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Hands of Flame
 
 

Hands of Flame [Mass Market Paperback]

C.E. Murphy
5.0 out of 5 stars  See all reviews (1 customer review)
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Product Description

War has erupted among the five Old Races, and Margrit is responsible for the death that caused it. Now New York City's most unusual lawyer finds herself facing her toughest negotiation yet. And with her gargoyle lover, Alban, taken prisoner, Margrit's only allies—a dragon bitter about his fall, a vampire determined to hold his standing at any cost and a mortal detective with no idea what he's up against—have demands of their own.

Determined to rescue Alban and torn between conflicting loyalties as the battle seeps into the human world, Margrit soon realizes the only way out is through the fire….

Excerpt. © Reprinted by permission. All rights reserved.

Nightmares drove herout of bed to run.

She'd become accustomed to another sort of dream over the last weeks: erotic, exotic, filled with impossible beings and endless possibility. But these were different, burning images of a man's death in flames. Not by flame, but in it: the color of her dreams was ever-changing crimson licked with saffron, as though varying the light might result in a happier ending.

It never did.

The scent of salt water rose up, more potent in recollection than it had been in reality. It tangled brutally with the smell of copper before the latter won out, blood flavor tangy at the back of her throat. She couldn't remember if she'd actually smelled it, but her dreams tasted of it.

Small kindness: fire burned those odors away, whether they were real or not. But that left her with flame again, and for all that she was proud of her running speed, she couldn't outpace the blaze.

There was a dragon in the fire, red and sinuous and deadly. It battled a pale creature of immense strength; of unbreaking stone. A gargoyle, so far removed from human imagination that there were no legends of them, as there were of so many of their otherworldly brethren.

Between them was another creature: a djinn, one of mankind's imaginings, but not of the sort to grant wishes. It drifted in its element of air, clearly forgotten by dragon and gargoyle alike, though it was the thing they fought over. It faded in and out of solidity, impossible to strike when it didn't attack. But there were moments of vulnerability, times when to do damage it must become part of the world. It became real with a weapon lifted to strike the dragon a deathblow.

And she, who had been nothing more than an unremem-bered observer, struck back. She fired a weapon of absurd proportions: a child's watergun, filled with salt water.

The djinn died, not from the streams of water, but from their result. The gargoyle pounced, moving as she had: to save the dragon. But salt water bound the djinn to solidity, and heavy stone crushed the slighter creature's fragile form.

The silence that followed was marked by the snapping of fire.

Margrit ground her teeth together and ran harder, trying to escape her nightmares.

She struggled not to look up as she ran. It had been almost two weeks since she'd sent Alban from her side, and every night since then she'd been driven to the park in the small hours of the morning. Not even her housemates knew she was running: she was careful to slip in and out of the apartment as quietly as she could, avoiding Cole as he got up for his early shift, leaving his fiancée asleep. It was best to avoid him, especially. Nothing had been the same since he'd glimpsed Alban in his broad-shouldered gargoyle form.

Margrit could no longer name the emotion that ran through her when she thought of Alban. It had ranged from fear to fascination to desire, and some of all of that remained in her, complicated and uncertain. Hope, too, but laced with bitter despair. Too many things to name, too complex to label in the aftermath of Malik al-Massrı's death.

Not that the inability to catalog emotion stopped her from trying. Only the slap of her feet against the pavement, the jarring pressure in her knees and hips, and the sharp, cold air of an April night, helped to drive away the exhausting attempts to come to terms with—

With what her life had become. With what she'd done to survive; what she'd done to help Alban survive. To help Janx survive. Her friends—ordinary humans, people whose lives hadn't been star-crossed by the Old Races— seemed to barely know her any longer. Margrit felt she hardly knew herself.

She'd asked for time, and that, of all things, was a gargoyle's to give: the Old Races lived forever, or near enough that to her perspective it made no difference. They could die violently; that, she'd seen. But left alone to age, they carried on for centuries. Alban could afford a little time.

Margrit could not.

She made fists, nails biting into her palms. Tension threw her pace off and she wove on the path, feet coming down with a surety her mind couldn't find. The same thoughts haunted her every night. How much time Alban had; how little she had. How the life she'd planned had, in a few brief weeks, become not only unrecognizable, but unappealing.

Sweat stung her eyes, a welcome distraction. Her hair stuck to her cheeks, itching: physical solace for an unquiet mind. She didn't think of herself as someone who ran away, but she couldn't in good conscience claim she ran toward anything except the obliteration of memory in the way her lungs burned, her thighs burned.

The House of Cards burned.

"Dammit!" Margrit stumbled and came to a stop. Her chest heaved, testimony to the effort she'd expended. She found a park bench to plant her hands against, head dropped as she caught her breath in quiet gasps that let her listen for danger. She'd asked Alban for time, and couldn't trust he glided in the sky above, watching out for her, especially at this hour of the morning. Typically, she ran in the early evenings, not hours after nightfall. There was no reason to imagine he'd wait on her all night. Safety in the park was her own concern, not his.

Which was why she couldn't allow herself to look up.

If she would only bend so far as to glance skyward, he would have an excuse to join her.

Alban winged loose circles above Central Park, watching the lonely woman make her way through pathways below. She was fierce in her solitude, long strides eating the distance as though she owned the park. It was that ferocity that had drawn him to watch her in the first place, the reckless abandon of her own safety in favor of something the park could give her in exchange. He thought of it as freedom, pursued in the face of good sense. It encompassed what little he'd known about her when he began to watch her: that she would risk everything for running at night.

That was what had given him the courage to speak to her, for all that he'd never meant it to go further than one brief greeting. It had been a moment of light in a world he'd allowed to grow grim with isolation, though he hadn't recognized its darkness until Margrit breathed life back into it.

And now he hungered for that brightness again, a desire for life and love awakened in him when he'd thought it lost forever. He supposed himself steadfast, as slow and reluctant to change as stone, but in the heat of Margrit's embrace, he changed more quickly and more completely than he might have once imagined. He had learned love again; he had learned fear and hope and, most vividly of all, he had learned pain.

He thought it was pain that sent Margrit running in these small hours. She'd asked him to stay away while she came to grips with it, but she hadn't said how far away, and he was, after all, a gargoyle. He watched over her every night from dusk until dawn, even when that meant sitting across the street on an apartment-building roof, patiently watching lights turn off in her home as she and her housemates retired to bed. He ignored the others who had demands on his time: Janx, the charming drag-onlord who'd lost h is ter ritory in the fight that had end ed Malik al-Massr-i' s lif e; who h ad, in fact, near ly lost his own life and who was still healing from the wounds Malik had dealt him. Alban had helped him escape, had brought him below the streets, into the vigilante Grace O'Malley's world. Janx was safe there, but Grace and the children she helped were not, not so long as Janx remained. And yet Alban took to the skies each night, watching Margrit instead of resolving the conflicts that grew in the tunnels beneath the city.

If it were not entirely against a gargoyle's nature, Alban might say he was hiding from those responsibilities by insisting on another. But then, he'd lost his sense of what was, in truth, a gargoyle's nature, and what was not. A few months earlier he would have answered with confidence that a gargoyle was meant to keep to a well-known path, to be a rock against the changes forced by time. Now, though, now he had lost his way, or found it so reshaped before him that he had to gather himself before he could move forward. He hadn't wanted to leave Margrit when she said she needed time, but suddenly he understood. Distress might be eased when shared, but the need to understand herself—or himself, now that he saw it—could be as necessary a step toward recovery. To edge back and rediscover the core of what he thought he was, without outside influence, might be critical.

And the secluded nights did give him time to think. No: time to remember. Remembering was a gargoyle's purpose in existing, and for the past two weeks he would have given anything to be unburdened by that particular gift borne by his people.

Margrit sprinted away from a park bench without looking up, and Alban felt a twist of sorrow. Not anything: there was, it seemed, at least one thing he would not give up under any circumstances. He had killed to protect Margrit Knight, not once, but twice.

It might have meant nothing—at least to the other Old Races—had he taken human lives. But he'd destroyed a gargoyle woman with full deliberation, and a djinn thanks to devastating mistiming. Those were exiling offenses, actions for which he could—would, should—be shunned by his people. For all that he'd exiled himself centuries earlier on behalf of men not of his race, knowing he now inexorably stood outside the community he'd been born to cut more deeply than he'd thought it could. And for all of that, what disturbed him the most was the unshakable certainty that, given another chance, given identical circumstances, he would make the same choice. If he could alter the paces of the play, he would, yes; of course. But if not, if the same beats should come to pass, he would choose Margrit and the brief, shocking impulses of life she brought into his world.

He was no longer certain if he'd stopped knowing himself a long time ago and was only coming back to his core now, or if Margrit Knight had pulled him so far from his course that he h...


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5.0 out of 5 stars (1 customer review)
 
 
 
 
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5.0 out of 5 stars One of the best urban fantasy trilogy, Nov 12 2009
By 
A. P. Quinty (Toronto, Canada) - See all my reviews
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This review is from: Hands Of Flame (Paperback)
This has to be one of the best urban fantasy trilogy.
C.E.Murphy has created an amazing universe where urban landscape meets mythical one. The last book of the trilogy is simply I would call an urban fantasy thriller. There is so much imagination, excellent writing and depth in this book, you will not be able to put it down!
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Amazon.com: 4.2 out of 5 stars (16 customer reviews)

15 of 15 people found the following review helpful
5.0 out of 5 stars Thrilling Ending to an Original and Creative Trilogy, Aug 31 2008
By Grace - Published on Amazon.com
This review is from: Hands Of Flame (Paperback)
I'm going through Old Races withdrawl right now...I can hardly believe the trilogy is over and I wish I had read this book more slowly!

In my opinion "Hands of Flame" is the best of the three. There's lots of action and mystery right from the beginning, none of which lets up until the very satisfying conclusion (which leaves you happy but also desperate to know what happens next - several interesting events are revealed at the end that I want desperately pursued in the near future).

This last volume deals with Margrit (a human woman) acting fully in the role as Negotiator between the bickering Old Races, whether she wants to or not. There are plotlines dealing with the rivalries between Alban and Biali (gargoyles), Selkies + Djinn, Janx (dragon) + Daisani (vampire), and various humans, in all the combinations you can think of. These, and other new developments (hinted at in the previous books - *children*) are resolved with a healthy mixture of suspense, mystery, and of course, action. The conflicts are very complex, but you don't get lost: you get completely immersed in the book and devoted to the world that Murphy creates, hence the withdrawl I am currently going through.

I suggest you read the first two books in the series first; they just get increasingly better, and this last book is positively explosive. If the idea of gargoyles, dragons, selkies, djinn, and vampires all together in one series of books is interesting to you, then I can't recommend "The Negotiator Trilogy" enough.

***P.S.***
I LOVED that reference to the Disney cartoon "Gargoyles" on page 222. That show is one of the best animated series ever produced, and deserves to have at least a mention in a fantasy series that has gargoyles as its main mythological creature. It's hard not to imagine Alban as Goliath ;)

11 of 12 people found the following review helpful
5.0 out of 5 stars Perfect ending to a Perfect Trilogy, Aug 26 2008
By booklvr4life "booklvr4life" - Published on Amazon.com
This review is from: Hands Of Flame (Paperback)
The 3rd and final book (although I hope there are more to come) was perfect. All of my burning questions were answered and a few new ones replaced them but yet closure was still given. The book presented a Happy Ever After ending which I love! There was wonderful character developement in the book and the book was fast paced yet steady. There was so much happening in the book I could hardly put it down. Right from the start action takes off. I hope that more books will come there are alot of burning questions and storylines that could follow the old races. If you are a fan of the sci fi, urban fantasy, or paranormal romance genre this series is a must have!

2 of 2 people found the following review helpful
4.0 out of 5 stars Satisfying End to a Trilogy, Feb 5 2009
By A. Lee - Published on Amazon.com
Amazon Verified Purchase(What's this?)
This review is from: Hands Of Flame (Paperback)
Margrit Knight's life has been... complex... since the gargoyle Alban Stoneheart asked for help back in the first book, revealing a secret world of five Old Races: Gargoyles, Vampires, Djinn, Dragons, and Selkies. It turns out that the Old Races, marginalized and secretive, still need someone, an outsider, to help negotiate amongst them--for instance, to forestall a war that could further diminish their numbers AND put them in danger of discovery by humans. Margrit, despite her career as a defense lawyer at LegalAid and the extreme danger of a human caught between powerful magical creatures, likes the challenge and the thrill (she regularly runs in the Park at night). And she's involved with Alban, so the hidden world is now a part of her life.

The story starts in a fast clip as Margrit is drawn back into danger as Alban's enemy, Biali, sweeps her away in order to capture Alban so he can pay for killing another gargoyle. She still owes Janx, the dragon and crimelord, favors, and he's currently angry over losing his base of operations (in the last book), and those temporarily sheltering him want Margrit to get him out. The selkies and the djinn are on the verge of open warfare over territory at the docks. Margrit herself is in danger of a deadly retribution after a Djinn was killed in the last book. And there's an old secret between Daisani the Vampire, Janx and Alban, that still has repercussions in the current time.

There are the characters from the previous books and some fun new characters. Plenty of crosses and double-crosses and favor-trading goes on... and characters doing horrible things and yet not being totally despicable... or at least not to Margrit, who seems to be able to deal with all comers with astounding equanimity (perhaps related to her ability to defend criminals?). The action is non-stop and as wild a roller-coaster as any of the earlier books. My one quibble would be that I'd have liked to have seen more interaction between Magrit and Alban on a personal level, but what there was was still good enough. And the wrap-up at the end was nicely satisfying. Those who enjoyed the previous books should enjoy this one, too.
 Go to Amazon.com to see all 16 reviews  4.2 out of 5 stars 
 
 
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