Vous voulez voir cette page en français ? Cliquez ici.

Have one to sell? Sell yours here
Introduction To 3D Game Programming With Directx 9.0
 
See larger image
 

Introduction To 3D Game Programming With Directx 9.0 [Paperback]

Frank Luna
4.5 out of 5 stars  See all reviews (24 customer reviews)

Available from these sellers.



Customers Who Bought This Item Also Bought


Product Details


Product Description

Product Description

Introduction to 3D Game Programming with DirectX 9.0 provides an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. The book begins with an explanation of mathematical tools and moves on to general 3D concepts. Other topics include performing basic operations in Direct3D such as primitive drawing, lighting, texturing, alpha blending, and stenciling, and using Direct3D to implement techniques that could be required in a game. Chapters on vertex and pixel shaders, including the effects framework and the new High-Level Shading Language, wrap up the discussion. Understand basic mathematical and 3D concepts; learn how to describe and draw interactive 3D scenes using the Direct3D 9.0 API; use Direct3D and the D3DX utility library to implement a variety of techniques and applications, such as transparency, shadows, reflections, fonts, meshes, using XFiles, progressive meshes, terrain rendering, particle systems, picking, cartoon rendering, and multitexturing; find out how to write vertex and pixel shader programs with the High-Level Shading Language; discover how to write and use effect files with the Direct3D effects framework.

Tag this product

 (What's this?)
Think of a tag as a keyword or label you consider is strongly related to this product.
Tags will help all customers organize and find favorite items.
Your tags: Add your first tag
 

 

Customer Reviews

24 Reviews
5 star:
 (16)
4 star:
 (4)
3 star:
 (4)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (24 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most helpful customer reviews

1 of 1 people found the following review helpful:
3.0 out of 5 stars Great Book, But NOT for beginners, Dec 9 2003
By 
David L Waters (Redondo Beach, CA) - See all my reviews
This review is from: Introduction To 3D Game Programming With Directx 9.0 (Paperback)
This is an excellent book; I really liked the in-depth coverage throughout the book. However, I bought this book with very little C++ experience and was left in the dust with advanced C++ techniques immediately following the first chapter. This is probably the best DirectX 9.0 book on the market, however, don't buy it unless you are advanced in C++ and know matrix math and trigonometry. Other than that, it is really good. I bought this book, which was not designed for a complete beginner. These other reviews posted here were misleading, especially the one by Emanuel Enrique.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
3.0 out of 5 stars Fairly ok, but definitely not 5 stars, Aug 31 2003
This review is from: Introduction To 3D Game Programming With Directx 9.0 (Paperback)
The book is supposed to be an introduction to 3D programming and therefore meant for beginners. lthough it shows how some things are done,it does not give explanations on why things are done, which is necessary for a beginner to do implement things on his/her own . Although there are examples, it does not include a simple game for example showing how the knowledge he impacts is put together in creating a game, which will help a beginner the more. Intermediate/advanced users wil definitely find it useless. Most of the examples are in the SDK- and are very simple ones. I didn't feel I was been taught at all, and had to return the book. Also the book is very small, like a paperback novel.I advise you browse it in a bookshop before buying it.You will learn a lot more from Lamothe's book Regarding voting buttons, I did not see any option for it while writing the review.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5.0 out of 5 stars comprehensive book with good technique, Jun 23 2004
This review is from: Introduction To 3D Game Programming With Directx 9.0 (Paperback)
I pick up this book and found out that this is the book I always wanted!Not every book I brought did explain everything and everything well.But this one explained every single step well and understandable for me. I personally need to thank the authors themselves for writing such a good book on DirectX 9 in 3D.Buy and read it yourself, you will understand what I meant by THE BEST BOOK I ever had!!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
Want to see more reviews on this item?
 Go to Amazon.com to see all 47 reviews  4.5 out of 5 stars 
 
 
Most recent customer reviews











Only search this product's reviews



Listmania!

Create a Listmania! list

Look for similar items by category


Look for similar items by subject


Feedback