It's amazing to think that John Carmack and John Romero worked on Commander Keen, Doom, Quake, and the sequels to those games together and changed the world. Read morePublished 12 months ago by Rudolf Olah
This book is fantastic, it has a really quick pace that matches the subject matter.Honestly, its a must read for anyone who ever wants to get into game development as an... Read morePublished 15 months ago by Bryan
I purchased this as a gift since I own a copy already. The book is a great look back at an interesting and perhaps important time in PC gaming as the types of games id and also... Read morePublished 17 months ago by Amazon Customer
As a teenager I played The sharewares of Commander Keen, Wolfenstein 3-D, Doom and Quake. This book presents the story of how those games came to be. Fascinating.Published 22 months ago by David Laprise
This book is excellent. I found all the facts and figures to be quite interesting. It is very evident that the author spent a lot of time gathering these facts and quotes. Read morePublished on Feb. 25 2013 by Samuel Henderson
For anybody that ever played and enjoyed a video game between 1980 to present this book is a must read. Read morePublished on April 28 2011 by Dave Fenrich
Once I picked up this book, I was hooked.
Vidid description and story telling keeps you interested and hooked to read more.
Great read. Read more
The energy of Carmack and Romero is beyond inspiring - I wish I had even half of the brainpower, luck and perseverance that they do. Read morePublished on Feb. 11 2009 by Martin Kess