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Immersive Audio Signal Processing
 
 

Immersive Audio Signal Processing [Hardcover]

Sunil Bharitkar , Chris Kyriakakis

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From the reviews: "The textbook contains the prerequisites as well as a number of research results which are relevant in this field and is directed to audio engineers with academic level. … The book is a state-of-the-art source in immersive audio, basing partially on former research papers of the authors." (Rudiger Hoffmann, Zentralblatt MATH, Vol. 1106 (8), 2007)

Book Description

This graduate-level text lays out the foundation of DSP for audio and the fundamentals of auditory perception, then goes on to discuss immersive audio rendering and synthesis, the digital equalization of room acoustics, and various DSP implementations. It covers a variety of topics and up-to-date results in immersive audio processing research: immersive audio synthesis and rendering, multichannel room equalization, audio selective signal cancellation, multirate signal processing for audio applications, surround sound processing, psychoacoustics and its incorporation in audio signal processing algorithms for solving various problems, and DSP implementations of audio processing algorithms on semiconductor devices.

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Amazon.com: 4.0 out of 5 stars (2 customer reviews)

2 of 2 people found the following review helpful
4.0 out of 5 stars Very Helpful, Dec 4 2006
By Fesal Toosy - Published on Amazon.com
Amazon Verified Purchase(What's this?)
This review is from: Immersive Audio Signal Processing (Hardcover)
This is the first book (properly written) on Immersive Audio Signal Processing so a big thumbs up. A USC graduate myself, I have much respect for the Authors. Like most DSP books it includes a couple of (redundant) chapters on transforms and filter design. The books assumes the reader has basic knowledge of DSP and all the required math background.
The chapter on Acoustics covers several useful topics but still needs more elaboration. New to this area, I had to refer to other resources to fully understand the concepts and mathematical equations. The topic of Psychoacoustics is also briefly touched. The book becomes much more useful from the 4th chapter on Immersive Audio Rendering and the following chapters on Equalization. A good thing is that these chapters also include material from both the authors research papers and refer to a large number of useful papers and journal articles. Future directions in research that are mentioned at the end of each chapter could be quite useful for people that are beginning their research in Immersive Audio.
Overall I would say that the book is a good effort and would be very useful for graduate and PhD students doing research in this area.

4.0 out of 5 stars Good Book, Dec 29 2011
By Yashodhar Narvaneni "Yash" - Published on Amazon.com
Amazon Verified Purchase(What's this?)
This review is from: Immersive Audio Signal Processing (Hardcover)
This book talks more about the Acoustics. If the author also concentrated more from the DSP point of view, it would have been better. But on the whole, it teaches you what you need to consider to design a Immersive Audio experience.
 Go to Amazon.com to see both reviews  4.0 out of 5 stars 

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