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Learning ActionScript 3.0: The Non-Programmer's Guide to ActionScript 3.0 [Paperback]

Rich Shupe , Zevan Rosser
4.4 out of 5 stars  See all reviews (7 customer reviews)

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About the Author

Rich Shupe has been designing and developing with Flash since it was called FutureSplash, and has been teaching ActionScript programming to all levels of students since ActionScript became available.He founded his own training and development company, FMA, in 1995, and has been its president and technical director ever since. He is a recognized authority on several technologies, including Flash, Director and QuickTime. In addition to his production experience, Rich has been teaching professionally for 10 years, and is a full-time faculty member at New York's School of Visual Arts' Computer Art Dept. in both the Bachelors and Masters programs. He has also taught or lectured internationally for such organizations as London's Royal Academy of Art, Manchester's Museum of Science and Industry, New York University, and United Digital Artists, as well as trade shows such as MacWorld, QuickTime Live, FlashForward, Macromedia DevCon, and more. In a previous life, he worked with rock band/performance-art pioneers The Residents.

Zevan Rosser is a freelance designer/programmer/consultant and computer artist. He teaches ActionScript and Flash animation at New York's School of Visual Arts and FMA. When he's not working on commercial projects he works on his personal site, http://www.shapevent.com.


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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

4.4 out of 5 stars
4.4 out of 5 stars
Most helpful customer reviews
5.0 out of 5 stars Learning Actionscript 3.0: A Beginner's Guide July 27 2009
Format:Paperback
An excellent book to put you on the road to learning AS3. Well written with lots of usable examples that really work.
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4 of 4 people found the following review helpful
Format:Paperback
This first caught my attention with Lee Brimelow's ([...] [...]) impression of the book that it replaced Colin Moock's "Essential AS3" book as the number 1 book to reference. (I had actually started reading Moock's book.) When looking over Learning AS3, I realized that this book is the best AS3 book to get started with. (Moock's Essential AS3 is next on my list.) What really got me was the author's attention to the audience. It includes people who come from no background to those with AS1 and AS2 experience. The authors also dabbles in Object Oriented Programming and best practice Programming Methodologies. And there is no fluff.

You can download three sample chapters from the Adobe Developer connection ([...]) to see for yourself.
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2 of 2 people found the following review helpful
Format:Paperback
I did not buy this book from Amazon, but I do have the book and am wanting to write a review.

I am also a novice when it comes to Actionscript. I know Javascript reasonably well, though a lot of the strong variable typing is a bit to get used to for a javascript user. Also, it's good to have a bit of experience with designing things with Flash before trying to learn any Actionscript- understanding of the timeline and basic shapes and drawing etc.

A lot of Actionscript 3 books will tie the language into Flex and AIR... Two areas of Adobe's product suite that I have no concept or experience with.
So, this part from the book's "What Is- and Isn't- In This Book: What's Not" was really what pushed me into getting the book initially: "This book focuses on ActionScript 3.0, which applies to most segments of the
Flash platform but is presented within a Flash CS3 Professional context. As such, it does not include coverage of Flex, AIR, Flash Media Server, or other evolving Flash platform technologies."

That helped a lot for me. Next, I find the conversation style of the content very easy to read. I have chosen to type out the code examples as they appeared in the text (and constructing my own flash media images and movie clips) rather than use the existing digital files, so I can have practice actually assembling projects on my own. So far I'm not half way through the book, but it looks very promising, and I only had one difficulty with the code in the book so far- which was a result of Adobe changing a setting in Flash's publish function.
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2 of 2 people found the following review helpful
5.0 out of 5 stars A Great Starting Point! Feb. 16 2008
Format:Paperback
OK - I have Flash books coming out of my ears! I have been reading them for several years now but for some reason I still have not been able to develop an understanding of this complicated, and sometimes illogical software called Flash.

Most recently, I purchased another O'Reilly book titled Essential ActionScript 3.0 but after getting about 20 pages into it I realized that this book, although a good book as well, was meant more as a reference book for experienced ActionScript programmers, which I was not. I decided to search for a book that would allow me to walk before I run.

An Internet search presented me with several choices but the thing that caught my eye with this book was the sub-title "A Beginner's Guide". As I started to read the book I quickly realized that I had found exactly what I was looking for, a beginner's guide to ActionScript 3.0.

The book is well-written and concise with each chapter building on the next. Further, I had a question that I submitted through the companion Web Site and the author (not a help desk representative) replied within hours! Very impressive!

To use a football analogy, for the last several years I have been a running back, running up and down the line looking for a hole and finally I have found it!

Best regards - Joseph Albanese
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