Making Things See: 3D vision with Kinect, Processing, Ard... and over one million other books are available for Amazon Kindle. Learn more
CDN$ 26.30
  • List Price: CDN$ 41.99
  • You Save: CDN$ 15.69 (37%)
Only 4 left in stock (more on the way).
Ships from and sold by Amazon.ca.
Gift-wrap available.
Quantity:1
Have one to sell?
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See all 2 images

Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot Paperback – Feb 6 2012


See all 3 formats and editions Hide other formats and editions
Amazon Price New from Used from
Kindle Edition
"Please retry"
Paperback
"Please retry"
CDN$ 26.30
CDN$ 26.30 CDN$ 28.88

2014 Books Gift Guide for Children & Teens
Browse our featured books to find gift ideas for the boys or girls on your holiday shopping list this year!

Special Offers and Product Promotions

  • Join Amazon Student in Canada


Frequently Bought Together

Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot + Making Things Talk: Using Sensors, Networks, and Arduino to see, hear, and feel your world
Price For Both: CDN$ 49.46




Product Details

  • Paperback: 440 pages
  • Publisher: Maker Media, Inc; 1 edition (Feb. 6 2012)
  • Language: English
  • ISBN-10: 1449307078
  • ISBN-13: 978-1449307073
  • Product Dimensions: 20.3 x 1.8 x 24.8 cm
  • Shipping Weight: 975 g
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: #119,561 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

About the Author

After a decade as a musician, web programmer, and startup founder, Greg Borenstein recently moved to New York to become an artist and teacher. His work explores the use of special effects as an artistic medium. He is fascinated by how special effects techniques cross the boundary between images and the physical objects that make them: miniatures, motion capture, 3D animation, animatronics, and digital fabrication. He is currently a grad student at NYU’s Interactive Telecommunications Program.

Customer Reviews

4.0 out of 5 stars
5 star
0
4 star
1
3 star
0
2 star
0
1 star
0
See the customer review
Share your thoughts with other customers

Most helpful customer reviews

Format: Paperback Verified Purchase
The book is a very good entry book. However there are 2 drowbacks:

- Half the page is blank (not so useful, not very ecological)
- The first part dedicated to artists and enthusiasts of the system is a bit long.
Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again.

Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 24 reviews
18 of 19 people found the following review helpful
Great introduction for anyone interested in experimenting with Kinect Feb. 9 2012
By Ivo Flipse - Published on Amazon.com
Format: Paperback
This book makes it very easy to experiment with Kinect, Processing is easy to set up, simple to write and allows for rapid iterations. Perfect even when you're not that into programming (yet).

The book has a very gradual increase in complexity, taking you from 2D, to 3D to changing the position of virtual camera and eventually scanning a 3D environment. The book starts to get really cool when you get to the Skeleton tracking part, which allows you to calculate the angles between limbs and use those to control the arm of an Arduino robot.

Another great thing about the examples is how they show you all the basic elements you need to built highly interactive programs, like a virtual drum kit, controlling a robot or 3D model.

I would definitely recommend this book to anyone interesting in experimenting with Kinect. I easily got through the book in 3 days and with the help of Greg's GitHub [...] you should have no trouble getting the examples to work! A definite recommendation!
11 of 12 people found the following review helpful
Best in-print survey of Kinect hacking thus far Feb. 28 2012
By Bryan - Published on Amazon.com
Format: Paperback Verified Purchase
"Making Things See" contains some of the most comprehensive documentation for the Kinect that I've been able to find. The prologue interviews were a good motivation for why the book exists: to help others start to discover the full potential of this wonderful little device. As a programmer, I found the explanations of the various computer vision algorithms accurate and and helpful for my own understanding of what the Kinect was capable of. All in all a highly recommended read.
5 of 5 people found the following review helpful
Great book Feb. 28 2013
By Nomad - Published on Amazon.com
Format: Paperback Verified Purchase
Of the 3 kinect programming books I got (mainly cuz each one has its own SDK/language of choice), this one got me up & running the fastest. However, the instructions are dated for installing on windows, they are meant for the original X-box kinect sensor not the one dedicated to windows. Please see Ramsri Goutham's excellent tutorial:
[...]
In case the link is taken out of the review you can g**gl* kinect sensor for openni. Basically, there is a different method to install the correct drivers for the Kinect for Windows product. All the instructions for the OpenNI software in the book likely predate the Kinect for Windows product and fail to mention that the most common problem now has nothing to do with x86 vs. x64 but that the original Kinect hacks were for the Xbox kinect, NOT THE KINECT FOR WINDOWS DEVICE!!!! You MUST use the avin2 package and replace the “default” kinect sensor mod, and you MUST force the computer to NOT use the automatic windows update drivers, and you MUST force the computer to install the primesense drivers by navigating from driver update to “choose from a list” and selecting “all devices” and scrolling to PrimeSense and overriding the driver not signed warnings!!! Whew!
6 of 7 people found the following review helpful
Excellent book for hobbyist! April 30 2012
By Ryan Hartman - Published on Amazon.com
Format: Paperback Verified Purchase
This book is 5 star for non-programmers. Mr. Borenstein walks the reader through the process of writing Kinect applications in a simple straightforward way that is extremely easy to follow. The code in the book is written using Processing (processing.org) which means even people with almost no background in software development and be up and running very quickly! If you are new to all of this then I recommend you read this book! You'll be amazed at how easy it is to write some really impressive Kinect programs.

The book is a 4 start for professional software developers. Still a great value for the price and it will give you a quick ramp-up into Kinect development. But after reading this you'll want to check out something more technical if you are interesting in writing applications using the Microsoft Kinect SDK or one of the several open source tool sets.
3 of 4 people found the following review helpful
Great Book.. Read for a time saving setup tip Nov. 9 2013
By MAX - Published on Amazon.com
Format: Paperback Verified Purchase
I just got this book and am enjoying it very much. I love that there are resources like this out there for people geek out on.

The main reason for the review was to save some people time if they purchase the book a year after its publication date like me. Getting up and running can be a frustrating task going by the book, when I probably would have been better off just downloading everything without a care in the world.

In the setup section it has a clear warning not to install the Microsoft SDK, otherwise your OpenNI stuff will not work. So I didn't install it. strangely it was working from the OpenNI stuff, but everytime I ran the examples in Processing, just said over and over can't find the device. So I finally gave in and installed the SDK because it sort of said to do so on the SimpleOpenNI site. Everything worked like a charm. There was no mention of this error in the book, and little if any online mention of it.

So..word of caution, even if there was a compatibility issue with the SDK when this book was first written, the open source community has clearly resolved that. INSTALL AWAY!

After that headache, I was up and running the examples in no time. Looking forward to reading the rest of the book frustration free:)


Feedback