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Mario vs. Donkey Kong: Mini-Land Mayhem! - Nintendo DS Standard Edition

by Nintendo
Nintendo DS
3.7 out of 5 stars  See all reviews (3 customer reviews)
List Price: CDN$ 29.99
Price: CDN$ 26.75 & FREE Shipping. Details
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Game Information

  • Platform:   Nintendo DS
  • ESRB Rating: Everyone Everyone
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Mario vs. Donkey Kong: Mini-Land Mayhem! - Nintendo DS Standard Edition + Mario Kart DS - Nintendo DS + New Super Mario Bros
Price For All Three: CDN$ 101.69

  • Mario Kart DS - Nintendo DS CDN$ 34.99
  • New Super Mario Bros CDN$ 39.95

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Product Details

Product Description

Amazon.ca Product Description

At the grand opening of Mario's third theme park, the first 100 guests receive a new Mini Pauline toy. Donkey Kong� arrives as the 101st guest and finds himself out of luck. He grabs Pauline and heads into the park with Mario� and his Mini Marios in hot pursuit. The fourth game in the series adds new challenges and new opportunities for users to share what they have created. � Edit and play: The latest installment to the Mario vs. Donkey Kong� franchise to arrive on the Nintendo DS family of systems is an exciting action puzzle game in which players use the stylus to place objects like girders, springs, conveyor belts, pipes and ladders to guide the Mini Marios to the end door of each level. � Using an intuitive tool kit, players can create new level maps and share them with members of the public near or far using the local wireless connection of the Nintendo DS or Nintendo� Wi-Fi Connection and wireless broadband Internet access. People can rate the levels and see which ones people like the best. � Regular themed challenges will invite user-created entries that players can vote on. The top rated levels will be announced at the end of the challenges. � Mini Pauline toys join the other familiar toys in the series (Mini Mario, Mini Toad�, Mini Princess� and Mini Donkey Kong). � A help button, new map mode and an in-game reference guide, also referred to as the Mini Guide, make it easy for anyone to pick up and play.

From Amazon.ca

Mario vs. Donkey Kong: Mini-Land Mayhem! is a single player Puzzle game for Nintendo DS and DSi that rekindles the classic struggle between Mario and Donkey Kong in which the fate of a pretty girl hangs in the balance. The third handheld game in the Mario vs. Donkey Kong franchise, Mini-Land Mayhem! features a unique blend of puzzle, platformer and mini-game gameplay in which players use miniature bot versions of Mario and other characters to foil the actions of Donkey Kong. Additional features include: 200 action-puzzle levels with additional levels possibly released by Nintendo, extensive level creation tools as well as local and online connectivity for sharing levels and sampling those of up to 30 friends.

Mario vs. Donkey Kong Mini-Land Mayhem! game logo

Mini Marios Mean Maximum Fun

At the grand opening of Mario's new theme park, where Pauline is a special guest, the first 100 guests will receive a mini Pauline toy. Donkey Kong is the 101st guest to arrive. Instead of walking away empty handed, he grabs Pauline and heads into the park. Now Mario must rescue Pauline by guiding Mini Marios through over 200 new action-puzzle levels filled with traps set by Donkey Kong. Grab your stylus and place girders to cross pits, build conveyor belts, set springs, or even place warp pipes to solve these puzzling levels. Mario VS. Donkey Kong: Mini-Land Mayhem! is the latest installment in the Mario vs. Donkey Kong franchise and offers plenty of new challenges for new players and fans alike.

Game illustration showing Pauline, Donkey Kong, Mario and Mini Marios
Mobilize and move your Mini Mario bots to save Pauline from Donkey Kong.
View larger.


Like the earlier Mario vs. Donkey Kong 2: March of the Minis, in Mario vs. Donkey: Kong Mini-Land Mayhem! players primarily use miniature toy versions of Mario to do his bidding against Donkey Kong. These are released at the beginning of each level and can't be stopped once unleashed. Levels are laid out in a traditional 2D platformer fashion, some of which pit you against Donkey Kong while others feature toy flunkies of Donkey Kong. The player's goal is to facilitate the Mini Mario's march toward the endpoint of each level. Along the way the player can manipulate the environment with the DS stylus and deal with enemies faced via a variety of objects including: springs that will propel Mini Marios into the air, tap rivets that when connected can create a girder bridge over a span, familiar Nintendo warp pipes which lead to other game areas and more. Nintendo coins are also collected along the way to earn points. The game also features unlockable mini-games, a wealth of park attractions and an automatic help mode option that will offer help when a player fails to beat a level after several attempts.

Level Creation and Sharing

Although Mario vs. Donkey: Kong Mini-Land Mayhem! is a single player game it allows for significant interaction with other players via its robust level creation and sharing functionality. Within the 'Construction Zone' area players can utilize a level building tutorial, create levels, view levels submitted by up to 30 friends and even participate in contests regarding submitted levels. The built-in level editor is simple to use, allowing the player to manipulate a variety of object types, once these have been found in the main game, in virtually any way imaginable. Once level variables have been set the player can utilize play-test functionality to determine whether they want to keep the finished product. From there levels can be shared with others, who can further edit them if they so choose.

Key Game Features

  • Use your stylus to strategically place items and solve different puzzles. Once you tap the Mini Marios, be ready to react quickly to help guide them safely to the exit.
  • With an intuitive interface, players of any experience level will be able to enjoy the action. Players can access the in-game Help Mode that lets you get more information on key items. Additionally, if players get stuck trying to solve a level, they can now use the new Mini Guide to demonstrate a possible solution.
  • Feeling creative? Construct your own levels in the 'Construction Zone' with an easy-to-use level building tool. You are also able to share your new levels with friends over local wireless or post them online using the Nintendo Wi-Fi Connection.
  • Access new levels created by fellow users with the Nintendo Wi-Fi Connection. Store up to 160 additional puzzles to always take the action with you, wherever you go.
  • Participate in the all-new Challenge Mode where you will create a level based on certain criteria. Players can vote for their favorites and the top rated levels will be announced.
  • The new Mini Pauline toy has been added to the roster of familiar toys in the series (Mini Mario, Mini Toad, Mini Princess and Mini Donkey Kong).

Additional Screenshots

Donkey Kong with Pauline and a supply of barrels in Mario vs. Donkey: Kong Mini-Land Mayhem!
A classic platformer rivalry.
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A Mini Mario falling through a warp pipe in Mario vs. Donkey: Kong Mini-Land Mayhem!
Plenty of in-game items.
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Level editor screen from Mario vs. Donkey: Kong Mini-Land Mayhem!
Level editing functionality.
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Mini Marios marching in a line in Mario vs. Donkey: Kong Mini-Land Mayhem!
200 built-in puzzles.
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Customer Questions & Answers

Customer Reviews

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3.7 out of 5 stars
3.7 out of 5 stars
Most helpful customer reviews
1 of 1 people found the following review helpful
5.0 out of 5 stars mario vs donkey kong: mini-land mayhem May 24 2011
By Gus
Fun: 5.0 out of 5 stars   
It is just what you expect form the classic mario games. This mario game does not disappoint you as it provides lots of fun and entertainment.
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5.0 out of 5 stars DSiXL games June 14 2014
Verified Purchase
My son loved the game and was looking forward to buying it.
Its graphics are very attractive and you never get bored..
worth the money
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1.0 out of 5 stars Case received but no game March 19 2014
By Abc
Verified Purchase
Received the game case with no game included. Amazon fixed the problem but it was still very disappointing not getting the game.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.4 out of 5 stars  107 reviews
62 of 64 people found the following review helpful
4.0 out of 5 stars An extremely fun and mind bending game! Nov. 15 2010
By A. Pohren - Published on Amazon.com
Fun: 4.0 out of 5 stars   
Mario, Donkey Kong and Nintendo have long since gone hand-in-hand, from the very beginning of gaming. With this latest twist on these mainstay characters, in Mario vs. Donkey Kong Mini-Land Mayhem, gamers are introduced to a rather unique experience and twist to the norm. In Mini-Land Mayhem, there is no jumping, head bopping or ball throwing from Mario, as we have come to expect from this little red overall-dressed man. Instead, there are conveyor belts to be built, warp pipes to travel and girders to place, among other nifty travel techniques to build and use.

Players must use their skills and wits, in this puzzle-based game, to construct paths which correctly guide mini wind-up Marios through different scenes and levels to reach doors to move on to the next stage/level. With this being said, players must react quickly because once the mini Marios are set to action, girders must be zapped and replaced in other areas before the Marios fall onto spikes and meet their doom. Also, once one mini Mario reaches the door, the rest must follow very quickly behind, before the timer runs out. Therefore, the player must have a "game plan" of sorts set in their mind before tapping on the mini Marios and setting them to action. A feature that I found very helpful, in the beginning of playing this game, is that after a certain number of failed attempts at passing a level, there will be an automatic help mode option that will pop up. Players can then tap on this, if they choose, and the scene will play out before the player, showing how to solve that level. This gives the player an idea how to play further levels as well, by setting in there mind ways to solve the puzzles. This option was incredibly helpful for me when I first began playing Mini-Land Mayhem, simply because I am not one to read instructions and am more the "play around" and figure out on my own type. This also aided me in realizing the strategy that I could apply in further levels of play. Remember, this is only an option that appears and players do not have to use this method.

Other features of the game are unlockable mini-games, several amusement park attractions and a special Donkey Kong level that can be accessed, after the player has cleared all other areas in an attraction. All of these variations are just within the game itself, thus, the tip of the Mini-Land Mayhem iceberg!

In addition to the single player game itself, there are virtually endless game play possibilities. The "Construction Zone" is an area that gives gamers the opportunity to create, play, edit and share their very own game levels. After a short tutorial, players can create their level using a variety of templates, game rules, characters, movable objects, backgrounds and several additional options. Once the player has created their level, they have the option to share it online, via Nintendo WFC. Here the player can store up to one hundred and sixty additional puzzles for game play, thirty friends and/or favorite creators and choose to use either a private or public upload, depending on who the player wants to view and play their creations. A maximum of twenty levels can be uploaded at any one time. Another facet to Mini-Land Mayhem is the "Challenge Mode," where players can create custom levels based on certain rules set by Nintendo and then submitted to an online competition to be judged by other players.

As I mentioned earlier, game play and options in Mario vs. Donkey Kong Mini-Land Mayhem is virtually endless. There is a possibility of further levels released by Nintendo in the future. This is in addition to the included 200 puzzle levels already on the game. A gamer's dream.

I have to say that when I first received this game, my eight-year-old daughter grabbed it and off she went. In the beginning, she was a bit frustrated (yes, she is like me, no instructions, just right to the play aspect), however once she figured it out, she played and played and now loves it. Next, hubby got his hands on the game and is also hooked. Finally, I was able to snatch it away from both of them to have a bit of one-on-one time with my Dsi and Mario and Donkey Kong. I, like my daughter, went through that frustration stage, then once I caught on, was hooked. For me, Mini-Land Mayhem is one of those additive games where you continuously say to yourself "Okay, one more level..." then that one level turns into two, then three and before you know it, an hour has passed! Amazing.

I do want to mention that, while I enjoy the traditional Mario games, I have never been one that was enthralled with them. I become frustrated with games easily and, lets be honest, I just suck at trying to get Mario, Luigi and whomever else across gaps, bouncing on mushrooms, zapping flesh-eating flowers with fireballs, etc. However, with Mini-Land Mayhem, there is none of that, well, there is the stress of getting that little wind-up guy to go the correct way and getting those girders drawn before the poor guy becomes victim to the spikes. This game, however, is more of a thought-process and puzzle lovers, as well as Mario/Donkey Kong lovers will quickly become attached to this latest and newest version of Nintendo`s Mario games. The only complaint that I have, thus far, is the fact that players cannot control the little wind-up Marios, as far as the speed in which they move. They are at a set speed and really the only thing that can be controlled is their destination, by using the movable objects. The speed of the minis may not always be an issue, except when one has already reached it's destination and gone through the door and the others are still on their way.

Overall, I have to say that Mario vs. Donkey Kong Mini-Land Mayhem is sure to be a hit with a vast audience and age range. I know it is a new favorite at our house. Game play is fun, creative, thought-provoking and virtually endless. An excellent purchase and play value
16 of 18 people found the following review helpful
5.0 out of 5 stars Mario Vs DK has still got class! Nov. 20 2010
By A. Bettencourt - Published on Amazon.com
Verified Purchase
Fun: 5.0 out of 5 stars   
As soon as i saw this game i had to get it. After having played through Mario vs DK 94', Mario vs DK Advance, and Mario vs DK 2: March of the minis i pretty much knew what i was in for. Lots of brain teaseing puzzles that start off easy and get pretty challenging. Then some special hard levels you can unlock with real skill. There is a good amount of play and some challenge for those just looking to see the main story levels. But for those like myself who want to 100% the game it gets pretty damn challeging. In this game they do trophys for beating the high score instead of stars. But in order to get even close to the high score you have to collect every coin, letter card, and mario coin in each level as well as beat them quickly. Unlike in Mario Vs DK 2 you can't directly control the minis anymore. Speed, timing, and planning ahead now play an even bigger role.

I'm very happy with this purchase and hope anyone else who gets it feels the same. Thanks Nintendo!
15 of 17 people found the following review helpful
5.0 out of 5 stars Mario vs. Donkey Kong Returns Nov. 26 2010
By DrumJ8 - Published on Amazon.com
Fun: 5.0 out of 5 stars   
It's a fun and creative puzzle game. I initially felt it was a little on the easy side, only to realize that there is a bunch of unlockable content. That definitely increased the replay value. It's addicting and each completed level leaves you wanting to rush to the next, or to collect all items and complete all achievements before advancing.

The mini-Marios (and others) march non-stop lemming-style and it's your job to guide them to the correct goal by use of certain tools in your arsenal, such as girdles, ladders, conveyor belts, springs, and pipes. Time is not on your side as you try to avoid enemies and gaps on your way to the goal. It'll take good timing and good decision-making in order to complete each puzzle-infused level. In addition to the main levels of gameplay, there are special levels and special modes that can be unlocked. Fun and innovative gameplay and some great nostalgic music makes me glad I bought this game.
5 of 5 people found the following review helpful
5.0 out of 5 stars Hooked me in an instant Dec 15 2010
By John Draws - Published on Amazon.com
Fun: 5.0 out of 5 stars   
Bought this for my kids and after watching them play a couple of levels I had to try it myself. When they got home from school I had finished nearly half the levels. I really enjoyed it and so did my kids. Great game, great levels, tons of fun.
3 of 3 people found the following review helpful
5.0 out of 5 stars Another great Mario game that is very different! Dec 20 2010
By Tafurita - Published on Amazon.com
Fun: 5.0 out of 5 stars   
Really enjoying this game. It is a very different gaming experience from a mario platformer but has the mario feel and quality 100%.
In essence it is a puzzle game, but in each world the final boss level harkens back to the Donkey Kong arcade games of old. It certainly takes some well thought out moves and some "redo-s" but is never irritatingly difficult.
Very happy with this game and fast shipping I received.
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