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Lords of Darkness: Forgotten Realms Supplement Paperback – Nov 1 2001


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Product Details

  • Paperback: 192 pages
  • Publisher: Wizards of the Coast (Nov. 1 2001)
  • Language: English
  • ISBN-10: 0786919892
  • ISBN-13: 978-0786919895
  • Product Dimensions: 21.5 x 0.9 x 27.3 cm
  • Shipping Weight: 517 g
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (22 customer reviews)
  • Amazon Bestsellers Rank: #683,948 in Books (See Top 100 in Books)

Customer Reviews

4.4 out of 5 stars
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Format: Paperback
Truth be told, you probably have enough information in the Forgotten Realms Campaign Setting to pass through or conduct simple quests with regard to most of the evil groups of Faerun. All of the organizations in this book are mentioned, with varying detail, in the campaign. They are also described in Forgotten Realms novels, so if you have read a great deal of those, you might not need this accessory.
If you want to get into real detail with the powers of darkness and haven't read that much fiction, then this is the book to have. Even if you have done your homework, there's quite a lot of original material in here. As an example, if you'd like to actually visit the City of Shade, Lord of Darkness contains a wealth of information about how you would describe it. The campaign provides more simple demographics and locations than in-depth detail, so this is most welcome. There are also new encounters, weapons, and spells for the organizations, as well as some pre-made dungeons to explore. Specific points of interest in lands held by the enemy are also noted, as well as details on particular leaders of each order.
In all, every major evil organization is covered, as well as a host of lesser ones. Lords of Darkness has enough info about how they operate and what they look like to give a DM totally unacquainted with the FR setting the capability to correctly portray enemies and guide adventurers through enemy territory.
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Format: Paperback
Reading the Lords of Darkness Book is a trip into the bad side of a realm that seems to hold more than they're implying.
Much of the literature is a "inside look" if you will of many organizations of FR, and I found that while WOTC has exelled in many, several areas of the book seem to lack. Much like the Monster Manual, the Drow has been severely "underinformed" of their background info (Focusing on the Above-Ground Drow of the House Jaelre really doesn't "represent" the Drow that well IMHO).
Also, some of these "Groups" (Particularly Beholders and other references to particular "Races") only seem to have been "thrown in" as filler. While it would have been prudent on just focusing on House Jaelre,did WOTC have to throw in the entire Drow Patheon for kicks and give short blurbs? Or Mind Flayers?? I would've been content on buying another book about the "Evil" Races of FR fleshed out more throughly. I seriously doubt Mind Flayers could be a "Organization" like some of the other groups in the book.
Of course, WOTC does provide some great material for any campaign, but then again, how they present the information is abit clunky at times.
I enjoy many of the maps for some of the Organizations and whatnot, but others left me scratching my head. Is II 2 or 11?? Also, some of the sidebars are placed like as they meant to intrude on my reading...
The real money's worth is in the pictures. Gorgeous rengerings here and there; thought, more drawings would've been abit more worth it, as WOTC has lacked showing a few here and there...
...
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Format: Paperback
My introduction to the Forgotten Realms began last autumn when I joined a D&D group for the first time. Since then, I've read several of the novels, but there are SO many of them, and it's quite hard to find some of the ones that have gone out of print. So I feel like I'm constantly lacking in background info.
In a way, this is probably better for me in regards to playing more realistic characters, who wouldn't know every little detail about Faerûn, but I'd still like to know some of the big stuff, as a player and as a fantasy geek.
Although probably not the most extensive and quality publication that could be provided, I felt that this gave me a good rough idea of some of the major and minor groups out there, as well as just enough history so I can understand what was going on. I disagree with the reviewer who felt there aren't enough illustrations. Very few pages are without something, and the complex maps for the major groups I found inspiring to base my own map-making upon.
I'd recommend this book, perhaps not for those who are well-versed in FR lore, but for those who need to get a grasp on some of the concepts of the baddies out there.
--Mel.
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By RZ4 on Dec 18 2001
Format: Paperback
After receiving Lords of Darkness in the mail the first day that it was released, I was eager to look inside and see stats for many of my favorite NPCs. Unfortunately I was disappointed to see the severe lack of this aspect of the supplement. Characters that could be considered evil, not to mention important in the Forgotten Realms were neglected to an annoying degree. Highly notable characters from the novels such as Jarlaxle(!), Kimmuriel, Morik the Rogue, Gromph Baenre, the drow of Menzoberranzan, and other awesome characters from some of the top Realms authors are missing in action. They cover the drow of Cormanthor quite well, which makes sense, considering as a gamer you're more likely to run into them than the dark elves of Menzoberranzan and other Underdark cities. Still as a 3rd addition Villains' Lorebook it really should have catered to the fans of the books better. As a reader and a gamer I really wanted to see full stats for more important Realms personalities, ie:Jarlaxle and updated stats for Artemis Entreri
and Elaith "The Serpent" Craulnober(Fighter 3/Wizard 9-I don't think so!)
After getting all that out of the way, I'd like to say that what the Wizards over at Wizards did do well, was done extremely well. Each evil organization is broken down to the degree that it provides you with everything that you could possibly ask for and still leaves that little amount of room for the DM's imagination to explore. They do have many full stats for NPCs dispersed around the book, not to mention well thought out characters with only their levels(who are mostly extremely overpowered), but nevertheless its still pretty helpful and cool to have.
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