"This donut eating dog is boisterous and aims to cram as much joy as he can into his day. ..., this makes the young boy who owns him quite breathless in trying to keep up with his pet. This silly puppy is easily enticed by an offer of apple juice and donut, thus ending a perfectly energetic day." --Tatiana
Offering the donut was the initial act that triggered a magical sequence of events, one leading to another, into a day of outdoor activities. It refreshed my childhood play fables, where animals, plants, and forces of nature are actors that assume speech and connect with young kids' imagination, leading to the new game. The sociable dog opens the playtime with picking apples, dressing as a pirate, hunting for treasure, building and flying a kite, returning to the kitchen for a donut bite, dancing his way through the book pages. The involved Children's attention is captivated in this scenario. They enjoy participation, guessing 'what might happen next', as a narrative describing foreseeable interactions unfolding one after another.
Winning team Laura Numeroff and Felicia Bond, a pair dedicated to educating our kids through their "If You Give..." series show up with another animated riddle, which requires a word play. Numeroff has given the adorable doggy in, "If You Give a Pig a Party" his own story. If you give a dog a donut, he'll ask for some apple juice ... Kids could imagine that if they give a cat a cupcake, he will ask for topping and sprinkles, which to their delight he eventually spills, starting an engaging activity story that goes on, and on all the way. "If you give a dog a donut, he will ask for some apple juice to go with it. When you give him the juice, he'll drink it all up. Then, before you can say 'Woof'...Dog is off on a backyard adventure!"