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Making of FINAL FANTASY, The: The Spirits Within [Hardcover]

Steven Kent
4.0 out of 5 stars  See all reviews (19 customer reviews)

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Book Description

Aug. 2 2001

The Making of FINAL FANTASY: The Spirits Within book will feature an inside look into the making of the movie. The book includes storyboards, the movie script, concept sketches, and images of the characters, sets and props from the movie. Behind-the-scenes information and interviews with the creative minds behind this ground-breaking production. The book brings to light the truly staggering level of work and detail involved in the movie's development.


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Product Details


Product Description

From the Back Cover

The Making of FINAL FANTASY: The Spirits Within book will feature an inside look into the making of the movie. The book includes storyboards, the movie script, concept sketches, and images of the characters, sets and props from the movie. Behind-the-scenes information and interviews with the creative minds behind this ground-breaking production. The book brings to light the truly staggering level of work and detail involved in the movie's development.

About the Author

Square Electronic Arts L.L.C. and Square Co., Ltd. is the leading third-party developer and publisher of home video game console software in Japan with annual sales of more than US $687 million consolidated base (based on average annual exchange rate of 106 Japanese Yen per US Dollar during fiscal year 2000) and 1,200 employees worldwide. Square Co., Ltd. became famous for its role-playing games, including its world-renowned FINAL FANTASY series, which has sold more than 30 million units to date, and now publishes other titles under the SQUARESOFT brand spanning all genres. Square Co., Ltd. is based in Tokyo, Japan, and maintains a branch office in Osaka. More information about Square Co., Ltd., can be found on the Internet at http://www.square.co.jp. Square Electronic ArtsSM L.L.C. is the exclusive publisher of all SQUARESOFT® products in North America. Square Co., Ltd. publishes its SQUARESOFT titles in North America through Square Electronic Arts L.L.C., located in Los Angeles, CA. More information about SQUARESOFT products can be found on the Internet at http://www.squaresoft.com.


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Customer Reviews

Most helpful customer reviews
5.0 out of 5 stars Nice companion to the movie Feb. 12 2009
By Parka HALL OF FAME TOP 50 REVIEWER
Format:Hardcover
Length: 0:27 Mins
When the movie first came out, it showcased to the world what computer graphics is capable of, especially on the human animation and acting part.

This book provides a nice look into how Final Fantasy The Spirits Within was created.

The concept art included are mainly designs of vehicles, sets, props and storyboards. Since this is a "Making of" book, it talks extensively about how the art is related back to the story. Among them are subjects like creating flames, flares, using motion capture for acting, composition and other general production techniques.

Character design is lacking in the book. Even though several pages are devoted to each character, there wasn't any concept art on how they come up with the characters. All that is included are the bio stats, film stills, and 3D rendered posed models.

This is a great book companion to the movie.

There are more pictures of the book on my blog. Just visit my Amazon profile for the link.
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4.0 out of 5 stars Waiting a more detailed book... hurry up writers Aug. 1 2002
Format:Hardcover
This is a great book for a great movie. Final Fantasy is a mark in the industry of games, and now in movies too.
Unhapply, the authors dont explain technical approaches, what is very important in a film like this.
But i have used it in my animation classes, and specially the roughs, sketches and scene previews have turn on the ligh over the head of my pupils.
I hope someone could write a book about analisys of the technical aspects of this mark in animation industry.
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5.0 out of 5 stars Behind the scenes July 6 2002
Format:Hardcover
If you ever wanted a great behind the scenes book on the movie that is the greatest ahievement by computer animation with realistic 3d characters, check this book out.
This book features full page color on every page turn. Interviews with all the creative people that made it happen, original script accompanied by all the storyboards, character designs, as well as many "how we did it information" on animation, motion capture, lighting, VFX. compostiting, and final production.
Great buy for any animator.
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1.0 out of 5 stars Not for animators Feb. 19 2002
Format:Hardcover
This book is not for animators.Please dont make the mistake of buying this book if u are an animator.the book does not tell you how an effect was achieved nor does it gives away the inner secrets which square used.Whatever is mentioned here is what we alredy know.
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4.0 out of 5 stars A true work of art Feb. 9 2002
Format:Hardcover
This book describes all process to create the movie Final Fantasy and is very well done and the illustrations are great. If you watched the movie, you must have this book.
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2.0 out of 5 stars I wouldn't waste the money on this... Dec 4 2001
Format:Hardcover
When you can easily look up how they made this movie on the net or on the DVD "Final Fantasy The Spirits Within", there is absolutely no need to pay ($$$)for this book whatsoever. Its just a way for BradyGAMES to get more money.
The book doesn't really explain much or anything about the movie at all. I can't really judge much on this book. It may be in hardcover and have a lot of flashy pictures inside but again thats just mindless eyecandy. If you want to see the making of the game then simply go out and by the DVD or you can look it up on the net (...).
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5.0 out of 5 stars 4.75 stars Nov. 2 2001
By A Customer
Format:Hardcover
For me this is a truly awsome book, because this is what I want to do, computer graphics. The reason I dont think the book is a full 5 stars is that it leaves some parts of the creating sequence out, but it is still an awsome book.
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3.0 out of 5 stars Disappointing Oct. 16 2001
By Cookie
Format:Hardcover
This book shows you the process from beginning to end, but unfortunately left out much of the middle. There are many rudimentary b&w sketches, then the next thing you knew, the characters are fully rendered, colored and lighted. Plenty about the concept and storyboarding and script (the entire script!) and which screw fits where and what material Aki's shoulder pads are made of, but heck, I don't care about that! I went to see this movie for the astounding CGI, and I bet everyone left the theater thinking, "How did they do that?" THAT'S what I want to see - the phenomenal artistry of this movie. This book gives you none of that. It's like, here's the concept, and look here - Bam! We have the final product. Wowee, isn't it so amazing how this little line sketch here has turned into this grand scene in the movie? Amazing, aren't we?
Hello?!What happened in between?
There are a few peeks here and there of how the artists drew and evolved the art, but the pictures were small and not much was devoted to this, very unfortunately. And for a picture book of this quality, I was surprised to see what poor quality graphics they had for some of the b&w pictures - you can actually count the pixels.
Anyhow, it was disappointing. After reading it, my question of "How the heck did they do that?" remains unanswered. The only saving grace of this book is a little outtake at the end - the whole crew doing a Britney Spears routine. I got a chuckle out of that.
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