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Dragonball Z Budokai Tenkaichi 2 - Wii

by Infogrames
Nintendo Wii
 Teen


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Game Information

  • Platform:   Nintendo Wii
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

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Product Details


Product Description

From Amazon.ca

Dragon Ball Z: Budokai Tenkaichi 2 takes the acrobatic and intense 3D flying and fighting dynamic made popular in last year’s blockbuster and takes it to a whole new level with exciting new features sure to please die-hard Dragon Ball fans and those new to the franchise. Dragon Ball Z: Budokai Tenkaichi 2 offers the complete DBZ mythology from Dragon Ball to Dragon Ball GT with a staggering roster of over 120 DBZ heroes and villains and an expansive story mode that allows players to recreate some of the storied confrontations from the TV show, or all-new showdowns of their own with characters that never actually fought in the animated series. Lightning-fast fighting, light RPG and action gameplay elements give players the power to engage in titanic battles set in vast and vibrant 3D highly destructible environments. The game also features levels that are twice the size of those in the original, in-game transformations, tag battles, an all new vanishing attack and complete environmental destruction. Dragon Ball Z: Budokai Tenkaichi 2 delivers fast-paced combat, intense action and the complete DBZ mythology to its passionate fans along with the added dimension of the unique Wii controls.



The Wii receives a worthy and entertaining fighter.


Use the Wii Remote to perform powerful special moves. View larger.


Huge environments allow for epic battles. View larger.


Choose from almost any character in the Dragon Ball universe! View larger.


Many characters can be in their adult or child forms. View larger.

A plethora of fighters at your fingertips
In the world of fighting games, there's Dragon Ball Z and there's everything else. DBZ continues to prove why it is the gold standard of anime-based video games with Dragon Ball Z: Budokai Tenkaichi 2. The latest installment takes the series to a higher echelon with over 120 playable characters, 16 vast and vibrant destructible environments, and nine different game modes, including single and multiplayer battles. Unique Wii controls allow players to initiate special moves by acting out the real move with the Wii remote and Nunchuk attachment. If players prefer to use a more classic control style, they can use the Wii Classic controller or a GameCube controller (both sold separately).

The powerful fighting action, popular acrobatic and flying dynamics, and role-playing game (RPG) elements that span the entire Dragon Ball series add to this remarkable fighting experience for fans and fighting game enthusiasts. In addition to the unprecedented number of characters, wide selection of massive destructible environments and abundance of game modes, Dragon Ball Z: Budokai Tenkaichi 2 features in-game transformations, tag team battles, and a story mode which covers the complete Dragon Ball mythology - offering over 50 hours of gameplay. Additionally, all of the Series' popular characters are selectable fighters or make excellent cameos, such as Trunks (and Kid Trunks), Goku, Krillin, Vegeta, and Super 17. New characters appearing for the first time include Slug, Cui, Pan, Uub, and the powerful Cyborg Tao.

A new environment for fighting
Arenas are more interactive than ever before and provide players with a number of ways to destroy the environment that the battles take place in. Not only are the arenas incredibly large, but many are entirely new to the Budokai Tenkaichi series (11 arenas are revisited from Budokai Tenkaichi 1). All of the arenas provide plenty of space to maneuver your character and perform impressive moves, but never seem so large that you can't concentrate on the fight at hand.

Transformations are once again a major part of gameplay, and the mechanisms that allow a player to transform have been largely untouched from the previous installment. You can also choose to begin in a transformed state if you prefer, however this can make things difficult if you don't have a memorized set of transformations to switch to. Fusions can also be performed, but only in Tag and Free battles are they allowed. This has the side effect of turning some battles into truly epic affairs, as you are likely to extend battles whenever fusions enter the equation!

Multiple modes for multiple fighters
The main story mode, or "Dragon Adventure" mode, covers a wide swath of the Dragon Ball universe from the movies to Dragon Ball Z and GT. Depending on your performance in each battle, the story can and will change to match the outcome of your fighters. If you can collect enough wins in a given portion of the story, you can unlock new characters, powers, and scenes. Ultimate Battle Z mode uses the ladder type tournament system of fighting made popular by the fighting game Mortal Kombat. In this system, players fight one match after another as they climb the ladder of increasingly difficult foes. Each selectable ladder of bouts has a different condition or theme. Once a player completes a ladder, they can unlock other ladders as well as unlock new items.

Product Description

Dragonball Z Budokai Tenkaichi 2 [Nintendo Wii] For the unknown

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Customer Reviews

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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.5 out of 5 stars  35 reviews
22 of 26 people found the following review helpful
5.0 out of 5 stars "I just flew in from the training camp, and boy my arms are sore!" Dec 2 2006
By Stephen C - Published on Amazon.com
Fun: 5.0 out of 5 stars   
Well, I just spent almost 2 hours training as Vegeta with Yamcha, and my arms (Especially my elbows) are sore! I should have taken suggested breaks every 30 minutes, but I got caught up in the DBZ game.

This game gets a big smiley face :-)

This is the way Dragon Ball Z games were meant to be experienced!!! It is just great! I hammered Yamcha (Of course, I am still learning) After two hours, I am getting the knack of Dashing in, then up before I reach my Opponent, Then quickly down again, while attacking...What a killer move (Learned it by watching Goku!) If I sound fanatical, its because this game suits the Wii controls soooo well. I have about Six Wii Games now, not including Wii sports, and I got to tell you, This one makes the best use of the controller abilities (Although I have not played Zelda yet...it is still in the wrapper...waiting to get done with another RPG game before opening that one.)

This game with the Wii controller proves that a new way to game is upon us!

I would like to also thank Atari, for really taking the time to understand the capabilities of the Wii controller....other games missed the mark, this one did not!
12 of 13 people found the following review helpful
4.0 out of 5 stars No button mashers allowed Nov. 30 2006
By J. Mattingly - Published on Amazon.com
Fun: 4.0 out of 5 stars   
What do you get when you combine high speed anime martial arts with motion sensitive controls? A darn good time.

There are tons of different game modes to keep you busy, along with over 100 different unlockable characters.

Where the game truly shines is the control element. Yeah, yeah, it's a Wii game so get used to it.

Literally every button on the Wiimote and Nunchuk is used. Holding down Z and flicking the nunchuk makes your character dash towards your opponent. And, trust me, being able to pull back and thrust the controller forward to unleash an energy blast can be extremely theraputic.

Button mashers won't get too far, since you really do have to stay calm and focused in order to pull off some of the special moves and counters.

There's a really nice training mode which will let you practice all of the different moves.

One problem I ran into was Story Mode. I've never been able to bring myself to watch the Dragonball Z cartoons except when I happen to come across it channel surfing. Story Mode allows you to 'relive' scenes from the various Dragonball Z stories. It was a bit disheartening to absolutely level a badguy, tossing him up in the air, pounding him into the ground, and finally unleashing an energy blast that literally destroys 1/4 of the planet, just to see a cut scene that says I died.

Non-Dragonball fans can enjoy this game, but I'd recommend the more traditional gameplay modes like duel and tournament.

It will take awhile to get a hang of the control scheme, but once you do you're in for a treat.
7 of 8 people found the following review helpful
5.0 out of 5 stars A Ton of Fun After Getting Past the Learning Curve Dec 27 2006
By James Duckett - Published on Amazon.com
Fun: 5.0 out of 5 stars   
The Wii's innovative remote and nunchunk has a lot of potential and I'm glad that the makers of Dragonball Z Budokai Tenkaichi saw the potential and ran with it. There is a slight learning curve using the remote but once you get it down you will find that you can have a lot of fun, be very creative, and even get a slight workout.

I've never seen the show but that did not stop the ability to learn and enjoy the game. Granted, I still have no interest in tooning in, but don't let the lack of familiarity with the show stop you from picking this up.

If you like the Martial Arts type of games (like Street Fighter, Tekken, Mortal Combat, et al) then you really need to try this out with the new feature of the Wii remote and nunchunk.
4 of 4 people found the following review helpful
4.0 out of 5 stars definite buy for dragon ball z fans March 2 2007
By Dantes - Published on Amazon.com
Fun: 4.0 out of 5 stars   
This game is actually a lot of fun. I've never really wactched much of the Dragon Ball series so I didn't know what to expect from it. However, I had heard about certain storylines and seen a couple of episodes to get my curiosity peaked. When I found out this game basically went throughout the entire story of the Dragon Ball series and had pretty much every character, I had to purchase it.

The control mechanics are well suited for the Wii and Atari did a great job making them intuitive. I've read some people saying that the controls are difficult to get used to. This is only true to a certain extent. It took me about 10 minutes to learn the control mechanics.

The special powers, which require unique movements with the Wii-mote, are a lot of fun to do. It also makes you feel like you "earned" the special when it happens. Its kind of like a fatal finisher in mortal kombat. Because it took a little bit more to do make its that much sweeter.

The one thing I still don't understand how to do with this game is to combine the elements... I tried playing around with it, but it just didn't make any sense.

In the long run you don't need to, though.

The other con about this game is that, as in most fighting games, the storyline just leads to the same old fights over and over again. Thankfully, there are some great cut scenes for the storyline that mix up the game play.

I recommend this for anyone that loves fighting games and has an overall curiosity in the Dragon Ball series. If you don't, you may find the gameplay pretty monotonous... The experience in itself though is above average.
2 of 2 people found the following review helpful
4.0 out of 5 stars Nintendo Is Fun Again Aug. 15 2007
By Ranger - Published on Amazon.com
Fun: 5.0 out of 5 stars   
I bought this game because wii sports was getting old, and I was really excited to hear about the movement controls. I was a huge DBZ Enthusiast back in the day, and everything I ever wanted in a DBZ Game is here. I wish this technology was avaliable when I was younger! The game is fun, not too overly challenging, but difficult enough to keep it interesting. I have not beat it yet, but with over 100 playable characters, I see my purchase of 19.99 lasting longer than anything else I would spend that money on. The graphics are nice, I don't own an HD system, so it looks superior to my xbox, and honestly, the gameplay is important. I love the movement scheme and once you pick it up, it's hard to put it down. Will I buy Tenkaichi 3? Probably not. 2 has everything I want and will be challenging me for a very long time.

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