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Keep on the Borderlands Mass Market Paperback – Nov 1 2001


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Product Details

  • Mass Market Paperback: 320 pages
  • Publisher: Wizards of the Coast (Nov. 1 2001)
  • Language: English
  • ISBN-10: 0786918810
  • ISBN-13: 978-0786918812
  • Product Dimensions: 17.6 x 10.8 x 2.3 cm
  • Shipping Weight: 159 g
  • Average Customer Review: 2.6 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Bestsellers Rank: #930,189 in Books (See Top 100 in Books)

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Autumn came late to the southern borderlands of the realm. Read the first page
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Customer Reviews

2.6 out of 5 stars
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By "goldmarble" on July 10 2003
Format: Mass Market Paperback
Flat characters. Horrible, plastic emotions at their best. Don't read this. It hurt me.
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Format: Mass Market Paperback
I found that this book was better than Ru Emerson's first Grayhawk book, Against the Giants, but had some of the same problems. While the characters are more fleshed out in this book, and the pace is a little more subdued (there are actually are some down times), I still found the overall plot to be thin and weak. Two groups of caravan guards meet up at an old Keep in the hinterlands and decide to team up and go after some bandits that are terrorizing the Keep. Why? Well, for treasure of course! For glory! Because they are bored with being caravan guards! Those are at least three of the reasons given. So off they go, bumbling around until they actually find and destroy the bandit camp.
Next the Castellan wants them to go off into the wilds and defeat a bunch of monsters living in some caves. So off they go! Why? See above. While the characters do have some depth and interact with each other in a believable manner, the plot tends to be thin because the reasons for these adventures are thin. The best parts of this book concern the swordswoman Eddis and the little girl first known to us as simply Blot. There are some truly touching moments when Eddis realizes what she gave up for the adventuring life (family, kids) and whether or not it was a good choice for her. She also realizes that she actually likes kids and maybe would like to raise this little girl. The worst parts of the book occur anytime Jers appears, which is unfortunately a lot, since he is a main character. Jers is a cardboard alpha male, consisting of so many testosterone-laden stereotypes that it is hard to imagine that he can walk around, much less fight. He is impulsive. He has little thought for his life or anyone else's. He seeks after glory and treasure. He has no social skills whatsoever.
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Format: Mass Market Paperback
So very little happens in this book. The whole thing is just "fight a bunch of monsters, make camp, fight some more monsters, go back to town, fight some more monsters". Seriously, it's a book version of the game Baldur's Gate. I know that it is a book written off of a D&D module, but, to me, there ought to at least be a story outside of [fight] & slash, rest, [fight] & slash. There is just the tiniest hinting at developing the characters and even then, it is just to define them as a certain ...type. The only reason I even bothered to give it 2 stars was because the combat is decently written. It was a fast read and not entirely unenjoyable, but I would not recommend this book to anyone who had not played the module.
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Format: Mass Market Paperback
Well, I haven't played the original module, but I have enjoyed the other Greyhawk books, so I did pick this one up. As everyone else has pointed out the story is pretty simple. Basically a couple of caravan guard groups get together to wipe out bandits and monsters. That's really the whole book. It is simply a quick forest/dungeon crawl. There are no real surprises or twists and honestly I found the end a bit anticlimatic and just a little silly. It is an ok read for and afternoon or evening, but you might think about picking up something else first. On the other hand, I did enjoy Ru Emerson's other Greyhawk book, Against the Giants, a bit more, the characters and story are just a bit more interesting, though it reads much the same way.
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