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How to Self-Publish Your Own Comic Book [Paperback]

Tony Caputo
4.3 out of 5 stars  See all reviews (12 customer reviews)

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Book Description

March 1 1997
How to Self-Publish Your Own Comic Book is the only reference of its kind, providing complete information on all aspects of the comic book industry and publishing process. Included are sections on:

• Getting started

• Securing trademarks and copyrights

• Comic book creation

• Printers and color separators

• Contracts

• Distribution and sales

• Marketing strategies

• Promotions and public relations

• Budgeting and bookkeeping

• Acquiring needed capital

• Buying and selling secondary rights

Rounding out the volume is a helpful appendix listing that includes the names and addresses of recommended printers, distributors, foreign publishers, comic book industry publications, domestic and foreign comic specialty shops, and related computer resources, making this a truly unique reference that no self-publisher should be without.

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Product Details

Product Description

About the Author

Tony C. Caputo is the publisher of hundreds of comic books, including such well-known titles as Speed Racer™, Astro Boy™, The Terminator™, The Real Ghostbusters™, Vespers™, and The Green Hornet™. From 1989 to 1994, he served on the board of directors of the Comics Magazine Association of America (CMAA). and has worked as a publishing consultant for a variety of companies, including Disney Publications and Walter Joseph Communications. He has also produced over 20 volumes of Speed Racer home videos and gift sets, and has collaborated with such legendary industry talents as Harlan Ellison, Neal Abrams, Jim Steranko, Mike Baron, and Jeff Butler.

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Customer Reviews

4.3 out of 5 stars
4.3 out of 5 stars
Most helpful customer reviews
2 of 2 people found the following review helpful
3.0 out of 5 stars a nice book for ideas but.. Oct. 5 2002
the infotmation is now 5 years old so while its a good book to get ideas about cost that information needs to be updated.
The book is not geared to the just starting out writer or artist as one reviewer already stated. unless your rich or have a good business background this book is not for you
at least not right away
i am not sorry to own this book but i think the book could have done a better job on actual creating of ads rather then waste a few pages with comic con types of aadvertising. more tips to finding good people rather than just pluging a few talent scouts also whould be helpful
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5.0 out of 5 stars How to Self-Publish Your Own Comic Book: Feb. 17 2003
I am an indy comic book publisher at eigoMANGA.com, and I used this book for the last 3 years to get my company started from the very bottom.
This book is my bible in terms of building my company at eigoMANGA.com. I have it secretly stashed in my desk and let people believe that I'm a comic book genius.
The blueprints are spelled out in this book so you can't go wrong. Yeah, it can be alittle intimidating sometimes so read the parts that are relevant to your needs at that time. When I started out in my dining room several years ago, I didn't need to know about worldwide distribution, now I do.
This industry is a real rat-race, with very few big time people wanting to help you. Mr. Caputo and this book is a blessing!
With a little bit of desire, work ethic, and Mr. Caputo's book, you are destined to go far in this industry. TRUST ME!
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4.0 out of 5 stars Great for the pro - decent for the amatuer May 4 2002
Tony's book is a wealth of information on comic book publishing, from hiring free-lancers, drawing up contracts, dealing with printing, and doing paperwork. I found many parts to be very helpful - especially for the detail-oriented person in me. However, for the small independent publisher in me, it was a little too much. For example, Tony writes about renting office space, hiring lawyers, and doing complicated spreadsheets. In other words, while I found this book helpful with some aspects, the book seems written more for the large scale indy publishers with plenty of money to invest, rather than the small scale bartender/writer collaborating with his artist friend, and working out of his own home - which, I think, is how most of us aspiring comic creators start out... right?
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5.0 out of 5 stars An invaluable resource! Jan. 20 2000
Tony Caputo has taken his years of experience as a major comic book publisher and created a guide that is indispensable for publishers of any size. The book offers guidance in getting started and takes you through every step in the process. It is well organized and well written. It covers printing, distribution, and marketing as well as contracts and budgets. It was the primary reference work I used (and continue to use) when starting my own publishing business. I recommend it to anyone in the comic book business, and also to comic book readers who are interested in looking behind the scenes. Edward DeGeorge, Publisher, October Comics.
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4.0 out of 5 stars "Complete" is right! Nov. 30 1999
By Barry
I've been on both sides of a comic book... the buying side and the publishing side, and I can tell you for fact, that there is no where else to obtain the information in this book without working for years on staff of a major publisher.
It covers the creation process, the printing process and even distribution.
If you are a future comic book creator you're going to want to have this reference tool on your book shelf. Even if you never self publish a title, there is plenty of behind-the-scenes insight.
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3.0 out of 5 stars Informational, but not to helpful. July 23 2001
By A Customer
Caputo gives a general idea, based on persoanl experience, of what it is like creating your own comic book/characters. His information is enlighting if you have no idea about the process, but is far from being definitive. He merely gives a general list of steps one MAY take and lists addresses to contact for more information. It is okay if you need the information and have the money to spend. Otherwise, just keep searching online or your local library.
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