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Heroes of Might & Magic III: Prima's Official Strategy Guide Paperback – Mar 17 1999


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Product Details

  • Paperback: 368 pages
  • Publisher: Prima Games (March 17 1999)
  • Language: English
  • ISBN-10: 0761512470
  • ISBN-13: 978-0761512479
  • Product Dimensions: 2.5 x 19.7 x 24.1 cm
  • Shipping Weight: 635 g
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: #877,853 in Books (See Top 100 in Books)

Product Description

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Another great strategy series, the Heroes of Might and Magic games are the type that suck you in for hours on end--the sun is up when you start a game, but is inexplicably gone by the time you pull back from the PC. The third installment in the series is the most impressive so far, and Prima's guide to the game should help players battle their way to supremacy in Erathia. As the name suggests, heroes are key to success, and the book begins with a rundown of the different types of heroes and their abilities. Magic is also discussed in detail (being one of the major abilities available to heroes) and the fine art of town building is also explained. Each of the many creatures in the game is described in table form (though the images are too small to do the in-game artwork justice) and a lengthy section on combat can help you figure out how best to employ the creatures under your control. Following a brief chapter on general game strategies, you'll find a breakdown of each scenario in the game. The book does not provide step-by-step walkthroughs for these scenarios, but then again this is not the sort of game that lends itself to walkthroughs. Instead, you'll get an overview of each situation and some tips for emerging victorious. The book closes with an extensive (but difficult to read, due to the tiny type) table on magic items and artifacts.

Review

You are Erathia's only hope.

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Format: Paperback
This book includes the secondary skill probabilities, total city resource costs, the exact differences between the AIs, and some other useful information. The walkthroughs of each level are also helpful.
In some ways I was disappointed: much of the information can already be found in the manual; many of the strategies are commonsense.
If you really love Heroes 3, or are having a hard time with one of the maps, it might be worth your time to pick up the book. Otherwise, you can probably find the useful data you're looking for on the web.
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Format: Paperback
There once was a game called Heroes, They said it was a game for zeroes. I bought the game without delay, To prove those people were totally gay. I think this book is really great, and for Heroes 4, I just cant wait!
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 1 review
17 of 17 people found the following review helpful
Insightful in some parts, but much of the book is fluff. April 14 1999
By A Customer - Published on Amazon.com
Format: Paperback
This book includes the secondary skill probabilities, total city resource costs, the exact differences between the AIs, and some other useful information. The walkthroughs of each level are also helpful.
In some ways I was disappointed: much of the information can already be found in the manual; many of the strategies are commonsense.
If you really love Heroes 3, or are having a hard time with one of the maps, it might be worth your time to pick up the book. Otherwise, you can probably find the useful data you're looking for on the web.


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