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Jagged Alliance 2 Official Strategies and Secrets [Paperback]

Bart Farkas
2.8 out of 5 stars  See all reviews (6 customer reviews)

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Book Description

July 12 1999 Games: Strategies and Secrets
Arulco's ruler has been overthrown by his nation's corrupt army, led by the evil Queen Deidranna. It'll take more than a rag-tag effort by a group of doomed rebels to restore him to power. It'll take strategy, combat and above all else, a battle-hardened team of mercenaries--soldiers for hire.

Whether you're recruiting your team, battling your way through scorching fire fights, or cutting off your enemy's resources, this official strategy guide gives you everything you'll need to liberate a shattered country.

Inside you'll find:
*Detailed walkthroughs for every town site and critical information for all sectors in between
*Essential info on each mercenary's abilities and quirky personality
*Expert combat strategies to guarantee victory
*Advanced techniques for developing your resources and creating new mercs.

About the Author

Bart Fakas is the author of more than 20 computer books and strategy guides, including Myth II: Soulblighter Official Strategies & Secrets. He currently resides with his wife, son and two cats in the icy climes of Calgary, Canada.

Product Details

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Customer Reviews

Most helpful customer reviews
3.0 out of 5 stars Conspicuous by its absence... Feb. 1 2000
While it is true that this book does leave a lot of the detail on the game out, it is useful for some things. It does give detailed information on the Mercs that you would otherwise have to look up in the game itself (a tedious and multi-click operation). The book is thick on statistics and maps. There's lot of 'background' information given for characters and quests. However, what is left out is glaringly conspicous by its absence...
I disagree heartedly with many of the so-called 'walkthroughs'. You try some of these strategies and you'll be doing it the hard way and putting lots of soldiers in bodybags. Night ops are completely left out of discussions. And leaving out such things as the Hick quest is unforgiveable (get up on the roof of the storage building and picking off enemies is a good way to handle them, BTW).
I'm still glad I bought this book as I like having printed out sources of information with pictures. But find good strat guides on the Internet such as Patusco's strategy guide for Jagged Alliance 2 as well. Jagged Alliance is an addictive and incredible game, but it can be as hard as heck, you'll need all the help you can get!
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This title has very little going for it, and as a result isn't worth buying unless you are a complete newbie with no internet savvy to find better guides on the internet. Following is a list of pros and cons on the guide, broken up into two parts, 1: Strats and Stats and 2: Walkthrough:
In part 1, the guide is far from comprehensive, and sometimes even goes to the extent of omitting critically important information. Also missing is a section detailing the inner workings of the game and its mechanics, which would go a long way toward helping gamers enjoy the game to its fullest.
Chapter One (mercenary stats and profiles) is incomplete in that it does not distinguish between normal and expert proficiencies in skills; therefore Bull, a mercenary, who has hand-to-hand (expert) as his skill, is listed as having only hand-to-hand. The character descriptions are intended to be colourful rather than definitive, and more importantly, do not indicate "psycho" personalities, which can greatly affect one's opinion of that mercenary. Also missing is a "like" list in contrast to the "hate" list.
Chapter Three and Four contradict each other with respect to the Crepitus enemies. Chapter Three states that more detailed information on the Crepitus, such as breakdowns on their type, stats and armament, is available in Chapter Four, but no such information is available, save a paragraph or two that really doesn't answer any questions. Other than that, there are no stats or at least stat ranges for the different types of enemy soldiers and bloodcats.
Chapter Five is the one with the most glaring and unforgivable or errors.
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3.0 out of 5 stars lots of padding, little substance Aug. 20 1999
By A Customer
Lots of the book is already available to you in the game, e.g. MANY pages are devoted to telling you all the various merc stats, and totally obvious strategy "hints" ("don't get bunched up", "use covering terrain"). The only really worthwhile part is the walkthrough. If the book was half as thick and cost half as much i'd like it a lot better.
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