- Platform: PlayStation2
- ESRB Rating: Everyone
- Media: CD-ROM
With 15 Regional Scenarios and 2 Global Campaigns, all of the scenarios in P.T.O IV are based on actual events from World War II. Gamers will take command of Naval forces from the United States, Japan, Great Britain, or Germany. Their objective is to seize control of as many regions as possible and defend against enemy aggression. From the North Sea to Midway to Okinawa- every conquest is one step closer to victory.
Also, I would like to be able to give commands to each individual ship, such as in PTO2. During the war, a fleet would have a general objective but each ship could have their own targets.
As for graphics, the battle scenes are all right. Nothing to write home about. The actual images of the ships and aircraft are superb. The historical information on each ship class and aircraft and commander is a wonderful addition.
Overall, this game would get a grade of B- or C+.
Some of its cooler features are that you can set it up so you can make any side Axis or Allies. For example, you can set it up so Britain and Germany are Axis, and the U.S. and Japan are Allies. Plus, it accurately describes many of the vehicles used in the Pacific Theater operations.
The downside to this game is that they had the potential to use better graphics, since the PS2 is well capable of doing so, but they don't look as nice as I'd expected. The battles themselves are what I don't like; real-time strategy is something Koei has been doing a lot of recently, and it's bugging me. These strategy games are much better suited to be turn-based instead of live action. Plus, the A.I. of your vessle fleets is really bad, and the combat isn't animated very well.
I'm not even sure dedicated WWII game fans would like this one. Definitely rent it before you buy.
This game is really fun in the beginning, like all simulations it gets boring a while on. When you start out you should try a campaign without the advanced options, familiarze yourself with combat and officer deployment, your first campaign should hold your interest, then you can go and do a full roundabout of the game, which in it's whole is much better, but flawed. The real time battles are fun but also slow, the macromanagement is easy and complex yet lacks the right stuff, this game basically neutrals itself out on all levels. Basically simulation fans should get this game, fans of the series, and even new comers, but be forewarned, you need to mix things up a bit in order to keep it fun.