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Macromedia Flash MX ActionScript Bible
 
 

Macromedia Flash MX ActionScript Bible [Paperback]

Robert Reinhardt , Joey Lott
4.3 out of 5 stars  See all reviews (23 customer reviews)
List Price: CDN$ 54.99
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Product Description

Product Description

What the book covers: This is a 100% comprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative information on all aspects of ActionScript, addressing both the beginning, intermediate and advanced scripter. It is packed with real-world insights and examples, and includes a CD-ROM loaded with a library of powerful ActionScripts, sample scripts and Flash pages from the book, and more.
ABOUT THE CD-ROM
Loaded CD-ROM includes...
* Extensive ActionScript libraries from the book
* Sample Web pages and templates using advanced ActionScript
* Flash and Flash ActionScript Utilities
* Additional related software tryouts

Book Info

packed with tutorials, sample scripts, and unrivaled coverage of advanced topics. Shows step by step how to make the most of ActionScript, whether you're a Flash designer who's new to programming or a seasoned developer who wants to push Flash interactivity to the limit. Softcover. CD-ROM included.

Inside This Book (Learn More)
First Sentence
Macromedia Flash MX is the latest version of one of the world's most popular and widely used Web authoring and animation applications. Read the first page
Explore More
Concordance
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

23 Reviews
5 star:
 (12)
4 star:
 (8)
3 star:
 (2)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.3 out of 5 stars (23 customer reviews)
 
 
 
 
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4.0 out of 5 stars Comprehensive reference for intermediate developers, Jun 8 2004
This review is from: Macromedia Flash MX ActionScript Bible (Paperback)
I bought four books to learn Flash ActionScripting, and rate this one second overall for is comprehensiveness and the practical insights that sip through: The author recognizes the initial confusion that is caused by aspects of Flash (such as the difference between Movie Clips and Button objects, the complexity of components) and did a good job of explaining them.

Obviously, a book of this size always has some chapters that don't match the reader's skillset or experience, but I found these chapters easily identifyable so skipping them was no issue.

My main complaint is the somewhat dated typography and layout. The book "MacroMedia Flash MX 2004 Advanced for Windows and Macintosh" was more of a pleasure to read. But that book doesn't reach the comprehensiveness and doesn't go as in-depth explaining things.

As always, computer books become dated before you know it -- I just noticed that the 2004 edition is coming out. Nevertheless, I found the MX version of the ActionScript Bible a very useful and valuable read and reference. If I didn't already have this copy, I'd definitely buy the 2004 version as a must-have for the Flash developer's bookshelf.

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1.0 out of 5 stars just BADD, Oct 15 2003
By A Customer
This review is from: Macromedia Flash MX ActionScript Bible (Paperback)
its really of of the least organized computer books ever.. bad starting point.. advanced examples starting from chapter one.. just gives u really HARD time.. im glad i just got it on a library loan and im gonna give it back... DONT WASTE UR MONEY
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3.0 out of 5 stars Bad Math, July 25 2003
By 
Ronnie Dickson (San Francisco) - See all my reviews
(REAL NAME)   
This review is from: Macromedia Flash MX ActionScript Bible (Paperback)
Coming from a math backgroung and trying to learn Actionscript, I have some serious reservations about the mathematical examples in this book. The authors seem to take the most convoluted longwinded routes to make thier points wherever math is involved, and thus cloud the point they are trying to make. Furthermore, they seem to use the old Flash 5 methodology for event handling instead of updating to the newer methodology that is more consistent with OOP. Otherwise, I am still reading this and some other Actionscript books looking for the right fit.
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