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Bloodrayne 2

by MAJESCO
PlayStation2  Mature
4.0 out of 5 stars  See all reviews (1 customer review)

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Game Information

  • Platform:   PlayStation2
  • ESRB Rating: Mature Mature
  • Media: Video Game
  • Item Quantity: 1

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Fun: 4.0 out of 5 stars   
Rayne is a half-vampire vixen working for a secret organization out to rid the world of vampires. She has her own personal reasons for doing what she does and in Bloodrayne 2 she sees the chance to kill her vampire siblings and her Father, fulfilling her need for vengeance. There's also the added benefit of saving humanity along the way.

The action takes place from a 3rd person perspective, and is mostly a melee combat game. Rayne is equipped with two large blades strapped to her forearms which allows her to dismember the waves upon waves of foes that cross her path. In addition to blade attacks you can also use her stiletto heels to perform kick attacks. A harpoon is also at your disposal, with which you can impale your enemies and then use the attached chain to throw them around the scenery. The final method of melee attack serves more than just cause damage. You can grab your foes and drain them of their blood, and ergo their life. This also happens to be how you recharge your own health bar.

These ways to dispatch your enemies can be combined and strung together in a large variety of combos; and there are a lot of combos to master. Too many for me really. I don't know if I would ever remember the button combinations required for every single type of move you can complete. The number of attacks you have is literally overkill.

But at least they're fun to watch, as the game is filled with blood spurting moments. The attacks you gain will let you decapitate, crush, and maimed your adversaries in a number of gruesome ways. This could be pile driving their head into the ground so hard it explodes, or holding a guy up in the air with one of your blades through his abdomen, giving him a spin, and slicing through his limbs like a giant food processor. Even your basic attack moves can cut off a leg so the victim is left hopping away on one foot screaming. With your harpoon you can also fling people on to fires so they burn, throw them into control consoles so they get electrocuted, toss them into sharp object to impale them, or send them off of tall structures so they fall to their death.

The more gruesome your kills the better, and not just from a fun perspective; it serves a functional purpose in the game. You're provided with a carnage meter. A brutal kill will make this meter increase. The more horrid the kill the faster it rises. When it raises enough you'll be given a larger health and a larger rage meter. You'll have the opportunity to upgrade, I think, about 4 times.

Rage is what fuels your special powers. These powers include the ability to slow down time, deal out stronger attacks and combos for a limited time, and even send out a ghost version of Rayne to collect health for you, from nearby enemies. Throughout the game you'll begin to earn advanced versions of your powers. As you use these powers your rage meter decrease. You can fill your rage meter back up through combat and bloodshed. It's a system that works well for the title. The only power that doesn't use any rage is your Aura Vision. This power makes it easy to see in the dark, allows you to see enemies from far away (even through walls and objects), and will let you see secret entrances. Needless to say, when I wasn't using one of my other powers (as you can only use one at a time) I had this one on almost the entire time.

Vampire powers, bladed weapons, and finally guns. Really there's only one set of dual "Dragon Pistols", but the types of firing modes increase as you progress through the game. You start with a standard semi-automatic firing mode, and eventually progress to what works like a mini-rocket. But there's no traditional ammunition to collect; the guns are powered by blood. So you'll have to make the choice when you jump on a bad guy, if you want to suck their blood to recharge your health, or use their blood to reload your guns. If you don't reload, and your guns empty out it will start to draw what it needs from your life-bar. Rarely was this an issue for me, since I hardly ever used the guns until the last couple of levels. I always just found it easier to stick with standard attacks.

The henchmen that serve as deltas along the way don't change very much for the first 75% of the game. You'll see the same models used over and over again, serving as nothing more than an open buffet to recharge after a boss or mini-boss fight. There's a decent number of those larger encounters throughout the game, and they try to mix the bigger confrontations up a little. There's a giant demon thing that throws people with live bombs attached to them, and you have to send them flying back her way. And there's more human looking bosses which you don't really have to fight, but are there to get in your way while you're destroying things around them. There's also the commonly used charging mini-boss that you dodge so it runs into a wall, and then while stunned you can attack it.

In between the many bosses and mini-bosses, there's also death puzzles, which brings us back to the generic baddies. This often consists of you having to harpoon the bodies of the on-coming enemies and throw them into machinery to break it, or another similar style means of sabotage. This is all mixed in with a little bit of rail grinding and platforming peppered over-top of the violence.

Because the controls were fine, the camera worked, and the kills were fun, the repetition was the game's most obvious weak point. to me. No amount of scantly clad women (of which there were plenty) could compensate for the eventual feeling of "been there, done that". The game took me just over 9 hours to get through, but about 2 hours in the middle could have been cut out, without losing much of the game's feel or purpose. The cheesy writing didn't help either. It felt like there were times where the writers said "We haven't sworn yet in this scene. I'm sure we can use the F word somewhere; work it in."

I didn't find Bloodrayne 2 particularly engaging, but despite it's flaws it still works for some mindless gory fun, and overall was an improvement over the first one.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.6 out of 5 stars  31 reviews
35 of 35 people found the following review helpful
5.0 out of 5 stars Sucks even better than the first. Oct 24 2004
By B. Erickson - Published on Amazon.com
Fun: 5.0 out of 5 stars   
I liked the original "Blood Rayne" OK. I thought the graphics were actually sub-par for PS2, and it was fairly short and easy. But how could you not have a fun time with a character who can suck blood for health, use the victim as a human shield, and fire over his shoulders all at the same time?

Then I heard "Blood Rayne 2" was coming out, and I figured I'd check it out and see if the developers had actually managed to improve on their concept. I was in for a nice surprise. This game ROCKS. Rayne has been completely retooled, with much better controls (I always found L1 for the blades pretty awkward) and a camera system that lets you 360 around her with ease. The slightly washed-out graphics of the original can't even compare with "2" - Rayne looks HOT, the levels are beautifully rendered, the enemies are well-designed if a bit repetitive, and the fatalities are SICK "Kill Bill" style extreme blood and gore, guaranteed to freak out your parents. It's easy to get the hang of the moves, and you can potentially get all the practice you'd ever want - the enemies just keep coming and coming. True, you can't jump quite as high as you could in the first, nor do you have your little spin at the end, it's just a conventional but sturdy double jump. Blood Rage is also far less dramatic, but still pretty lethal. Once you get the blood guns, the strategy of the game basically involves making the most of the way you slay your enemies, rationing their life force between yourself and your weapons and feeding your Blood Lust by executing fatalities. You can also get creative with the harpoon and rack up "Carnage" points by whipping enemies into spiky objects - these "environmental" kills eventually earn Rayne Health and Rage upgrades.

Another feature that I personally love is Rayne's ability to smash practically everything around her into smithereens, with accompanying loud sound effects. If you're like me, nothing's more fun than destroying the virtual china cabinets in the mansion levels - except possibly slicing the heads off the debutantes. And you HAVE to check out the various themed outfits - my favorite is probably "Schoolgirl Rayne," especially hilarious when she's sliding down the poles.

Overall this game is really so different from the original that it's barely even a sequel. Some of my friends didn't like the first but they love "2," and maybe vice-versa for some people. Seriously, since they'll probably never make an actual "Kill Bill" video game, this is about as close as you could get without legal action occurring. Whether you liked "Blood Rayne" or not, I highly recommend you check out "2" - I doubt you'll be disappointed.
20 of 21 people found the following review helpful
5.0 out of 5 stars Awesome! Oct 14 2004
By Beth Green - Published on Amazon.com
Fun: 5.0 out of 5 stars   
I was a little wary about buying this game, due to feeling the new controls might be hard. Seeing all the previews over the last couple of months Rayne does some tricky looking maneuvers & I couldn't see how some of them would be easily performed.

I played the game last night & was amazed not only at generally EVERY aspect of the game, but the controls were so EASY! I helped Rayne perform acrobatics without any difficulty, & pulled off mind bending fatalities flawlessly...

It's everything I loved about the 1st game, but tweaked just enough to upgrade almost everything to make it even better!

~Story~

Rayne finally caught up with her father Kagan, who incidentally wanted to populate our world with his vampire spawn. Before Rayne has the chance someone else kills Kagan, & so now in the present day Rayne is still hunting down her siblings & killing them off one by one. Easier said than done...

The remaining siblings have formed the Order of Kagan & have countless vamps & such willing to give their own lives to protect Kagans remaining children.

~Game Controls & Presentation~

The game has introduced many new moves for Rayne, including fatalities. While feeding on pray she can use many techniques with the push of a button to kill her opponent. Some include forms of decapitation, but I won't elaborate...lol The sooner you do this after jumping on an enemy the more it fills Rayne's rage meter.

You can now also use things around your area of attack to aid you. The harpoon whip Rayne had in the original can now be used to pull heavy items down onto enemies... Also while feeding you can aim an enemy into things like fireplaces, fans & such to cause them to burn or get chopped to bits.

Rayne now can do pole & fence grate acrobatics! She can swing, & stand on horizontal poles... She can also hang from them & shoot at enemies. When it comes to vertical poles she can crawl up them, & when she slides down them she holds on with her legs & bends backwards to shoot at enemies...

Along side with all this she can leap onto steel grating (it's almost catlike) & hold on in high places. She jumps from one to the other till reaching the top.

One new weapon addition is her Dhampir guns, which basically run off of blood. When Rayne gets low on ammo the guns will begin to drain her own power. It's easily rechargeable however, just find the nearest enemy & begin to feed, then hit R1 & Rayne will drain their blood into her guns.

Also, the Rage mode has been upgraded to where Rayne's custom blades seem to set on fire when she's in the Rage mode.

~Graphics & Sound~

The graphics have been upgraded beautifully... In the beginning (after some game play) we see a movie showing how Kagan died, & the movie is absolutely stunning! Rayne's character is so lifelike in these instances you almost forget it's a game you're playing. (Somehow Rayne managed to get a tan over the years, but what the hey! lol )

Majesco must have been very proud of Rayne, because in the game there are times when you change the camera angle to get literally in Rayne's face. To be able to see your in game character this closely is very ballsy of Majesco, but her character is flawless! (She even follows you with her eyes as you circle her face with the camera... kinda creepy...).

The in game enemies have a bit more variety than the 1st one, a lot of gothic/new age Vampire's. Some of the bosses are amazing to look at! One in particular has body art that tends to fade & roam all over her body flawlessly only to replace itself after a time.

The environments are beautiful... The beginning finds Rayne inside a mansion, & everything catches your eye! The marble floors not only shine, but you can see Rayne's reflection as she walks over them (can she do that as a Vamp?!). The courtyards sport a dozen tiny firefly's that blink on & off to give a somewhat calm feeling to the outside (until you reach the roof that is...lol)

More can be interacted with, as now if Rayne starts really kicking butt, don't be surprised to see enemies flying into & knocking down the things they hit (chairs, tables, couches, pottery)

All the music is up to par, with raging techno & rock music following an enemy coming into the room, to the seedy country bar belting out horrid country music...lmbo (No offense to you Country buffs, I think they purposely made it horrid) They also brought back the original actor for Rayne's voice (I must say it's nice to have her back).

~Overall~

For those who didn't like the original BloodRayne (you know who you are) I think there is a lot more to find in this game to grab your attention. Anyone who has played the original won't find anything they don't like about this newest addition.

I highly recommend this game to anyone out there who have been waiting for a decent game to hit the shelves. BloodRayne 2 is a prime example of when gaming companies finally get it right the second time around!
7 of 7 people found the following review helpful
5.0 out of 5 stars She Slices, She Dices, She Wiggles, She Jiggles Oct 20 2005
By Marky Mark Twain - Published on Amazon.com
Fun: 5.0 out of 5 stars   
What if I were to say to you, "Hey, how would you like to play as a hot, big-breasted red-headed half-human half-vampire chick armed to the teeth who cuts off arms and legs while out for revenge against a mad vampire cult and wearing skintight leather?"

Fans of BR1 will be glad to know that number two in the series delivers more of the same, only better. Bigger, bloodier, more ambitious and epic while still remaining true to its splatter-horror-game roots, BR2 has a lot to offer.

There are a good variety of nasty fatality moves and ways to harpoon enemies onto spikes, fire, and electrocuting circuits. In the beginning you might think all the game does is throw hordes of easy-to-kill thugs at you, but variety is mixed up in the second half with plenty of other acrobatic vampire enemies and minor boss monsters. The game succeeds not just as brutal fun but also as a cinematic experience - the story and script are creative and interesting and the voice acting is fantastic. The dialogue is mostly driven by Rayne's dry sense of humor and is hilarious.

On top of that, it's just plain sexy - they address every conceivable fetish known to man. From leather S&M to blood to same-sex to oral fixation (gratuitous girl-on-girl bloodsucking). Even the killing and gore has some inexplicable sense of sexuality to it.

I've beaten the game several times and it has a lot of replay value. There's always that one move you didn't use, after all. My favorite is "Curtain Twice Torn", which splits your enemy clean in two, right down the middle. The puzzles are pretty obvious and yet tons of grisly fun. The main bosses are somewhat challenging until you figure out the "secret" to beating them, except the Unravveler, which was the only disappointment. I thought there was a secret, but after hours of playing around it seems the only way to beat him is to use the blood hammer over and over. If anyone finds some easier secret to beating him, please e-mail me.

Highly, highly recommended. I'll bet the movie will be crap though.
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