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Mass Effect 2 - Standard Edition

Platform : Windows Vista, Windows XP
Rated: Mature
15 customer reviews

List Price: CDN$ 19.99
Price: CDN$ 9.64 & FREE Shipping on orders over CDN$ 25. Details
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  • Improved NPC conversation system where Commander Shepard can take matters into your own hands ? interrupting or using force to get the answer required.
  • The second act of BioWare's epic sci-fi RPG trilogy continues the story of Commander Shepard and humanity's first steps onto the galactic stage.
  • Integration with the original Mass Effect game allows players to import saved files and contiue play with those files in Mass Effect 2.
  • Choose from 19 different weapons, including devastating heavy weapons that can end a battle in seconds.
  • New location based damage system allows for targeting of key weak points, blasting off limbs, igniting enemies, or cripple and disable enemy troops.
19 new from CDN$ 3.23 7 used from CDN$ 5.07

Game Information

  • Platform:   Windows Vista / XP
  • ESRB Rating: Mature Mature
  • Media: Video Game
  • Item Quantity: 1

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Product Details

Platform for Display: PC | Edition: Standard
  • ASIN: B001VJ4DHK
  • Product Dimensions: 13.6 x 1.3 x 19 cm
  • Release Date: Jan. 26 2010
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (15 customer reviews)
  • Amazon Bestsellers Rank: #8,749 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes
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Product Description

Platform for display:PC  |  Edition:Standard

The second chapter in the Mass Effect trilogy takes you to the darkest reaches of space, where you must uncover the mystery behind the disappearance of humans across many worlds. Prepare yourself for a suicide mission to save mankind. Travel the galaxy to assemble a team of soldiers and combat specialists, and launch an all-out assault on the heart of enemy territory.

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7 of 7 people found the following review helpful By NeuroSplicer HALL OF FAMETOP 50 REVIEWER on Jan. 26 2010
Platform for Display: PCEdition: Standard
Now THIS is what I call immersion!

In the past, Bioware has shown a tendency to surpass itself when developing a sequel (remember how much better Baldur's Gate 2 was compared to I - and the original Baldur's Gate was already excellent). Well, compared to this second installment, the original Mass Effect now seems like a typical space-RPG/Shooter.

Having played the original game will not only help you better insert yourself into Commander Shepard's boots - you can actually import your original character form the first game (choices and all) - but also appreciate the improvements more.

The story is darker and (without spoiling it) the choices harder to live with. Combat has been streamlined, with tactical decisions (using cover, taking the high ground) now being more important, without the game loosing its shooter character though.

Both the visuals and the sounds are exquisite. Not only are the graphics really impressive (and I am running WinXP so that is DirecX-9 mind you) and the sounds dramatic but the voice acting and dialogue integration should be taught in game-design seminars.

In this second installment there is no actual inventory to speak of (more on this later), loading times are shorter and better concealed (remember those endless elevator rides? Now forget about them), and accessing your special abilities menu has been streamlined.
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By Derek Draven TOP 500 REVIEWER on May 30 2011
Platform for Display: PCEdition: Standard
If Mass Effect 1 got the ball rolling on high ended videogame storytelling, then Mass Effect 2 is an indestructible meteor. BioWare has taken all the best parts of the original game and streamlined the experience, while upping the ante on plot and character development tenfold. Mass Effect 2 picks up right where the original game left off. It's impossible to even mention here, as any single sentence would unearth a severe spoiler. Rest assured, ME2 revisits old teammates from the first game, while introducing an entire handful of new ones with distinctly vivid personalities and backgrounds. The narrative progression is a paradigm shift from the already lauded original, by far.

BioWare takes several of the original's elements and turns them upside down, just for the hell of it. Due to extenuating circumstances, Commander Shepard is no longer a whitewashed Alliance hero, but a wild card with questioning loyalties. As the dreaded Reaper threat looms ever closer to horrifying reality, Shepard (and indeed, the player) is forced to play by a looser set of rules, culminating in difficult moral and ethical choices. Mass Effect 1 introduced players to the concept of extreme consequences depending on their choices throughout the game. In Mass Effect 2, it can literally be a life or death experience, with certain choices leading to very disastrous consequences. It should be noted that like the original, both Mass Effect 2 and some of its downloadable content will have direct repercussions on the outcome of the upcoming Mass Effect 3. Players who completed the original ME can import their save data into ME2 and retain their personality traits, skills, and consequences of past decisions.

There was some criticism about the original PC release's graphical issues.
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Platform for Display: PCEdition: Standard Verified Purchase
This game has it all and it has to be one of the best RPG's I've played in a while. The first thing I noticed was the graphics, not the backgrounds or the environment, the special effects, but the ingrown hairs on one guys face. The graphics overall are spectacular but the characters in this game are detailed down to the pores.

The story line is good as well. It follows a logical progression and any deviations from that make sense. There's nothing more frustrating than when you're immersed in the game and the aliens you've been battling suddenly introduce a fire breathing, flying dragon from medieval England. In Mass Effect 2 there is the possibility of developing a romantic relationship with some of the characters. I never knew someone with blue skin and tentacles could look so hot. This is where the game designers have done a superb job. The game is an excellent blend between reading a good book or watching a good video and good role playing. The blurring between game play and story is great, when you're standing before you're crew on a radiation hardened chunk of rock on the far side of the galaxy knowing that none of you may come back it brings a tear to your eyes and a surge of adrenalin and pride to your blood. Yeah, it's that good. Action sequences are good and fit the story line well. I did find I wished for a bit better control over my own weapons and how the NPC characters performed.

Production values in the game overall are great. As the credits role by you see voice overs done by notables such as Martin Sheen, Claudia Black, and Carrie Anne-Moss. I can't say I'm familiar with the engineers, designers, or other team members but the game is pure Hollywood all the way from the standpoint of the level of craftsmanship that's gone into it.

On the down side.
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Platform for Display: PC | Edition: Standard