This is what Partners in Time SHOULD have been, a sequel that's actually better than its predecessor. You will be amazed with how much you can do in this game. While Partners in Time was too short, this one can take well over 20 hours to beat. Also, while Partners in Time had you constantly reusing the same concepts outside of battle over and over again, only introducing one new feature in each area, this game introduces something new, even putting a unique spin on the old concepts, every 5-30 minutes. Also, it's not just one plot. What made Superstar Saga interesting was that there was more than one storyline going on. PIT kinda felt rushed as there were few plot twists and they just dove right into the "collect stars" storyline. Also, this game doesn't hand you the three stars. You actually have to work for them whereas PIT gave you the last 2 Cobalt Star Shards after making you deal with all kinds of torment getting the first 3. Also, the Bros Attacks: In PIT, Nintendo introduced this horrid idea called Bros Items. That meant after using a Bros Attack, you'd need to find another copy of it before you could use it again. Luckily, this game brought up the Bros Point system and even introduces more inventive Bros Attacks than PIT had. Sure, they'll never be as cool as the ones from SSS, but at least they did a better job with this one. Anyway, I could go on and on, but I've said enough. You really gotta play this game. This should have been game of the year, not Scribblenauts! It's the sequel we should have gotten from the start.