Vous voulez voir cette page en français ? Cliquez ici.

Have one to sell? Sell yours here
Indie Game Development Survival Guide
 
See larger image
 

Indie Game Development Survival Guide [Paperback]

David R. Michael
4.4 out of 5 stars  See all reviews (5 customer reviews)

Available from these sellers.



Product Details


Product Description

Book Description

Guide to designing, developing, and publishing your own game. Discover new and innovative ways to use the Internet to market, test, and deliver your game; explore the Indie game development business and find out if you're ready to develop your own game ideas. Softcover. DLC: Computer games--Design.

About the Author

David "RM" Michael has been a professional programmer for over 10 years, in a variety of industries, including video games. He is the owner of DavidRM Software (http://www.davidrm.com) and co-owner of Samu Games(http://www.samugames.com), both independent software companies.
David is the author of The Indie Game Development Survival Guide (Charles River Media; ISBN:1584502142) and was a contributor to Game Design Perspectives (Charles River Media; ISBN:1584500905) on the topic of online community. He has written articles about game development, and covered the Game Developer Conference and the Indie Games Conference for GameDev.Net (http://www.gamedev.net). He has also written role-playing game articles (http://www.davidrm.com/rpg/) and designed his own (unpublished) dice-and-paper RPG rules system. Finally, David has been the editor and primary contributor for the monthly newsletters of both The Journal (http://www.davidrm.com/thejournal/newsletter/) and Artifact (http://www.samugames.com/artifact/news.shtml).

Tag this product

 (What's this?)
Think of a tag as a keyword or label you consider is strongly related to this product.
Tags will help all customers organize and find favorite items.
Your tags: Add your first tag
 

Customer Reviews

4 star
0
3 star
0
1 star
0
Most helpful customer reviews
100 pages of info in 400 pages July 18 2004
By A Customer
Format:Paperback
It's not that the things in this book are wrong, it's that they are merely common sense, and there is a -lot- of repetition. Hey, if you're hiring people, you might want a contract. If you're starting a business, you might want an accounant. If you're making a game, you need a plan first. The polls have about sixty respondents each, and only two or three projects are examined 'in-depth'.

On the plus side, it is helpful to see some industry jargon in context, and to know what some publishers will expect to hear within 90 seconds if they're going to take interest in a product.

Bottom line, this book should not be 400 pages long and cost $40. You can find a lot of this stuff on message boards, or by just asking a programmer how his day was.

Was this review helpful to you?
Anyone getting into indie development should read this. July 6 2004
Format:Paperback
This is a very well-written book that covers all the major areas of indie game development, publishing and marketing. I really wish I could have had the information contained in this book 5 years ago, I'd probably be alot further along with my business.

For new developers just starting out in the indie scene there are some major pitfalls that can consume years in wasted work. This book helps you avoid those pitfalls. There is also a great deal of established knowledge within the indie game development communnity that most new developer's are un-aware of. And they spend years discovering things that many people before them have already discovered. This book does a good job of putting all that knowledge in one place.

Even for the experienced indie game developer there is quite alot of useful information in this book.

I highly recommend reading this book for anyone that is in the indie games business or planning to get into it.

Was this review helpful to you?
Great Book May 26 2004
Format:Paperback
This book provides an excellent starting point for aspiring game developers who want to go out and create their own games. Rather than focusing on what is needed to actually create games and covering their many technical aspects in depth, this book provides a general outlay of the game development process and the business behind it itself which I found to be extremely helpful. This book does a great job of providing all the basic information that indies need in one place on how to get their projects going as well as many tips along the way. This book is perfect for those seeking guidance on how to take that great idea to a completed game but are unsure of where to start or of what needs to be considered. Overall I loved this book and would recommend it to anyone wanting to learn more about the business if indie game development.
Was this review helpful to you?

Listmania!

Create a Listmania! list

Look for similar items by category


Look for similar items by subject


Feedback