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Introduction to 3D Game Engine Design Using DirectX 9 and C#
 
 

Introduction to 3D Game Engine Design Using DirectX 9 and C# [Paperback]

Lynn Thomas Harrison
2.2 out of 5 stars  See all reviews (18 customer reviews)
Price: CDN$ 48.95 & this item ships for FREE with Super Saver Shipping. Details
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Product Description

Product Description

Introduction to 3D Game Engine Design Using DirectX 9 and C# illustrates the process of creating a simple 3D game engine. During this process, author Lynn Harrison demonstrates many facets of the DirectX 9 software through clear-cut explanations and examples.

Throughout the course of the book, you'll develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play. To write the game, you'll use cutting-edge technologiesC# and DirectX, and the .NET Frameworkand you'll go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design.

Book Info

Text shows how to develop a complete 3D game engine; write games using C#, DirectX 9, and the .NET Framework; and go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design. For intermediate users. Softcover.

Inside This Book (Learn More)
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Front Cover | Copyright | Table of Contents | Excerpt | Index
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Customer Reviews

18 Reviews
5 star:
 (2)
4 star:
 (3)
3 star:    (0)
2 star:
 (5)
1 star:
 (8)
 
 
 
 
 
Average Customer Review
2.2 out of 5 stars (18 customer reviews)
 
 
 
 
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4.0 out of 5 stars Read the Title Carefully, July 13 2004
By 
Shane C. Hage (New Jersey, USA) - See all my reviews
(REAL NAME)   
This review is from: Introduction to 3D Game Engine Design Using DirectX 9 and C# (Paperback)
This book is focused on "Introduction to Game Design" and uses the C# language and DirectX 9 technology to illustrate the samples.

This book does not teach C# nor does it provide sufficient DirectX programming concepts.

If you are looking for a book that provides a good overview of how a 3D Game Engine works from the developer-perspective then this book is for you.

For those looking for a pre-built game engine upon which to learn then I suggest that you look somewhere else.

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2.0 out of 5 stars nice concept but poor direct X instruction, May 24 2004
By A Customer
This review is from: Introduction to 3D Game Engine Design Using DirectX 9 and C# (Paperback)
Obviously Lynn put a lot of work into the application used as the foundation for this book but unfortunate he did not put as much time into the instructional aspect of the application. Perhaps a good book for someone experienced with Direct X programming and who just want to migrate over to C# but not for a Direct X programming novices.
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4.0 out of 5 stars Exactly what I want., Mar 15 2004
By 
N. Thorell (Höllviken Sweden) - See all my reviews
(REAL NAME)   
This review is from: Introduction to 3D Game Engine Design Using DirectX 9 and C# (Paperback)
I just browsed the book in a bookstore in California, and decided to order it from Amazon. However, I am very confused over the negative ratings here. I guess, we are all looking for different things, at different levels. I want to model physical objects, like cars, and show how they move in a 3D-world. My idea is that the best way to get a better understanding of cars and the laws of physics in 3 dimensions, is to develop a program for it! I think this is more fun than any other kind of programming. This book will suit me well. Perfect for my level.
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