Lufia 2 ranks up there as one of my favorite RPGs of all time, and definitely my favorite SNES RPG of all time, so I was incredibly excited when I heard that they were making a remake.
When I first seen the screenshots, and information came out, I was even more interested in how the battle system had been changed from the traditional turn based style to a new, almost Y's kind of action based combat. Usually nowadays, remakes are just the same game with shinier graphics, it was a nice change to see Square changing it up with Lufia and going in a whole new direction. The purist in me wishes they didn't change the game as much as they did, but it is still an enjoyable experience.
The battle system, like I had said, is kind of a mix in Y's and Star Ocean, but you can free roam wherever you want, except in perspective fixed boss battles. An interesting feature that was added is a free level up if you die to a boss you have the choice of accepting a 5 level power up for your team. There are no rules to this, so you can abuse it if you want, but you would be depriving yourself of some fun if you did.
Overall, for a series I never thought I would hear from again, Curse of the Sinistrals was a surprising and enjoyable take on the old classic, is it for everyone? no, but this game gets a lot of undeserved hate for not being just a port with shinier graphics. If it was not titled Lufia, it would still be a fun experience.