Hands-on, practical techniques for using every element of Java 3D thats up-and-running right now!
Authoritative authors- Aaron Walsh, of the Web 3D Consortium, and Doug Derringer, of Suns Java 3D Engineering Team.
Expert Java 3D API coverage- concepts, capabilities, limitations, and requirements. The Web is headed towards 3D development -- and its headed there faster than most developers realize! Java 3D Jump-Start delivers a concise, hands-on introduction to Java 3D that lets developers achieve powerful results with surprisingly little coding. Authored by a renowned Web 3D expert, Aaron Walsh, and a member of Suns Java 3D Engineering Team, Doug Derringer, Java 3D Jump-Start thoroughly demystifies both 3D and the Java 3D API, which many believe will be the #1 solution for delivering 3D on the Web. Java 3D Jump-Start begins with a quick introduction to 3D concepts and terminology; then introduces the Java 3D API, its capabilities, requirements, and current limitations. The authors walk through installing Java 3D; using the API for both applet and application development; distributing Java 3D Web applets; and much more. For all Java developers and Web professionals who are new to Java 3D, or to 3D programming in general.
Aaron Walsh is Chairman of Mantis Development Corporation, a development firm specializing in advanced multimedia and network technologies. Walsh is Chairman of the Web3D Consortiums Universal Media technical working group, and co-chair of the Web3D Consortiums Intellectual Property Rights task group. He is author of the best-selling Core Web3D, as well as the new XHTML, Example by Example, both published by Prentice Hall PTR. Doug Derringer is a member of Sun Microsystems Java 3D Engineering Team.