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and really, if you're going to write this off as gibberish, realize the man spent 17 years of his life perfecting this book. he went blind while writing it. his daughter was put into a mental asylum and europe was in the begining throes of world war II and still he wrote this book. more work has been lovingly poured into these pages than most writers put into their entire career. if you don't like it, fine, but calling this book gibberish is doing a huge disservice to the author and only making yourself look stupid. just say you don't like it, that's all you need to say.
There's a lot more wrong with "FW", too. For example, in a great many of his neojoylogisms, Joyce conveniently ignores the possible readings of his recombinations -- and subsequently asks the reader to do so. Joyce, the control freak, is not in complete control, his words come back to haunt him. (I don't say this is all the time, but . . .)
And I haven't even gotten to my tag line: the ultimate one-trick pony. (Okay: a couple of tricks.) "FW" is nothing more than a collection of erstwhile fables and puns, served up with the aforementioned linguistic salad (vide supra for the implicative failures of the latter). There's nothing to probe beneath this rococo surface, only the unscrambling and decoding. Recirculation of history? That can be probed in a paragrpah or two, perhaps a pair of pages. What else? Does Joyce score points of originality? Of course! Ambition? O my! But how long before different manifestations of HCE gets old? Just because Joyce's allegories are bigger must we pretend he came up with the idea? Ad rem ad nauseum.
If you love Joyce's writing (and I never much do) here, fine. Perhaps you'll find his puns amusing, his tales compelling. Certainly his workmanship is impressive -- I don't care how short it ultimately measures up. To me, "FW" is a crucible of Joyce's elementary particles, his three flavors of quark -- patience, knowledge, and ego. But I suspect that this book is little above what could be produced by a later series of HAL if you fed it enough information and a rather simple list of specifications. No computer could approach "Lolita", "Crime and Punishment", or "Arcadia" -- or "Ulysses", for that matter; but "FW" does so few things (instead simply doing them over and over and over and over (okay, perhaps that's somewhat fitting), changing the players but never the play) that it seems little more than the work of a machine, so contained is the arc of creativity which subsumes the various recombinatives. Madelbrot sets produce something similar, although with infinite (as far as we know) variety. I give it a 6: one above average for all that hard work. O Jamesy!
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