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House of Games (Widescreen/Full Screen)
 
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House of Games (Widescreen/Full Screen)

 R (Restricted)   DVD
3.9 out of 5 stars  See all reviews (29 customer reviews)
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David Mamet's 1987 directorial debut was this mesmerizing study of control and seduction between two kinds of detached observers: a gambler who is also a con artist, and a psychotherapist who is also an emerging pop-psych guru in the book market. The latter (played by Lindsay Crouse) meets the former (Joe Mantegna) when one of her clients is driven to despair from his debts to the card shark. Mantegna's character agrees to drop the IOUs in exchange for Crouse's attention at the seedy House of Games in Seattle, a mecca for con men to talk shop and hustle unsuspecting customers. The shrink gets so caught up in the arcane rules and world view of her guide over subsequent days that she observes--with no false rapture--various stings in progress inside and outside the club. Mamet's story finally becomes a fascinating study of two people protecting and extending their respective cosmologies the way rival predators fight for the same piece of turf. The psychological challenge is compelling; so is the stylized dialogue, with its pattern of pauses and hiccups and humming meter. Mostly shooting at night, Mamet also gave Seattle a different look from previous filmmakers, turning its familiar puddles into concentrations of liquid neon and poisonous noir. --Tom Keogh

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Customer Reviews

29 Reviews
5 star:
 (15)
4 star:
 (5)
3 star:
 (3)
2 star:
 (2)
1 star:
 (4)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (29 customer reviews)
 
 
 
 
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5.0 out of 5 stars Game On!, Oct 14 2009
By 
Luigi Di Serio (Toronto, Canada) - See all my reviews
(REAL NAME)   
This review is from: House of Games (Widescreen/Full Screen) (DVD)
A story about a writer who gets mixed up with a con-artist. A psychological thriller with twists all over. A classic Mamet film with his classic "abrupt cuts" in the dialogue, acting, film cuts and scene styles. Excellent stuff for 1987.
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5.0 out of 5 stars "Trust no one", July 16 2004
By 
S. Harris (Spotsylvania, VA) - See all my reviews
(REAL NAME)   
This review is from: House of Games (Widescreen/Full Screen) (DVD)
David Mamet's "House of Games," is another of that director's giant flip jobs. I've been working my way through the Mamet catalogue, and one can't help but feel the director sees the world itself as a giant con. Well, that's perhaps a bit simplistic, but Mamet does cling, in movie after movie, to some core principles. One of these is that you must trust no one. In "Spartan," "The Spanish Prisoner," and "House of Games," this very line is uttered, usually by a villain to an innocent. This sounds like a negative credo, but it really isn't. First, consider who's issuing the warning: the villain. Will the innocent learn from experience? And will the learning result in corruption? (Important questions for Mamet.) Second, trusting yourself and knowing yourself (weaknesses included) in a dangerous world is advisable, necessary, in order to survive . I have to believe Mamet is a big reader of Joseph Conrad.

The story behind "House of Games," involves Lindsay Crouse as Margaret Ford, a doctor and popular author. Her "big book" is titled "Driven," about compulsive and addictive personalities. It doesn't take long to figure out the book is about herself. So driven is Margaret that she is beginning to make Freudian slips in her conversations, slips that reveal dark corners of her own personality. She may be heading for a breakdown - and a teaching colleague warns her, tells her she must slow down. But "slowing down" comes as another writing project presents itself, seemingly accidently due to the dilemma of a patient , when Margaret is introduced to the world of the Con at a local bar and pool hall called "House of Games." This introduction comes at the hands of Mike (Joe Mantegna), a handsome and slick con man who is willing to provide a tour - though he does warn her: "Trust no one."

To reveal any more would be telling. Like all Mamet films, the dialogue is essential. I don't think I've ever seen a director make such interesting use of dialogue. On one level the dialogue in all of Mamet's films (that I've seen so far) is seemingly stilted. But it works! Why? I can only attribute this to Mamet's precision as a director. What seems stilted, comes across instead as elevated speech - as in Shakespeare. Mamet is a dramatic poet who no doubt has Shakespeare's great maxim engraved upon his mind, and present in the framing of each scene: "Suit the action to the word, and the word to the action." (Good actors must love working with this guy.) So pay attention, there's no fat in a Mamet film, and always plenty to ponder. "House of Games" is no different. See it.

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2.0 out of 5 stars Don't believe these reviews!, Jun 16 2004
By A Customer
This review is from: House of Games (Widescreen/Full Screen) (DVD)
It may be due to the fact that I was only 7 when this film premiered, but I found House of Games to be atrocious! The acting was laughable (Lindsay Crouse was dull and wooden, while Montagna's lines came across comically though not usually intended to be so), the plot was entirely transparent (just imagine - getting conned by con men), and the character development left much to be desired.
An interesting side-note, however, is that this movie reminds viewers just how much influence tobacco companies had on movie houses back in the '80s. The whole film is one long drag off a Camel, and even Granny happily lights Crouse's cigarettes with her vintage lighter.
Do not purchase this movie without first watching it!
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