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MLB '09 (Fr/Eng manual) - PlayStation 2
|List Price:||CDN$ 24.99|
|You Save:||CDN$ 23.04 (92%)|
- Road to the Show 3.0: Now includes interactive training, new settings, a new steal/ lead-off system, and coach interactions. Interactive training will consist of a set of mini-games designed to improve a player¿s ability and performance.
- Franchise Mode 2.0: Improvements include the long awaited 40-man roster! The latest Franchise Mode improvements will also offer Salary Arbitration, Waiver Transactions and September call-ups.
- Online Season Leagues: New Online Season Leagues will allow you to hold a fully functional draft and utilize a Flex Schedule, allowing players to play games ahead in the schedule.
- Platform: PlayStation2
- ESRB Rating: Everyone
- Media: Video Game
- Item Quantity: 1
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Platform for Display: PlayStation2
Widely considered the most authentic baseball game available, MLB 09® The Show¿ is set to provide fans with the most realistic baseball experience to date with innovations such as a more immersive Road to The Show, a deeper franchise mode, and more robust online features. Road to the Show is back once again, this time introducing interactive training to improve player abilities and performance in a variety of skill sets. Franchise Mode is also going deeper, adding items such as salary arbitration and September call-ups. Adding to the online feature set, MLB 09 The Show introduces Online Season Leagues to allow players to hold fully functional drafts and utilize a flex schedule, allowing players to play games ahead of the schedule. Users can also access a new Roster Vault to tweak player attributes, appearance, and accessories to create the ideal roster. Additionally, MLB 09 The Show raises the overall level of detail and realism from customizable fan chants, to jumbotron animations, to crowd atmosphere. Accurate lighting transitions, including realistic afternoon to dusk to nighttime effects provide more realism than ever before. Mascots are available for all teams and each will show off signature moves throughout the game. End of game replays are also available to provide players with an instant post-game visual replay of exciting plays, much like a true-to-life MLB broadcast.
Most Helpful Customer Reviews on Amazon.com (beta)
Cool game and I'd highly recommend it to any PS2 holdovers who love baseball.
Video game producers have long used everything from cheap kills to "glitches" to make games appear to be harder or more difficult than they are. That is sort of what they've done with the PS2 '09 version. The first three ABs that I had all resulted in line drives caught by the second baseman in shallow CF. The 2B will dive from his regular spot and land in the outfield to catch a bullet line-drive? Maz couldn't even do that.
In past versions, I have always used the slider to slide the pitch speed up since the default doesn't throw very hard. On this one, it still doesn't throw hard enough but it throws 12 to 6 curves that drop from a 6'2" hitter's head to the dirt. You have sliders that are acting like screwballs at the end of the pitch. Curves away, only to slam on the brakes and catch the corner with a slight curve back towards the plate.
I played a total of 6 games before putting it back in the box and bringing MLB 08 The Show back out. I'm all for a game with a challenge and baseball is a sport that when hitting, you're going to get out more times than not, but the difficulty seems to have supernatural powers and while the challenge adds replay value, it won't matter since the realism is lost when you see players diving 10-15 feet to catch a ball.
My main reason for posting this isn't to bash the game. MLB The Show is by far my favorite baseball series since the old Sega World Series Baseball games, so I can recommend 08, adjust the rosters accordingly, bump the sliders up to make it a bit tougher and you have the game, 09 should have been.
First, the new running system is terrible. More often times than not my guy stops 2 step from the bag. Then i start running back to the previous base. I hate this running system. It nearly ruins the game. As it is I play with the auto run on. It takes away from game play but otherwise it is unplayable.
Second, it is really hard to track the ball off the bat. My 2nd baseman view is so bad that most of the time i cant tell where the ball went till it passes me.
third, the system is a bit hinky when fielding. Turning a double play is nearly impossible. My dude never makes it to the bag before the ss is tossing me the ball this screws up the entire thing.
fourth, outfielders cover the entire outfield. I hit gap shots to the fence and they manage to run it down before it lands. Extra base hits are few and far between. They usually only occur if the outfielder misses the ball.
Over all the game is much like earlier versions, just harder to play, and thus not as much fun as earlier versions.
Let me start off that I have spent 90% of my time playing the "Road to the Show" game mode. The idea itself is a great one but it is here that buggy fielding will infuriate you. First, at times it seems that the game will just force you to walk someone no matter how well you've thrown the past 4 balls. And it's quite obvious too. After a while, you'll be able to tell when this is happening based only on the first pitch. I understand the idea of just losing your command for a batter or two (which does in fact happen in "real" baseball) but the timing is random and frustrating.
Second, your second baseman WILL NOT catch any line drive. Simple as that. He will give up on all balls hit towards him. I usually check the replay to find that the ball actually went through a part of him, such as his head or chest. Now if only he'd been able to get a glove up.
You'll occasionally find that when a ball hits off the fence, the nearest outfielder will stutter around it, never picking it up. Not fun.
And last but not least, playing as a pitcher, you will NEVER make it to first in time to cover the bag on a double play. Don't even try. Hopefully the first baseman will get over and at least make it close.
Now you aren't left without glitch weapons yourself. As a pitcher, your primary recourse when it comes to these glitches is that you can actually block runners from proceeding. It's fairly tricky to find the exact spot, and especially so when the runner is rounding the base, but if you manage to master this technique never again will a runner score from second on a base hit.
Oh, and occasionally they'll either forget to apply the tag or do it instantaneously with the glove just snapping into place. Not a major gripe but again something that made me shut it off. It freezes fairly often and saving and loading RTTS data (3 MB) takes a looooong time as does loading the game itself. And the manager interactions are almost pointless (all 4 of them).
I have to say that the game itself is not terrible. Rivalry mode is probably the most redeeming aspect if only because the game does not discriminate in dealing the benefits of its bugs. My only complaint here is that on balls hit between outfielders the game almost never assigns control to the player you think it will.
Overall, I have to give it two stars. My advice to anyone thinking about picking up a copy is to consider RTTS in beta to avoid disappointment. Now if only they'd spent a bit more time on it.