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Microsoft XNA Framework Edition: Programming Windows Phone 7 [Paperback]

Charles Petzold

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Book Description

Dec 21 2010 073565669X 978-0735656697 1

NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume.

Bring your game ideas to life—with guidance from a Windows programming legend

Begin creating your own game apps for Windows Phone 7—guided by the consummate teacher, award-winning author Charles Petzold. Focusing on the XNA 2D framework and the C# language, you’ll learn how to extend your existing skills—mastering core concepts and techniques for this new mobile platform. As always, Charles brings a unique combination of pragmatism and inspiration to his instruction—along with a wealth of hands-on examples.

Discover how to:

  • Develop high-performance XNA 2D games
  • Create and animate text and sprites
  • Capture and embed bitmaps, balancing performance issues
  • Support multi-touch input—including tap, drag, flick, and pinch
  • Manipulate bitmaps at the pixel level
  • Apply dynamic textures
  • Work with transforms
  • Put components together for touch-and-play and tilt-and-play games
  • Test-drive your game on Windows Phone Emulator
Get code samples on the Web
  • For system requirements, see the Introduction.

Product Details


Product Description

About the Author

Charles Petzold has been writing about programming for Windows-based operating systems for 24 years. A Microsoft MVP for Client Application Development and a Windows Pioneer Award winner, Petzold is author of the classic Programming Windows, currently in its fifth edition and one of the best-known programming books of all time; the widely acclaimed Code: The Hidden Language of Computer Hardware and Software; and more than a dozen other books


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Amazon.com: 5.0 out of 5 stars  2 reviews
1 of 1 people found the following review helpful
5.0 out of 5 stars Excellent WP7 Phone developers book Dec 28 2010
By H. M. Lane - Published on Amazon.com
Format:Paperback
Yes, I bought this book after getting the free e-book copy and reading a lot of it but this book is so good and thorough that I wanted my own physical copy in addition to the e-book. When e-books were introduced, I had visions of eliminating my wall of books in my home and going to work with only an e-book reader under arm. Alas, so far that hasn't happened yet but this book, I'll carry until I master programming in Silverlight for the Windows Phone 7. I've purchased other books on Windows Phone 7 programming but this one has proven to be the best. It is enjoyable to read the insights that are shared and to ponder the example programs (over 100).

Pro's: Very thorough step-by-step discussions of each topic with many illustrations. Covers all topics that a developer needs including architecture, use of Visual Studio 2010 and deployment to the emulator in Visual Studio 2010 or to an actual phone device. I particularly like the author's opinions and speculations about the future directions that Microsoft might take that he inserts for the reader to consider. Also, Microsoft Press books seem to me to be more error free than many others.

Con's: No end-of-chapter questions or glossary of terms. This is actually a plus for me since I am writing my own multiple choice questions as I read the chapters. It is helpful to look back at a chapter and try to identify the most important concepts related in the chapter and then to formulate good questions and answers that differentiate clearly the key information presented from other answers that sound good but are not correct. Sadly, most technical books these days don't include end-of-chapter questions and/or a glossary so the reader's (especially me) often find themselves reading along with the feeling that they "get it" but in a later chapter, suddenly discover that they are lost and don't know what chapter to return to, in order to get back on track.

I've only chosen one other time to write end-of-chapter questions for one other book that I also wanted to master. I wrote over 750 questions for Jeffrey Richter's "CLR via C#" (2nd edition)) because this is another of the few authors and topics that I felt strongly, deserved mastery, not just familiarization.

If the book is by Petzold (or Richter or a few others) I usually want to purchase it with little hesitation as these authors never disappoint me. If anything, I am usually in awe of their tremendous knowledge and ability to craft it into a great book!

BTW: Amazon notified me that they are sending me a check for a little over a dollar because the book price went down after I ordered it. Cool!

Mike Lane
mlaneor@yahoo.com
5.0 out of 5 stars Great book for learning Windows Phone 7 XNA development Jan. 12 2011
By Gary Bushey - Published on Amazon.com
Format:Paperback
Coming from the ASP.Net world I have had zero interaction with XNA development. While the first 6 chapters are the same as the Silverlight edition it is nice to have those chapters so that each book can stand on its own.

The book contains many simple examples that get built upon to provide more advanced information. Some of the examples deal with basic movement, rotating text, textures, lines, gestures, using the accelerometer and much more. The lessons are divided amongst basics like showing rotating text, to more complex like a finger painting app and card game.

I have always admired Petzold and his writing style. He even knows what he doesn't know and is not afraid to say it, in one case asking his wife to draw a racing car.

Overall this is a great book for anyone getting into XNA development with the Windows Phone and one I will be referencing quite often

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