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Learning ActionScript 3.0: The Non-Programmer's Guide to ActionScript 3.0 Paperback – Dec 23 2007


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Product Details

  • Paperback: 384 pages
  • Publisher: Adobe Developer Library; 1 edition (Dec 23 2007)
  • Language: English
  • ISBN-10: 059652787X
  • ISBN-13: 978-0596527877
  • Product Dimensions: 20.3 x 2.5 x 24.8 cm
  • Shipping Weight: 885 g
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: #86,404 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

About the Author

Rich Shupe has been designing and developing with Flash since it was called FutureSplash, and has been teaching ActionScript programming to all levels of students since ActionScript became available.He founded his own training and development company, FMA, in 1995, and has been its president and technical director ever since. He is a recognized authority on several technologies, including Flash, Director and QuickTime. In addition to his production experience, Rich has been teaching professionally for 10 years, and is a full-time faculty member at New York's School of Visual Arts' Computer Art Dept. in both the Bachelors and Masters programs. He has also taught or lectured internationally for such organizations as London's Royal Academy of Art, Manchester's Museum of Science and Industry, New York University, and United Digital Artists, as well as trade shows such as MacWorld, QuickTime Live, FlashForward, Macromedia DevCon, and more. In a previous life, he worked with rock band/performance-art pioneers The Residents.

Zevan Rosser is a freelance designer/programmer/consultant and computer artist. He teaches ActionScript and Flash animation at New York's School of Visual Arts and FMA. When he's not working on commercial projects he works on his personal site, http://www.shapevent.com.


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4 of 4 people found the following review helpful By David M Jumeau on July 4 2008
Format: Paperback
This first caught my attention with Lee Brimelow's ([...] [...]) impression of the book that it replaced Colin Moock's "Essential AS3" book as the number 1 book to reference. (I had actually started reading Moock's book.) When looking over Learning AS3, I realized that this book is the best AS3 book to get started with. (Moock's Essential AS3 is next on my list.) What really got me was the author's attention to the audience. It includes people who come from no background to those with AS1 and AS2 experience. The authors also dabbles in Object Oriented Programming and best practice Programming Methodologies. And there is no fluff.

You can download three sample chapters from the Adobe Developer connection ([...]) to see for yourself.
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2 of 2 people found the following review helpful By Mr. T. Pace on July 21 2008
Format: Paperback
I did not buy this book from Amazon, but I do have the book and am wanting to write a review.

I am also a novice when it comes to Actionscript. I know Javascript reasonably well, though a lot of the strong variable typing is a bit to get used to for a javascript user. Also, it's good to have a bit of experience with designing things with Flash before trying to learn any Actionscript- understanding of the timeline and basic shapes and drawing etc.

A lot of Actionscript 3 books will tie the language into Flex and AIR... Two areas of Adobe's product suite that I have no concept or experience with.
So, this part from the book's "What Is- and Isn't- In This Book: What's Not" was really what pushed me into getting the book initially: "This book focuses on ActionScript 3.0, which applies to most segments of the
Flash platform but is presented within a Flash CS3 Professional context. As such, it does not include coverage of Flex, AIR, Flash Media Server, or other evolving Flash platform technologies."

That helped a lot for me. Next, I find the conversation style of the content very easy to read. I have chosen to type out the code examples as they appeared in the text (and constructing my own flash media images and movie clips) rather than use the existing digital files, so I can have practice actually assembling projects on my own. So far I'm not half way through the book, but it looks very promising, and I only had one difficulty with the code in the book so far- which was a result of Adobe changing a setting in Flash's publish function.
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2 of 2 people found the following review helpful By Joseph Albanese on Feb. 16 2008
Format: Paperback
OK - I have Flash books coming out of my ears! I have been reading them for several years now but for some reason I still have not been able to develop an understanding of this complicated, and sometimes illogical software called Flash.

Most recently, I purchased another O'Reilly book titled Essential ActionScript 3.0 but after getting about 20 pages into it I realized that this book, although a good book as well, was meant more as a reference book for experienced ActionScript programmers, which I was not. I decided to search for a book that would allow me to walk before I run.

An Internet search presented me with several choices but the thing that caught my eye with this book was the sub-title "A Beginner's Guide". As I started to read the book I quickly realized that I had found exactly what I was looking for, a beginner's guide to ActionScript 3.0.

The book is well-written and concise with each chapter building on the next. Further, I had a question that I submitted through the companion Web Site and the author (not a help desk representative) replied within hours! Very impressive!

To use a football analogy, for the last several years I have been a running back, running up and down the line looking for a hole and finally I have found it!

Best regards - Joseph Albanese
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1 of 1 people found the following review helpful By Darren Osadchuk on March 26 2008
Format: Paperback
For many designers and developers who use Adobe Flash, the introduction of ActionScript 3 was met with some trepidation. The perceived increase in the complexity of ActionScript 3 code compared to ActionScript 2 - including the belief that you must use Object-Oriented Programming to use AS3 - has led some to decide to stick with AS2. This is unfortunate, as AS3 has a number of advantages over AS2. While AS3 is somewhat more complex than AS2, it is not prohibitively so, and the time required to bring oneself up to speed with AS3 is well rewarded.

"Learning ActionScript 3.0", by Rich Shupe and Zevan Rosser is, overall, a great introduction to AS3. The chapters are well organized, with a quick run-through of some familiar ActionScript concepts and code. If you've written any ActionScript before, you can skip this part, or skim through it just for some reassurance that not everything in AS3 is completely different from what you already know.

The subsequent chapters cover major aspects of ActionScript programming, ranging from graphics to sound and video to loading pretty much any sort of data. For example, the new display list in AS3 is thoroughly and clearly explained; as somebody still relatively new to AS3 I found this to be a pretty significant change to the way I think about Flash, so I appreciated how well the authors covered this part of AS3. And if you think that everything in AS3 only got more complicated, this book is worth it alone for the chapter on working with XML. These and other topics are explained clearly and thoroughly. The authors are both teachers at New York's School of Visual Arts, and their experience as educators shows through in their writing.
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