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Dragonball Z Budokai Tenkaichi 2 - Wii

Platform : Nintendo Wii
Rated: Teen

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  • For the unknown
2 new from CDN$ 129.95 14 used from CDN$ 19.00

Game Information

  • Platform:   Nintendo Wii
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

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Product Description

Dragonball Z Budokai Tenkaichi 2 [Nintendo Wii] For the unknown

From Amazon.ca

Dragon Ball Z: Budokai Tenkaichi 2 takes the acrobatic and intense 3D flying and fighting dynamic made popular in last year’s blockbuster and takes it to a whole new level with exciting new features sure to please die-hard Dragon Ball fans and those new to the franchise. Dragon Ball Z: Budokai Tenkaichi 2 offers the complete DBZ mythology from Dragon Ball to Dragon Ball GT with a staggering roster of over 120 DBZ heroes and villains and an expansive story mode that allows players to recreate some of the storied confrontations from the TV show, or all-new showdowns of their own with characters that never actually fought in the animated series. Lightning-fast fighting, light RPG and action gameplay elements give players the power to engage in titanic battles set in vast and vibrant 3D highly destructible environments. The game also features levels that are twice the size of those in the original, in-game transformations, tag battles, an all new vanishing attack and complete environmental destruction. Dragon Ball Z: Budokai Tenkaichi 2 delivers fast-paced combat, intense action and the complete DBZ mythology to its passionate fans along with the added dimension of the unique Wii controls.



The Wii receives a worthy and entertaining fighter.


Use the Wii Remote to perform powerful special moves. View larger.


Huge environments allow for epic battles. View larger.


Choose from almost any character in the Dragon Ball universe! View larger.


Many characters can be in their adult or child forms. View larger.

A plethora of fighters at your fingertips
In the world of fighting games, there's Dragon Ball Z and there's everything else. DBZ continues to prove why it is the gold standard of anime-based video games with Dragon Ball Z: Budokai Tenkaichi 2. The latest installment takes the series to a higher echelon with over 120 playable characters, 16 vast and vibrant destructible environments, and nine different game modes, including single and multiplayer battles. Unique Wii controls allow players to initiate special moves by acting out the real move with the Wii remote and Nunchuk attachment. If players prefer to use a more classic control style, they can use the Wii Classic controller or a GameCube controller (both sold separately).

The powerful fighting action, popular acrobatic and flying dynamics, and role-playing game (RPG) elements that span the entire Dragon Ball series add to this remarkable fighting experience for fans and fighting game enthusiasts. In addition to the unprecedented number of characters, wide selection of massive destructible environments and abundance of game modes, Dragon Ball Z: Budokai Tenkaichi 2 features in-game transformations, tag team battles, and a story mode which covers the complete Dragon Ball mythology - offering over 50 hours of gameplay. Additionally, all of the Series' popular characters are selectable fighters or make excellent cameos, such as Trunks (and Kid Trunks), Goku, Krillin, Vegeta, and Super 17. New characters appearing for the first time include Slug, Cui, Pan, Uub, and the powerful Cyborg Tao.

A new environment for fighting
Arenas are more interactive than ever before and provide players with a number of ways to destroy the environment that the battles take place in. Not only are the arenas incredibly large, but many are entirely new to the Budokai Tenkaichi series (11 arenas are revisited from Budokai Tenkaichi 1). All of the arenas provide plenty of space to maneuver your character and perform impressive moves, but never seem so large that you can't concentrate on the fight at hand.

Transformations are once again a major part of gameplay, and the mechanisms that allow a player to transform have been largely untouched from the previous installment. You can also choose to begin in a transformed state if you prefer, however this can make things difficult if you don't have a memorized set of transformations to switch to. Fusions can also be performed, but only in Tag and Free battles are they allowed. This has the side effect of turning some battles into truly epic affairs, as you are likely to extend battles whenever fusions enter the equation!

Multiple modes for multiple fighters
The main story mode, or "Dragon Adventure" mode, covers a wide swath of the Dragon Ball universe from the movies to Dragon Ball Z and GT. Depending on your performance in each battle, the story can and will change to match the outcome of your fighters. If you can collect enough wins in a given portion of the story, you can unlock new characters, powers, and scenes. Ultimate Battle Z mode uses the ladder type tournament system of fighting made popular by the fighting game Mortal Kombat. In this system, players fight one match after another as they climb the ladder of increasingly difficult foes. Each selectable ladder of bouts has a different condition or theme. Once a player completes a ladder, they can unlock other ladders as well as unlock new items.


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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 41 reviews
23 of 27 people found the following review helpful
"I just flew in from the training camp, and boy my arms are sore!" Dec 2 2006
By Amazon Customer - Published on Amazon.com
Fun:   
Well, I just spent almost 2 hours training as Vegeta with Yamcha, and my arms (Especially my elbows) are sore! I should have taken suggested breaks every 30 minutes, but I got caught up in the DBZ game.

This game gets a big smiley face :-)

This is the way Dragon Ball Z games were meant to be experienced!!! It is just great! I hammered Yamcha (Of course, I am still learning) After two hours, I am getting the knack of Dashing in, then up before I reach my Opponent, Then quickly down again, while attacking...What a killer move (Learned it by watching Goku!) If I sound fanatical, its because this game suits the Wii controls soooo well. I have about Six Wii Games now, not including Wii sports, and I got to tell you, This one makes the best use of the controller abilities (Although I have not played Zelda yet...it is still in the wrapper...waiting to get done with another RPG game before opening that one.)

This game with the Wii controller proves that a new way to game is upon us!

I would like to also thank Atari, for really taking the time to understand the capabilities of the Wii controller....other games missed the mark, this one did not!
12 of 13 people found the following review helpful
No button mashers allowed Nov. 30 2006
By J. Mattingly - Published on Amazon.com
Fun:   
What do you get when you combine high speed anime martial arts with motion sensitive controls? A darn good time.

There are tons of different game modes to keep you busy, along with over 100 different unlockable characters.

Where the game truly shines is the control element. Yeah, yeah, it's a Wii game so get used to it.

Literally every button on the Wiimote and Nunchuk is used. Holding down Z and flicking the nunchuk makes your character dash towards your opponent. And, trust me, being able to pull back and thrust the controller forward to unleash an energy blast can be extremely theraputic.

Button mashers won't get too far, since you really do have to stay calm and focused in order to pull off some of the special moves and counters.

There's a really nice training mode which will let you practice all of the different moves.

One problem I ran into was Story Mode. I've never been able to bring myself to watch the Dragonball Z cartoons except when I happen to come across it channel surfing. Story Mode allows you to 'relive' scenes from the various Dragonball Z stories. It was a bit disheartening to absolutely level a badguy, tossing him up in the air, pounding him into the ground, and finally unleashing an energy blast that literally destroys 1/4 of the planet, just to see a cut scene that says I died.

Non-Dragonball fans can enjoy this game, but I'd recommend the more traditional gameplay modes like duel and tournament.

It will take awhile to get a hang of the control scheme, but once you do you're in for a treat.
4 of 4 people found the following review helpful
definite buy for dragon ball z fans March 2 2007
By Dantes - Published on Amazon.com
Fun:   
This game is actually a lot of fun. I've never really wactched much of the Dragon Ball series so I didn't know what to expect from it. However, I had heard about certain storylines and seen a couple of episodes to get my curiosity peaked. When I found out this game basically went throughout the entire story of the Dragon Ball series and had pretty much every character, I had to purchase it.

The control mechanics are well suited for the Wii and Atari did a great job making them intuitive. I've read some people saying that the controls are difficult to get used to. This is only true to a certain extent. It took me about 10 minutes to learn the control mechanics.

The special powers, which require unique movements with the Wii-mote, are a lot of fun to do. It also makes you feel like you "earned" the special when it happens. Its kind of like a fatal finisher in mortal kombat. Because it took a little bit more to do make its that much sweeter.

The one thing I still don't understand how to do with this game is to combine the elements... I tried playing around with it, but it just didn't make any sense.

In the long run you don't need to, though.

The other con about this game is that, as in most fighting games, the storyline just leads to the same old fights over and over again. Thankfully, there are some great cut scenes for the storyline that mix up the game play.

I recommend this for anyone that loves fighting games and has an overall curiosity in the Dragon Ball series. If you don't, you may find the gameplay pretty monotonous... The experience in itself though is above average.
7 of 8 people found the following review helpful
A Ton of Fun After Getting Past the Learning Curve Dec 27 2006
By James Duckett - Published on Amazon.com
Fun:   
The Wii's innovative remote and nunchunk has a lot of potential and I'm glad that the makers of Dragonball Z Budokai Tenkaichi saw the potential and ran with it. There is a slight learning curve using the remote but once you get it down you will find that you can have a lot of fun, be very creative, and even get a slight workout.

I've never seen the show but that did not stop the ability to learn and enjoy the game. Granted, I still have no interest in tooning in, but don't let the lack of familiarity with the show stop you from picking this up.

If you like the Martial Arts type of games (like Street Fighter, Tekken, Mortal Combat, et al) then you really need to try this out with the new feature of the Wii remote and nunchunk.
2 of 2 people found the following review helpful
Best DBZ Game to Date and Great Wii Launch Title July 12 2007
By Sean Madson - Published on Amazon.com
Fun:   
I've played every console DBZ to be released in America to date. And with each iteration, more characters are introduced and the gameplay gradually improves and becomes more refined. This title is no exception.

In Dragonball Z Budokai Tenkaichi 2, you fight one on one battles with your opponents by having the camera fixed over your fighter's shoulder. Now this may seem like an awkward angle for a fighting game, but it works well and does a great job of making you feel like you are in the shoes of the character you have chosen. The battles are fought in gigantic landscapes with many destructible objects to knock your enemies into, giving each fight the epic feel that make DBZ battles so exciting.

There's no shortage of replay value here either, as there are but a small sample of characters available when you first start the game. The remaining roster of well over 100 characters is unlocked by playing through the single player game which not only spans the main DBZ sagas, but also most of the movies and the Dragonball GT series. The single player mode represented in this game is quite similar to the one in Dragonball Z Budokai 3 where you are given a map to navigate and can choose to fight optional battles, find dragonballs, or advance the story. It worked well then, and it works well now. In multi-player mode you can play in tournaments, team battles, or your standard one on one fights. One thing I've noticed about multi-player is that the game tends to lag during these types of games for whatever reason.

Considering that this is basically a port of the Playstation 2 version, the graphics are not going to blow anyone away. The characters are completely cel-shaded, much like in its preceding titles, which gives it an authentic anime feel. The characters' special attacks are also well animated and are executed in a very flashy and dramatic flair. As battles progress, the characters suffer "battle damage" when their health depletes, so you can physically tell when they are starting to get weak.

The sounds are what you would expect from an anime based title. The characters are voiced by their respective english voice actors, which can be considered a benefit or a downfall depending on who you're asking. The various sound effects seem like they were lifted directly from the show, which definately adds to the game's atmosphere. These range from Super Saiyans powering up to energy attacks to even that funny sound characters make when they are launched long distances!

The controls in this game are well executed and offer enough configurations to where everyone should be satisfied. The game can be played with either a standard Gamecube controller, or the Wii remote/nunchuk combination. I find the latter to be the most fun, although the learning curve is a bit steep. One has to be conscious of where the cursor is onscreen as this dictates what moves you can do and controls when you block attacks. Also, the nunchuk will control your movement forward and backward, so players also have to watch where this is being aimed as well. Holding down the right combination of buttons will enter you into a "free action" mode which will allow you to mimic the special attacks of your favorite characters. An example of this is Goku's infamous Kamehameha, which you can do by bringing your hands back and then moving them forward really quickly. Any DBZ fan will fall in love with this feature alone as it makes you feel much closer to the action.

With a lengthy single player game, hundreds of characters, and several multi-player modes, it's hard not to recommend this game. Dragonball Z fans, and even fighting game fans will find something to enjoy from this game as it is one of the best launch titles available for the Nintendo Wii. So eat your Senzu Beans, grab your Wii remote, and prepare to power up for the best DBZ game to date!

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