These are the most frequently used words in this book.
add
animation
animator
attribute
between
box
camera
change
chapter
character
color
command
control
create
curve
cvs
detail
down
edge
editor
effects
end
even
figure
file
final
first
frame
geometry
get
go
good
help
hierarchy
however
ik
image
jerk
joint
key
light
look
maya
mel
menu
mesh
might
model
modeling
motion
move
need
new
next
node
now
nurbs
object
options
particles
place
point
polygon
pose
process
project
render
rendering
result
right
scale
scene
script
see
select
set
setting
shader
shape
should
show
side
simple
sure
surface
take
texture
things
time
tool
two
type
use
used
value
view
want
weights
window
work