It's amazing to think that John Carmack and John Romero worked on Commander Keen, Doom, Quake, and the sequels to those games together and changed the world. Read morePublished 9 months ago by Rudolf Olah
This book is fantastic, it has a really quick pace that matches the subject matter.Honestly, its a must read for anyone who ever wants to get into game development as an... Read morePublished 12 months ago by Bryan
I purchased this as a gift since I own a copy already. The book is a great look back at an interesting and perhaps important time in PC gaming as the types of games id and also... Read morePublished 14 months ago by Amazon Customer
As a teenager I played The sharewares of Commander Keen, Wolfenstein 3-D, Doom and Quake. This book presents the story of how those games came to be. Fascinating.Published 19 months ago by David Laprise
I vividly remember the first time I played DOOM on my desktop computer. I was blown away and when I got up from my desk I was actually dizzy and disorientated from the experience. Read morePublished 21 months ago by Dennis Madison
This book is excellent. I found all the facts and figures to be quite interesting. It is very evident that the author spent a lot of time gathering these facts and quotes. Read morePublished on Feb. 25 2013 by Samuel Henderson
For anybody that ever played and enjoyed a video game between 1980 to present this book is a must read. Read morePublished on April 28 2011 by Mr David A Fenrich
Once I picked up this book, I was hooked.
Vidid description and story telling keeps you interested and hooked to read more.
Great read. Read more
The energy of Carmack and Romero is beyond inspiring - I wish I had even half of the brainpower, luck and perseverance that they do. Read morePublished on Feb. 11 2009 by Martin Kess