful
HASH(0xa60d8fc0) out of 5 stars Fantastic Fun - a Must if you Love Rock Music Nov. 7 2006
By Lisa Shea - Published on Amazon.com
I loved Guitar Hero. I thought it was fantastic. Guitar Hero II is even better! Great songs, great gameplay, quite addictive. A must buy :)

So first, how this game works. You have a special controller that looks like a guitar. If you have one from Guitar Hero (I), it will work so you won't have to buy another one. You get 5 buttons on the fret (the thin part on the left) and then a "push" toggle in the center of the guitar. So you're hammering down strings on the fretboard by pressing colored buttons, and you're "strumming" by pushing down on the toggle in the guitar's center. It's actually quite fun, although "real" guitar players have a fit because the notes are of course not in the right place and when they try to really play the song, it doesn't work properly.

But back to our fun air guitar playing :) They have a fantastic blend of songs on this. The intriguing part of any music game is finding songs that every single person likes. I imagine it's impossible. There are songs on here that I dislike that I'm sure other people love. Then again they have "Surrender" and "Message in a Bottle" which I find amazingly fun to play, which I'm sure some people hate with a passion. Hopefully there's a middle ground here!

The game moves you from club to club, and you have to pass 3 out of 4 songs at each club to move along. You go through some classic locations like the Rat Celler in Boston. You get to choose your character from a number of pre-sets (both male and female, hurrah!!) and even choose your guitar. The songs get trickier as you progress.

When you unlock songs in career mode you can then play them whenever you want in the casual playing mode both for one or two players. It's great fun to rock out with a friend with the music blasting!

Then there's always going back to get perfect scores - and increasing the difficulty to get to special songs that the Easy People can't see.

The graphics are pretty good - but really, when your fingers are flying and you're trying to push the buttons in super-fast-time (that's a musical term), how can you possibly even see what those on screen characters are doing in the background? That's more to entertain whoever is watching you. Still, I like that the audience waves lighters during the quiet parts of songs :)

If I have a complaint, it's the same complaint I had with the first one - that sometimes their prompts show up OVER THE FRET BOARD so you can't see what the upcoming notes are! Surely some of the testers must have realized this - or were the testers all so glazed at that point that they knew the songs by heart and weren't having to look at the screen?

Still, it's a minor issue. Definitely a game to get, that is great fun for anybody who loves rock music!

Here are the songs you begin with, to whet your appetite!

Shout at the Devil / Mother / Surrender / Woman / Strutter / Heart-Shaped Box / Message in a Bottle / You Really Got Me / Monkey Wrench / Them Bones / Search and Destroy / Tattooed Love Boys / Cherry Pie / Who Was In My Room Last Night? / Girlfriend / Can't You Hear Me Knockin'
19 of 20 people found the following review helpful
By C. Bakehorn - Published on Amazon.com
Guitar Hero was something of a sleeper hit last year. Developer RedOctane delivered an excellent rhythm game that played quite unlike any other console game with its guitar controller and deep list of playable songs. Despite its pricey package, Guitar Hero sold and became a quick hit, garnering almost as much gaming media attention as 2005 classics like God Of War and Resident Evil 4. RedOctane's readied up Guitar Hero 2, and does the series continue to deliver a deep experience or is it a one-hit wonder?

Without a question, Guitar Hero 2 is better than its predecessor in most ways, though the gameplay mechanics haven't changed much at all. The guitar controller, bundled with either Guitar Hero or Guitar Hero 2, works as well as always. The notes in each song are played by holding one of five colored frets on the guitar while strumming the controller's strum bar. There's even a whammy bar for those distorted, drawn-out notes. If you've played Guitar Hero, you'll feel right at home with the controller. It's no surprise, this guitar wasn't broken and RedOctane didn't need to fix a darn thing.

There are a few new things added to the mix. Three-string notes will pop up on the Hard and Extreme difficulties and can really throw you off. Also, hammer-ons, which weren't very effective in Guitar Hero, are done much better here. The result is a perfectly improved experience, with little to no frustrations coming from the controller itself. Guitar Hero's a lot like golf; the only person you can blame for not doing well is yourself. Also like golf, the only way to get better at the game is to practice. Fortunately, Guitar Hero 2 has an extensive practice mode that actually lets you pinpoint individual sections in songs, slow them down, and practice them until you can't miss a beat. I'll quote my roommate Alan, "Practice mode actually makes you better."

The track list is something most Guitar Hero fans have become familiar with, even weeks before the game's release, but those of you in the dark will be happy to know that top rock artists like Foo Fighters ("Monkey Wrench"), Nirvana ("Heart-Shaped Box"), and Black Sabbath ("War Pigs") make an appearance. Some older groups are also there, including Lynyrd Skynyrd, with the 9+ minutes of guitar solo pain in "Free Bird." I was very happy to see some metal bands thrown into the mix, like Avenged Sevenfold, Shadows Fall, and Lamb Of God, but RedOctane earned the most bonus points in my book by including All That Remains' "Six" as an unlockable song. It's a current favorite of mine, after all, and it almost made my hands bleed when I kicked up the difficulty to Hard and tried to play it. The different levels of songs are unlocked in the familiar career mode, and it's as fun as always to earn money, unlock secret songs, outfits, and characters, and go for those difficult five-star reviews.

I have to admit that Guitar Hero 2 is noticeably harder than the original. The reason for this isn't because of the notes themselves, in fact, some of the songs are incredibly easy. Most of the difficulty comes from brutally long songs that require a lot of stamina. As I said, "Free Bird" is over 9 minutes long-that's asking a lot of your left hand for the frets and right hand for the strumming. While I'll admit I play the game on the Normal difficulty setting, I've tried a large amount of the songs on Hard and I've only beaten a few. "Free Bird" on a higher difficulty setting is just obscenely difficult.

Guitar Hero didn't really wow anyone with an explosive visual performance but it did have a wild art style and decently interesting environments to play in. This time around the background camera angles get a little closer to your player, allowing you to see him strum on his virtual guitar while you shred away on your controller. Some of the visual effects light up the screen and add a nice touch, like the fire effects that come from your player's hands as he strums on-screen. The environments deform and change in appearance during Encores, and the final shape-shifting venue was particularly interesting. The re-recordings are hit ("War Pigs", "Free Bird") and miss ("Beast And The Harlot"); but this isn't surprising to me. The same thing happened last year, and I'd be happy to see the actual recordings make it around for Guitar Hero 3. I'm very happy to report that RedOctane input an option that allows you to turn off that annoying scratching noise that occurs whenever you screw up a note-this sound effect was extremely distracting in Guitar Hero and it can be silenced once and for all in the sequel. I usually know when I screwed up a note, I don't need an annoying sound to rub it in

Guitar Hero 2 does nothing to change its predecessor's direction. It's essentially a fine-tuned update to last year's hit, and that's just fine with me. If you as much as watched someone else play the original, you simply can't miss out on the sequel. If last year's "Bark At The Moon" and "Cowboys From Hell" weren't enough for you, "Free Bird" will be. I referenced "Free Bird" five times throughout this review; if nothing else, play this game just for a hands-on experience with this classic. The only improvements I could suggest would be to include the real song recordings. Guitar Hero is one of those games that doesn't ever really need to be reinvented. That's not to say that something couldn't be done to make it even more fun, but even after all of the hand cramps, there's nothing I could think of.
10 of 11 people found the following review helpful
HASH(0xa60f95f4) out of 5 stars Let there be Rock! Nov. 17 2006
By R. Perez - Published on Amazon.com
Guitar Hero II is everybit better than the first installment!

Will I still play the first Guitar Hero? Yes, because the songlist is still quite good, but with this sequel, GHII is far more impressive! Especially with its diverse song lineup. With 10 more licensed songs than the first game- that's 40 tracks in all to rock out with(not counting the bonus songs, adding 64 songs all together). This game also has new and more detailed venues, added lighting effects as you rock out, encore specials, new and improved looks on characters-some whom your able to switch outfits with, unlockable new guitars and more. A nice touch to your character's guitar rockin' happens as a series of continuous note smashing occurs and your character's guitar playin' may flame up as he/she is strummin' along and it's way cool!

With better options on an unbelievable multiplayer co-op mode than allows a friend to join in on some shreddin' guitar-rythm, lead, or bass style as you two aim to rock out like a real band and try to shoot for a 5 star review or high score. This alone creates hours of fun play! When you botch a note, the bass sound actually sounds like a thud as the guitar mess-ups continue the same sound effect from the first game. Another option in multiplayer allows players to go head-to-head in original face-off mode or the new pro-face off where now both players can play every note of a song instead of a series of notes as found on the first game's face-off mode.

3 fret buttons Now!!! Those who mastered the first game can now look forward to having a few notes on certain songs contain 3 fret buttons that must be played together, especially on the expert level. Primus and Jane's Addiction added their own master tracks in "John The Fisherman" and "Stop" and most songs are nicely covered. There may be some argument about a few of the song choices or how the vocals sound but you know what this game delivers it still! Hopefully as the GH franchise progresses, more bands' original tracks will also be added into the mix. I have to give mad props to Harmonix and RedOctane for putting together another brilliant game. In the words of AC/DC, "For Those About To Rock We Salute You!" and how bout it if that band makes GHIII? A few more punk songs would also be oh so nice. That'll be somethin'.
8 of 9 people found the following review helpful
HASH(0xa6240030) out of 5 stars Bruised My Knee On Guitar Hero Spree Nov. 8 2006
By Michael Roffman - Published on Amazon.com
As an avid fan of the original, it is no surprise that Guitar Hero II swept me from under my feet (almost literally) and took me in for a ride... again. For anyone who knows a hint of what this game is about, stop reading, go buy it, and enjoy the three hours of gameplay you'll be sucked into at first play.

Guitar Hero's offspring works in the same way as before, only now you can set up a band with co-op play involving lead, bass, or rhythm and the audience can demand an encore. There's plenty more here, but for the most part, those are the areas that will have any fan rolling over, Beethoven.

Bands, from yesterday, today, and tomorrow, have all taken part now in this exciting and entertaining title. They'd be stupid not to. Even the unknown tracks are fun to "jam" along to, while most staying in your head soon afterwards too.

From playing as Slash from Guns N'Roses on "Sweet Child of Mine" to trying to emulate Paul Stanley of KISS during the equally fun, "Strutter", it's everyone's dream... but in reality. There aren't too many games that offer that, to be honest with you, and while Guitar Hero II has it's share of lame duck songs, there are too many classics here that complaining is just uncivilized.

What else?

Nothing really. Guitar Hero II was everything I expected and more of the same greatness that made the original so promising. If anyone is ever bored on a rainy day or a Friday night with no parties, concerts, or new opening movies... this is your night right here.

A representative told me at EB Games that an XBOX 360 version is to debut where you can actually buy and upload more songs to the system. As tempting as that sounds, I kind of like the forty song soundtrack. It lets you limit yourself and maybe be excited for what else the makers of the game have under their sleeve.

Who knows? I'll probably be there opening day to buy my bundle for XBOX 360. Anyway, for now, this is your best bet for all around the greatest gameplay as of now.
1 of 1 people found the following review helpful
HASH(0xa6146450) out of 5 stars Accept your eventual addiction to this near-perfect game June 24 2007
By MK - Published on Amazon.com
The only marketing slogan deserving more universal abhorrence than "batteries not included" is that stalwart of the eighties, "fun for the whole family." Red Octane's follow-up title to yesteryear's "Guitar Hero" (GH) is the nearest any video game is likely to get to fulfilling the latter advertising cliché. I had just about closed the book on my search for a game that could be truly enjoyed by my friends, my family, and myself. This game was made manifest by godlike creators who detected the wishes of my heart from on high. Would you prefer a non-hagiographic summary? Alright--it is really a very good game, and is exceptionally easy to learn. However, to borrow yet another hackneyed phrase, it (probably) takes "a lifetime to master."

The trick of it is its user-friendliness: once a player begins to improve, the "thirst" to continue advancing one's skill-set becomes ever more powerful. Similar to its predecessor, "Guitar Hero 2" (GH2) allows several methods of play: career, multiplayer, and quick play. There is also a rather anemic training module, which is nevertheless useful to would-be rockers wishing to ply their future trade more effectively. The career mode, once the prima donna of the previous game, has been relegated to "well, I may as well complete it" status in GH2. The reason for the career mode's demotion to a second-fiddle position will be forthcoming. In career mode, you are able to select a band name, choose from a roster of meat-puppets who will channel your virtuosity, and pick your weapon (guitar) of choice. To advance within each difficulty level--of which there are four--the player must perform several songs to a certain degree of competency. Completion of one level within the difficulty range opens up a new stage, "upgrades the bands amp," (similar to the "pro," "legend," etc., designation-changes within the first game) and ups the ante with regards to relative track difficulty. On "medium" and higher difficulty, your rocking-out accuracy direct correlates with the amount of dough you earn for a performance. These monies may be used in the shop, where a lead-guitarist may purchase all manner of "skins" for guitars and characters, upgraded instruments, hidden avatars, secret songs, and rather uninteresting "production videos."

Quick play is just that: you can instantly jam to any songs you have already conquered in career mode or purchased in the shop. However, the gilded crown sitting atop GH2's imagined brow is without a doubt the multiplayer mode. Far superior to the same mode seen in GH, this one allows two beginning modes of play: cooperative and face-off. Cooperative multiplayer mode is an excellent way to produce a falling-out with a dear friend--success or failure depends upon both players' performances. One player selects bass or rhythm guitar, and the other mans the lead axe. Scores can be recorded in cooperative multiplayer mode, so it is basically a two-player career mode sans money. The face-off multiplayer mode is the diamond set within the gilded crown sitting...you get the idea. Some genius at Red Octane split each of the 80 + songs so intelligently that every "face-off" feels like an actual battle between dueling guitar-players. "Take this riff! No, have this burn," etc., etc. I really cannot find the precise words, but trust me, the effect is amazing, and incredibly fun. There is also an advanced face-off setting in which each player plays the complete song, but I found it much less interesting overall.

The type of music available has been expanded significantly. In the first game, players were mostly limited to hard-rock/metal hits from the `70's, `80's, and `90's. GH2 features much greater variety, with fusion, jazz, classic rock, punk, hard rock/metal, "rock-trance," nu-metal, alternative and other genres well represented. This game will have you jamming to popular (and less popular) titles from such groups as All That Remains, Freezepop, Buckethead, The Foo Fighters, Warrant, The Police, Motley Crue, Rush, Lynyrd Skynyrd and many, many more. The game boasts over eighty songs in its library, many of which you'll be required to unlock before playing. Speaking of playing, it's essentially the same deal as the first GH: giant guitar-neck with colored notes advancing towards the player. Play more notes correctly with the guitar-controller, and rack up more points, more audience-acclaim, more self-confidence, and more cronies in the White House. Extra points are earned for not missing <x> number of notes in a row, and for using accumulated "star power." The graphics seem identical to the original, which is hardly a negative. There is plenty going on in the background, in the crowd, and in the stage-effects, but you REALLY won't have time to pay attention. Watch the replay at the after-show party.

The options menu has a few new bells and whistles for those with widescreen and/or HDTV-capable televisions to take advantage of. South-paws should not feel left-out, as GT2 (and GT1, for that matter) feature a "lefty-flip," allowing comfortable play regardless of one's dominant-hand preference. Finally, needless to say, increased volume is statistically connected with increased GH2 satisfaction: upgrade those speakers cheapskate!

This is a great game which your septuagenarian father will likely never allow you to play--I'm predicting that his hands will be clutching that guitar far too intently for you to have any chance at possession. You'll have to wait for his prostate to act up. Buy it, and then buy another copy for a friend.