Vous voulez voir cette page en français ? Cliquez ici.


or
Sign in to turn on 1-Click ordering.
More Buying Choices
Have one to sell? Sell yours here
High Druid of Shannara: Jarka Ruus
 
 

High Druid of Shannara: Jarka Ruus [Mass Market Paperback]

Terry Brooks
4.1 out of 5 stars  See all reviews (50 customer reviews)
Price: CDN$ 9.99 & eligible for FREE Super Saver Shipping on orders over CDN$ 25. Details
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In Stock.
Ships from and sold by Amazon.ca. Gift-wrap available.
Only 1 left in stock--order soon (more on the way).
Want it delivered Tuesday, May 29? Choose One-Day Shipping at checkout.
‹  Return to Product Overview

Product Description

From Amazon

With Jarka Ruus Terry Brooks embarks on yet another journey with the legendary Ohmsford family. Beginning 20 years after the conclusion of the The Voyage of the Jerle Shannara, the High Druid of Paranor Grianne Ohmsford finds herself struggling to unite the druids amid political morass risen from her prior history as the dreaded Ilse Witch. Her enemies' schemes come to fruition quickly and she is banished behind the wall of the Forbidding, the anti-demon security feature that collapsed so spectacularly in the magnificent Elfstones of Shannara. Her fate falls in the lap of the youngest Ohmsford, Penderrin, who unlike his Aunt Grianne and his parents is without the gift of magic. Pen along with Khyber and her uncle, the Elven Prince Ahren Elessedil, learn they must jump through the usual Brooks' hoops to unlock the door of the Forbidding and free Grianne.

Brooks is right at home in this formulaic addition to the Shannara franchise. All the furniture is here: the Druid Keep of Paranor, dark creatures in pursuit of reluctant young heroes and, of course, the Elfstones. The good news is that Brooks remains a master of description and the book hums along with comfortable ease. Devout Shannara fans will find their favorite magical realm exactly as they left it and no doubt anticipate this cliffhanger's sequel. --Jeremy Pugh --This text refers to the Hardcover edition.

From Publishers Weekly

Bestseller Brooks's first book in a new trilogy treads complacently along the well-worn path of its predecessors. Set 20 years after the conclusion (in 2002's Morgawr) of the three-volume Voyage of the Jerle Shannara, it introduces the next generation of Ohmsfords and Elessedils: Penderrin, airship-flying nephew of former Ilse Witch and now High Druid (or Ard Rhys) Grianne Ohmsford; and Khyber, the Elven Prince Ahren Elessedil's headstrong niece. Teenaged protagonists can be annoyingly clumsy, and these two are no exception. As they set out to rescue Grianne from her politically motivated imprisonment in a bleak parallel plane known only as the Forbidding, they manage to repeatedly draw the attention of their pursuers, fall inopportunely in love and even kill a member of their own party. That neither Pen nor Khyber has the mitigating talents or charm of earlier Shannara heroes leads to the inevitable question of why exactly Fate has decreed that they should be the ones to take on this quest in the first place; a hope of learning the answer, ironically, may be the most compelling reason to anticipate the sequels. While Pen's fear that his family's magic is "thinning out" may parallel real-world criticisms of the most recent Shannara tales, Brooks does know a lot about the proper care and feeding of golden geese. Jaded readers are likely to seek their thrills elsewhere, but fans of formula fantasy will be quite content with the smooth prose, vivid descriptions and comfortable pacing.
Copyright 2003 Reed Business Information, Inc. --This text refers to the Hardcover edition.

From Booklist

Set 20 years after the events of Morgawr [BKL Jl 02], the conclusion of the Voyage of the Jerle Shannara trilogy, Jarka Ruus opens the High Druid of Shannara series. At the dying Druid Walker's command, Grianne Ohmsford, the former Ilse Witch, has taken on the task of rebuilding the legacy of the Druids as knowledge givers, but there are many in her ranks who fear and mistrust her and would not mind seeing her gone or dead. That being the case, her mysterious disappearance from her well-guarded bedroom puts several things in motion, among them a new quest, the search for Grianne; a new young hero, Grianne's nephew Penderrin Ohmsford, whose father, Bek, was Pen's age when he sailed aboard the Jerle Shannara; and a new set of companions. A familiar power, that of the Elfstones, is also on hand, now wielded by the niece of the elf Ahren Elessedil. As expected, the quest is fraught with danger, hardship, and death. As throughout the massive Shannara saga to date, Brooks proves himself a master at reworking and enriching the conventions of fantasy while maintaining the integrity of the characteristics of elves, dwarves, humans, and the other peoples of the saga that he set up at its very beginning. A sure winner. Sally Estes
Copyright © American Library Association. All rights reserved --This text refers to the Hardcover edition.

Review

“If Harry Potter has given you a thirst for fantasy and you have not discovered the magic of Terry Brooks, you are in for a treat.”
—Rocky Mountain News

Book Description

More than a quarter of a century after The Sword of Shannara carved out its place in the pantheon of great epic fantasy, the magic of Terry Brooks’s New York Times bestselling saga burns as brightly as ever. Three complete series have chronicled the ever-unfolding history of Shannara. But more stories are still to be told—and new adventures have yet to be undertaken. Book One of High Druid of Shannara invites both the faithful longtime reader and the curious newcomer to take the first step on the next extraordinary quest.

Twenty years have passed since Grianne Ohmsford denounced her former life as the dreaded Ilse Witch—saved by the love of her brother, the magic of the Sword of Shannara, and the destruction of her evil mentor, the Morgawr. Now, fulfilling the destiny predicted for her, she has established the Third Druid Council, and dedicated herself to its goals of peace, harmony among the races, and defense of the Four Lands. But the political intrigue, secret treachery, and sinister deeds that have haunted Druid history for generations continue to thrive. And despite her devotion to the greater good as Ard Rhys—the High Druid of Paranor, Grianne still has bitter enemies.

Among the highest ranks of the Council she leads lurk those who cannot forget her reign of terror as the Ilse Witch, who covet her seat of power, and who will stop at nothing to see her deposed . . . or destroyed. Even Grianne’s few allies—chief among them her trusted servant Tagwen—know of the plots against her. But they could never anticipate the sudden, ominous disappearance of the Ard Rhys, in the dead of night and without a trace. Now, barely a step ahead of the dark forces bent on stopping him, Tagwen joins Grianne’s brave young nephew, Pen Ohmsford, and the wise, powerful elf Ahren Elessedil on a desperate and dangerous mission of search and rescue—to deliver the High Druid of Shannara from an unspeakable fate.

Expect no end of wonders, no shortage of adventure, exhilaration, suspense, and enchantment, as Terry Brooks demonstrates, once again, that there is no end to his magic of invention and mastery of storytelling.


From the Hardcover edition.

About the Author

Terry Brooks is New York Times bestselling author of more than twenty books, including The Sword of Shannara, The Voyage of the Jerle Shannara trilogy: Ilse Witch, Antrax, and Morgawr, and the novel based upon the screenplay and story by George Lucas: Star Wars®: Episode I The Phantom Menace™. His novels Running with the Demon and A Knight of the Word were selected by the Rocky Mountain News as two of the best science fiction/fantasy novels of the twentieth century.

The author was a practicing attorney for many years but now writes full time. He lives with his wife, Judine, in the Pacific Northwest and Hawaii.

Visit us online at www.shannara.com.


From the Hardcover edition.

Excerpt. © Reprinted by permission. All rights reserved.

One

She sat alone in her chambers, draped in twilight's shadows and evening's solitude, her thoughts darker than the night descending and heavier than the weight of all Paranor. She retired early these days, ostensibly to work but mostly to think, to ponder on the disappointment of today's failures and the bleakness of tomorrow's prospects. It was silent in the high tower, and the silence gave her a momentary respite from the struggle between herself and those she would lead. It lasted briefly, only so long as she remained secluded, but without its small daily comfort she sometimes thought she would have gone mad with despair.

She was no longer a girl, no longer even young, though she
retained her youthful looks, her pale translucent skin still unblemished
and unlined, her startling blue eyes clear, and her movements
steady and certain. When she looked in the mirror, which
she did infrequently now as then, she saw the girl she had been
twenty years earlier, as if aging had been miraculously stayed. But
while her body stayed young, her spirit grew old. Responsibility
aged her more quickly than time. Only the Druid Sleep, should
she avail herself of it, would stay the wearing of her heart, and she
would not choose that remedy anytime soon. She could not. She
was the Ard Rhys of the Third Druid Council, the High Druid of
Paranor, and while she remained in that office, sleep of any kind
was in short supply.

Her gaze drifted to the windows of her chamber, looking west
to where the sun was already gone behind the horizon, and the
light it cast skyward in the wake of its descent a dim glow beginning
to fail. She thought her own star was setting, as well, its
light fading, its time passing, its chances slipping away. She would
change that if she could, but she no longer believed she knew
the way.

She heard Tagwen before she saw him, his footfalls light and
cautious in the hallway beyond her open door, his concern for her
evident in the softness of his approach.

"Come, Tagwen," she called as he neared.

He came through the door and stopped just inside, not presuming
to venture farther, respecting this place that was hers and
hers alone. He was growing old, as well, nearly twenty years of
service behind him, the only assistant she had ever had, his time at
Paranor a mirror of her own. His stocky, gnarled body was still
strong, but his movements were slowing and she could see the way
he winced when his joints tightened and cramped after too much
use. There was kindness in his eyes, and it had drawn her to him
from the first, an indication of the nature of the man inside. Tagwen
served because he respected what she was doing, what she
meant to the Four Lands, and he never judged her by her successes
or failures, even when there were so many more of the latter than
the former.

"Mistress," he said in his rough, gravel-laced voice, his seamed,
bearded face dipping momentarily into shadow as he bowed. It
was an odd, stiff gesture he had affected from the beginning. He
leaned forward as if to share a confidence that others might try to
overhear. "Kermadec is here."

She rose at once. "He will not come inside," she said, making it
a statement of fact.

Tagwen shook his head. "He waits at the north gate and asks if
you will speak with him." The Dwarf's lips tightened in somber re-
flection. "He says it is urgent."

She reached for her cloak and threw it about her shoulders.
She went by him, touching his shoulder reassuringly as she
passed. She went out the door and down the hallway to begin her
descent. Within the stairwell, beyond the sound of her own soft
footfalls, she heard voices rise up from below, the sounds of conversations
adrift on the air. She tried to make out what they said,
but could not. They would be speaking of her; they did so almost
incessantly. They would be asking why she continued as their
leader, why she presumed that she could achieve anything after so
many failures, why she could not recognize that her time was past
and another should take her place. Some would be whispering that
she ought to be forced out, one way or another. Some would be
advocating stronger action.

Druid intrigues. The halls of Paranor were rife with them, and
she could not put a stop to it. At Walker's command, she had
formed this Third Council on her return to the Four Lands from
Parkasia. She had accepted her role as leader, her destiny as guide
to those she had recruited, her responsibility for rebuilding the
legacy of the Druids as knowledge givers to the Races. She had
formed the heart of this new order with those few sent under
duress by the Elven King Kylen Elessedil at his brother Ahren's
insistence. Others had come from other lands and other Races,
drawn by the prospect of exploring magic's uses. That had been
twenty years ago, when there was fresh hope and everything
seemed possible. Time and an inability to effect any measurable
change in the thinking and attitudes of the governing bodies of
those lands and Races had leeched most of that away. What remained
was a desperate insistence on clinging to her belief that
she was not meant to give up.

But that alone was not enough. It would never be enough. Not
for someone who had come out of darkness so complete that
any chance at redemption had seemed hopeless. Not for Grianne
Ohmsford, who had once been the Ilse Witch and had made herself
Ard Rhys to atone for it.

She reached the lower levels of the Keep, the great halls that
connected the meeting rooms with the living quarters of those she
had brought to Paranor. A handful of these Druids came into view,
shadows sliding along the walls like spilled oil in the light of the
flameless lamps that lit the corridors. Some nodded to her; one or
two spoke. Most simply cast hurried glances and passed on. They
feared and mistrusted her, these Druids she had accepted into her
order. They could not seem to help themselves, and she could not
find the heart to blame them.

Terek Molt walked out of a room and grunted his unfriendly
greeting, outwardly bold and challenging. But she could sense his
real feelings, and she knew he feared her. Hated her more than
feared her, though. It was the same with Traunt Rowan and Iridia
Eleri and one or two more. Shadea a'Ru was beyond even that, her
venomous glances so openly hostile that there was no longer any
communication between them, a situation that it seemed nothing
could help.

Grianne closed her eyes against what she was feeling and wondered
what she was going to do about these vipers--what she
could do that would not have repercussions beyond anything she
was prepared to accept.

Young Trefen Morys passed her with a wave and a smile, his
face guileless and welcoming, his enthusiasm evident. He was a
bright light in an otherwise darkened firmament, and she was
grateful for his presence. Some within the order still believed in her.
She had never expected friendship or even compassion from those
who came to her, but she had hoped for loyalty and a sense of responsibility
toward the office she held. She had been foolish to think
that way, and she no longer did so. Perhaps it was not inaccurate to
say that now she merely hoped that reason might prevail.

"Mistress," Gerand Cera greeted in his soft voice as he bowed
her past him, his tall form lean and sinuous, his angular features
sleepy and dangerous.

There were too many of them. She could not watch out for all
of them adequately. She put herself at risk every time she walked
these halls--here in the one place she should be safe, in the order
she had founded. It was insane.

She cleared the front hall and went out into the night, passed
through a series of interconnected courtyards to the north gates,
and ordered the guard to let her through. The Trolls on watch, impassive
and silent, did as they were told. She did not know their
names, only that they were there at Kermadec's behest, which was
enough to keep her reassured of their loyalty. Whatever else happened
in this steadily eroding company of the once faithful, the
Trolls would stand with her.

Would that prove necessary? She would not have thought so a
month ago. That she asked the question now demonstrated how
uncertain matters had become.

She walked to the edge of the bluff, to the wall of trees that
marked the beginning of the forest beyond, and stopped. An owl
glided through the darkness, a silent hunter. She felt a sudden connection
with him so strong that she could almost envision flying
away as he did, leaving everything behind, returning to the darkness
and its solitude.

She brushed the thought aside, an indulgence she could not
afford, and whistled softly. Moments later, a figure detached itself
from the darkness almost in front of her and came forward.

"Mistress," the Maturen greeted, dropping to one knee and
bowing deeply.

"Kermadec, you great bear," she replied, stepping forward to
put her arms around him. "How good it is to see you."

Of the few friends she possessed, Kermadec was perhaps the
best. She had known him since the founding of the order, when
she had gone into the Northland to ask for the support of the
Troll tribes. No one had ever thought to do that, and her request
was cause enough for a convening of a council of the nations. She
did not waste the opportunity she had been given. She told them
of her mission, of her role as Ard Rhys of a new Druid Council, the
third since Galaphile's time. She declared that this new order
would accept members from all nations, the Trolls included. No
prejudices would be allowed; the past would play no part in the
present....

From AudioFile

As the heir apparent to J.R.R. Tolkien, author Brooks comports himself as well as can be expected, writing in a modern age with such gifts as he has. He is a skilled storyteller, but he has big slippers to fill. Charles Keating takes a good tale of witchcraft, sorcery, and political intrigue and brings it to the listener with polished craft, unique characterizations (How does a stone troll sound? Or a battling dwarf?), and intimate near-whispers. It is Keating's respect for the magic in the story that keeps it moving, enlivens its sometimes trite characters, and leaves one to marvel at the timbre and resonance of a talented voice actor. A worthy sequel and a listen not lacking in enchantment. D.J.B. © AudioFile 2004, Portland, Maine-- Copyright © AudioFile, Portland, Maine --This text refers to an out of print or unavailable edition of this title.
‹  Return to Product Overview

Amazon.ca Privacy Statement Amazon.ca Shipping Information Amazon.ca Returns & Exchanges