- Platform: PlayStation2
- ESRB Rating:
Mature - Media: Video Game
- Item Quantity: 1
Mature
Product Details
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Max Payne uses extremely realistic graphics to showcase a gritty film-noir-inspired New York City. Payne stalks subways, tenements, nightclubs, and even government installations as he takes his vengeance out on a horde of gun-toting bad guys. Taking a page from the visual style of famed director John Woo, as well as The Matrix, Max Payne lets the player launch into a slow-motion mode generally known as "bullet time," which makes dodging enemy fire and dishing out your own return fire a breeze, all while leaping side to side. While this looks extremely cool to do, it also evens the odds and can only be used for limited amounts of time, making it a strategic as well as aesthetic option.
And speaking of aesthetics, the game is packed with exciting moments, weapons, and locations, even if the enemies get a little redundant after a while. The level design ranges from inspired (a multilevel parking garage) to humdrum (a warehouse) and several levels actually take place in the twisted wonderland of the hero's warped psyche. The graphics are state of the art, though admittedly the PlayStation2 doesn't have the power to render them as well as the Xbox or PC, but most people won't notice the difference. The introduction scenes consist of painted photos presented in graphic-novel style, which is a stylistic choice that pays dividends, even though the writing is hilariously bad and the voice acting is, if possible, even worse.
Needless to say, all this is violent, disturbing, and not at all for the kids. Pay attention to the Mature rating; it's not there for decoration. --Bob Andrews
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Most helpful customer reviews
3.0 out of 5 stars
good but not that good,
By A Customer
This review is from: Max Payne (Video Game)
I didnt buy this game. I borrowed it from my uncle. He said he couldn't figure out the controls. So since he wasn't ever going to play it, i decided to borrow it from him. I did not like the controls. I can't ever seem to get used to games that use both sticks, where the one on the left moves the guy forward and backward, but doesn't turn the guy left or right, he straifes, and the other one on the right makes him turn and moves the camera angle up and down. It anoyes the hell outa me. Why cant one stick be used to move the guy all around and the other has him straife and moves the camera angle. At first I really liked this game, but one level got me to hate this game. I dont remember which one it was but it was one of the levels towards the end of the game. It was a dream with a very anoying baby crying and it was a very confusing maze I just couldn't seem to beat. That baby was so anoying, it wouldn't stop crying. So I stopped playing the game. I just gave up. My uncle kinda wanted it back by this time even though he probably wouldn't ever play it. All in all, this game is alright, the graphics kinda stink, the blood kinda stinks, the weapons were cool, and the puzzles weren't too hard (Except for the dream, that darn baby, AHHH!!!) and i give it 3 stars.
3.0 out of 5 stars
Too Repetitive,
By A Customer
This review is from: Max Payne (Video Game)
I just recently got a PS2, and hoping to find some good greatest hits games, I came across Max Payne. I bought it instantly and popped it in. I noticed right away that the loading times were just TOO long. Not to mention that annoying graphic novel that explained the story line. This game has some strengths, like a variety of guns and lots of action, but the fun of killing baddies just wears off. The voice acting is horrible, and the graphics are sub-par. Only buy if you're a major fan of shooters.
3.0 out of 5 stars
Fun Third Person Shooter but...,
By
This review is from: Max Payne (Video Game)
I doubt it if I would play it again at least once a month like my other games that I have. Yes, I agree with the editorial review on this game but I would like to add that there are two levels that you have to play/endure as a involuntary drugged-induced Max Payne running and jumping through this blood-trail maze. What really sucks is that if you step off the path you have to keep repeating the level until you make it through. This is SO STUPID! I don't know why the programmers didn't just make these into cutscenes.
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