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  • Lufia: Curse Of The Sinistrals - Nintendo DS Standard Edition
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Lufia: Curse Of The Sinistrals - Nintendo DS Standard Edition

by Natsume
Platform : Nintendo DS

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8 new from CDN$ 34.98 2 used from CDN$ 57.40


Game Information

  • Platform:   Nintendo DS
  • ESRB Rating: Everyone 10+
  • Media: Video Game
  • Item Quantity: 1

Product Details

  • ASIN: B003UI518A
  • Product Dimensions: 13.7 x 1.5 x 12.4 cm ; 86 g
  • Release Date: Oct. 12 2010
  • Average Customer Review: 2.2 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Bestsellers Rank: #8,517 in Computer and Video Games (See Top 100 in Computer and Video Games)

Product Description

The Sinistrals, the four legendary harbingers of doom, are out to resurrect the ultimate evil and bring the world to its knees. It's up to the fiery monster hunter Maxim and his eclectic band of adventurers to put a stop to them once and for all.

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Customer Reviews

2.2 out of 5 stars
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Most helpful customer reviews

As far as action RPGs go (And lord knows these are among my favorite types of RPGs) I had plenty of fun with this... but as an RPG in itself. I was judging it as a game on its own, not as a Lufia game and what I got was satisfying. The gameplay was solid, it controls well, and at the end of the day, that should be the most important aspect.

I guess as far as story goes, I feel like they improved at least some aspects, especially Tia who pretty much got a makeover (in every way possible) and ultimately ended up being a better, more well developed and even more useful character because of it. (No, seriously, the original version of Tia was unlikable, underdeveloped and pretty much useless in combat... also, I think this version of her is more attractive. Just saying) Am I saying the story as a whole is better than the original? Not quite, but it's still good for what it is, though not gonna lie, the original did have more going for it in terms of plot.

I'll admit, I still have a personal attachment toward the original Lufia 2, but as an RPG, this is enjoyable too. I guess what does prevent me from giving it a perfect score are 2 things, one of which is minor and the other being not-so-minor. The not-so-minor problem is that the puzzles are a tad on the easy side. Because this game isn't limited to a grid movement, it's much easier to clear these and figure them out. The more minor issue is this option to increase your level by 5 if you die a certain number of times, and yes, it's a permanent thing. The reason this is minor is because, like a lot of 'make the game easier' gimmicks in DS/3DS titles, this is optional, so you don't actually have to use it if you'd rather beat a big boss fairly or grind before taking it on.
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5 of 7 people found the following review helpful By Cheryl E. Sutherland on Dec 9 2010
I have no clue why they decided to go the direction they did with this game but its an absolute disservice to the original Lufia 2 and to the entire Lufia series.
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7 of 11 people found the following review helpful By Holly Vincent on Nov. 20 2010
This is a classic game that I loved when I was a child. It was for the Super Nintendo, Lufia Rise of the sinistrals and Lufia and the fortress of doom. The battle system is lame, now you fight with one character, when that character dies, you go to the next character etc and it's not turn based like the old school version. I was really excited when I saw that they were making this game and pre-ordered it, I wish that they would have just left it alone rather than make it a mediocre piece of crap. Overall the whole game stinks, thanks for ruining an awesome game Natsume
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By julia on April 17 2015
Verified Purchase
Not worth my money
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0 of 2 people found the following review helpful By Jonathon Carter on Jan. 16 2011
Lufia 2 ranks up there as one of my favorite RPGs of all time, and definitely my favorite SNES RPG of all time, so I was incredibly excited when I heard that they were making a remake.

When I first seen the screenshots, and information came out, I was even more interested in how the battle system had been changed from the traditional turn based style to a new, almost Y's kind of action based combat. Usually nowadays, remakes are just the same game with shinier graphics, it was a nice change to see Square changing it up with Lufia and going in a whole new direction. The purist in me wishes they didn't change the game as much as they did, but it is still an enjoyable experience.

The battle system, like I had said, is kind of a mix in Y's and Star Ocean, but you can free roam wherever you want, except in perspective fixed boss battles. An interesting feature that was added is a free level up if you die to a boss you have the choice of accepting a 5 level power up for your team. There are no rules to this, so you can abuse it if you want, but you would be depriving yourself of some fun if you did.

Overall, for a series I never thought I would hear from again, Curse of the Sinistrals was a surprising and enjoyable take on the old classic, is it for everyone? no, but this game gets a lot of undeserved hate for not being just a port with shinier graphics. If it was not titled Lufia, it would still be a fun experience.
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