4 of 4 people found the following review helpful
3.0 out of 5 stars
The Hell of Hellboy, Oct 9 2008
By D. C. Blanton "Blind Clown" - Published on Amazon.com
Fun:3.0 out of 5 stars
This review is from: Hellboy Science of Evil (Video Game)
Hellboy: The Science of Evil is a very basic brawling/beat em up game starring the cat loving anti-hero, Hellboy. I thought the game was good, not great, but not completely horrible either. I love the Hellboy movies and the comics, so it's probably a good idea to be a fan of Hellboy before considering this game. I also love some games that are sort of mindless and don't bother with litering the game with puzzles.
The graphics are kind of bland, but at least Hellboy himself looks great, especially with his big Right Hand of Doom. You'll visit some locations like a castle, an old creepy villiage, a Japan like forest, a lost desert, and some others.
The game itself is rather easy to play, because it's just a simple beat em up. You just run from one area to the next, beat up all the bad guys in that area, and then move on to the next, and to the next, until finally you come to some boss that only takes a little more thought to beat than the regular baddies. And if you get beat up too bad and take too much damage, you just avoid enemy attacks for a moment and you're health will completely regenerate, which kind of makes the game easier than most games of this type.
The sound was mostly generic, but at least they got Ron Pearlman to voice Hellboy. I've yet to play multiplayer, so I don't know how the other movie star voice actors held up in the game.
Basically, if you're a fan of Hellboy, love the idea of wielding the Right Hand of Doom, and don't mind some simple mindless repetitive action, then you've at least got yourself a good weekend rental. Everyone else should probably stay far away though.
15 of 22 people found the following review helpful
1.0 out of 5 stars
Unbelievably awful, Jun 28 2008
By N. Durham "Big Evil" - Published on Amazon.com
Fun:1.0 out of 5 stars
This review is from: Hellboy Science of Evil (Video Game)
Being a fan of Hellboy, I was kind of looking forward to Hellboy: The Science of Evil. However, also being a veteran gamer, I wasn't looking all that forward to the game, simply because of the terrible history of licensed video games. Well, I didn't expect too much out of the game, but what you get here may even be below your lowest expectations. Hellboy: The Science of Evil puts you in the shoes of the title character as you brawl through numerous hordes of baddies and take on the occasional boss. That's it. That's all you do from beginning to end in this game, and it gets boring very, very quickly. Not to mention that the game as a whole is quite short, quite easy, and features some technical issues that all combine to make the game quite bad. The game features some bland environments and choppy animation, and the clipping issues are more distracting than anything else. Co-op multiplayer is also available where you can play as Abe Sapien and Liz in addition to playing as Hellboy, but it offers nothing to improve the experience at all. Hellboy film stars Ron Perlman, Selma Blair, and Doug Jones lend their voices to the game, but they all sound so bored that they just add nothing. No matter how much of a Hellboy fan you may be, avoid Hellboy: The Science of Evil like the plague. There's no challenge, innovation, or anything else to even come close to holding your interest.
2.0 out of 5 stars
Not a Terrible Game, it Just isn't Good, Jun 17 2011
By Mr. Negative - Published on Amazon.com
Fun:2.0 out of 5 stars
This review is from: Hellboy Science of Evil (Video Game)
This just isn't a very good game, period. It's better than some of the other movie tie-in games out there, but, I eventually got so bored with the repetitiveness of this game, that I never even bothered to finish it. This is one of the very few games that I've walked away from without finishing it.
It is a fairly well-made title, it just isn't very well written.
This game, evidently, was bad enough to squash any possible sequels, since none have been developed. Some times it's a good thing, knowing when to quit. Like the old adage says: When you find yourself in a hole, the first thing that you need to do is stop digging.
At least this developer knew when to stop digging. I have to respect that.