4.0 out of 5 stars
Doesn't help you make a Perfect Storm, July 13 2004
I didn't actually buy this book but spent a lot of time reading it in the book store. I was specifically interested in the section for the particle systems used for a Perfect Storm and sadly found that to be the book's weakest spot. I'm relatively new to 3D animation and fx so maybe I was expecting more explanation then was intended but I would have preferred a specific step-by-step tutorial than the vague trial-and-error explanation that was given in that section. There was a nice simple one-page particle system tutorial in that section that was sort of helpful but other then that I didn't really walk away with the knowledge I was looking for. I did find the rest of the book very helpful. Especially the modelling, texturing and lighting, dynamics, and crowd animation sections. I may buy it some day for those sections alone.
1 star = particle system section
5 star = everything else
total = 4
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5.0 out of 5 stars
GREAT BOOK FOR INDUSTRY PROS, Jun 21 2004
I am an industry pro animator who has been working with Maya software since 1999. I've read tons of books and on line tutorials and try to keep up with every aspect of the program to stay competetive. So with that in mind I rate this book 5 Stars! It's one of the best I've read.
This book is by pros for pros including an excellent chapter by Habib Zargarpour from ILM on "Complex Particle Systems" which uses a shot from "Perfect Storm" to demonstrate the water particles. Aspects of how they analyzed the wave and figured out how to emit particles at the right place are still evident in movies like "Day After Tomorrow".
There's also "Photo Real Facial Replacement" by John Kundert-Gibbs, Dariush Derakhshani and Rebecca Johnson which illustrates, step by step, how to create the mouth shapes, textures and comp onto a picture of a cat, thus creating a talking cat. This is an excellent work flow for getting very near to close results that have garnered success for studio's like Rhythm&Hues for films like "Cats & Dogs" and the upcoming "Narnia Chronicles".
I wasn't a big fan of mocap, however the company I'm working for is using it in a big way. I've read about it in previous articles and such, but haven't found much usful info for practically using it, except in this book on the chapter by Robin Akin and Remington Scott titled "Animation and Motion Capture -Working Together." After reading this chapter I have a new respect for the art and science of this technology. The results from films like "AniMatrix -Flight of the Osiris" and "Lord of the Rings" demonstrates that this is powerful new medium with characters like Gollum raising the bar. Working through the tutorials, I've gained a stronger command of the medium which has helped greatly at work.
I wouldn't have posted this except for a rebuttal to one of the reviews you have posted for this book by "Ilya from Israel" who has obviously not even read the book with comments like "The easiest go like: make a cylinder, shape up a horse out of it, now you'll do the lip-synching." -It's obvious that she didn't even read it. The chapter on "Modeling a SubDivision Horse" by Peter Lee goes into extreme modeling detail and tutorials where the modeling starts with nurbs, gets converted to polies, then details such as the mouth, eyes and ears and every aspect of creating a cg horse model is shown step by step. If you work through this chapter you will end up with an excellent subD horse model.
This book doesn't cover everything, with four parts, "Modeling", "Animation & Motion", "Complex Numbers", and "Surfacing and Rendering" with only 2 or 3 chapters in each section, it doesn't cover everything you need to know. Rather it's extremely focused on very specific aspects of 3D computer graphics in Maya and gets under the hood of the authors inventive methods of working in production.
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5.0 out of 5 stars
well worth the money, Dec 5 2002
for a professional out there, this book might not provide a terrible amount of insight into the areas it delves into, but for me, who just finished the Learning Maya book, this is an excellent continuation. i consider myself as a Maya newbie and so i'm getting an awful lot of help with this book, and i can easily see myself coming back to this book for reference.
and the print quality is superb.. colour pictures throughout!
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