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Jagged Alliance 2 Official Strategies and Secrets Paperback – Jul 12 1999


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Product Details

  • Paperback: 272 pages
  • Publisher: Sybex (July 12 1999)
  • Language: English
  • ISBN-10: 0782124410
  • ISBN-13: 978-0782124415
  • Product Dimensions: 1.9 x 19 x 22.9 cm
  • Shipping Weight: 522 g
  • Average Customer Review: 2.8 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Bestsellers Rank: #1,702,567 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Customer Reviews

2.8 out of 5 stars
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Format: Paperback
While it is true that this book does leave a lot of the detail on the game out, it is useful for some things. It does give detailed information on the Mercs that you would otherwise have to look up in the game itself (a tedious and multi-click operation). The book is thick on statistics and maps. There's lot of 'background' information given for characters and quests. However, what is left out is glaringly conspicous by its absence...
I disagree heartedly with many of the so-called 'walkthroughs'. You try some of these strategies and you'll be doing it the hard way and putting lots of soldiers in bodybags. Night ops are completely left out of discussions. And leaving out such things as the Hick quest is unforgiveable (get up on the roof of the storage building and picking off enemies is a good way to handle them, BTW).
I'm still glad I bought this book as I like having printed out sources of information with pictures. But find good strat guides on the Internet such as Patusco's strategy guide for Jagged Alliance 2 as well. Jagged Alliance is an addictive and incredible game, but it can be as hard as heck, you'll need all the help you can get!
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Format: Paperback
This title has very little going for it, and as a result isn't worth buying unless you are a complete newbie with no internet savvy to find better guides on the internet. Following is a list of pros and cons on the guide, broken up into two parts, 1: Strats and Stats and 2: Walkthrough:
In part 1, the guide is far from comprehensive, and sometimes even goes to the extent of omitting critically important information. Also missing is a section detailing the inner workings of the game and its mechanics, which would go a long way toward helping gamers enjoy the game to its fullest.
Chapter One (mercenary stats and profiles) is incomplete in that it does not distinguish between normal and expert proficiencies in skills; therefore Bull, a mercenary, who has hand-to-hand (expert) as his skill, is listed as having only hand-to-hand. The character descriptions are intended to be colourful rather than definitive, and more importantly, do not indicate "psycho" personalities, which can greatly affect one's opinion of that mercenary. Also missing is a "like" list in contrast to the "hate" list.
Chapter Three and Four contradict each other with respect to the Crepitus enemies. Chapter Three states that more detailed information on the Crepitus, such as breakdowns on their type, stats and armament, is available in Chapter Four, but no such information is available, save a paragraph or two that really doesn't answer any questions. Other than that, there are no stats or at least stat ranges for the different types of enemy soldiers and bloodcats.
Chapter Five is the one with the most glaring and unforgivable or errors.
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By A Customer on Aug. 20 1999
Format: Paperback
Lots of the book is already available to you in the game, e.g. MANY pages are devoted to telling you all the various merc stats, and totally obvious strategy "hints" ("don't get bunched up", "use covering terrain"). The only really worthwhile part is the walkthrough. If the book was half as thick and cost half as much i'd like it a lot better.
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