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Morgawr (Voyage of the Jerle Shannara 3) Paperback – May 31 2003

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Product Details

  • Paperback
  • Publisher: Earthlight (May 31 2003)
  • Language: English
  • ISBN-10: 0743414969
  • ISBN-13: 978-0743414968
  • Product Dimensions: 11.1 x 2.6 x 17.8 cm
  • Shipping Weight: 222 g
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (76 customer reviews)
  • Amazon Bestsellers Rank: #2,436,184 in Books (See Top 100 in Books)

Product Description

MorgawrThe Voyage of the Jerle Shannara 3 - Brooks, Terry - Simon & Schuster Ltd

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Customer Reviews

3.3 out of 5 stars

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By "will_tsai" on Feb. 16 2004
Format: Mass Market Paperback
I have always been a great fan of Terry Brooks. I have read all the books written by him and I loved every one of them. However, this last one to the end of the series was very disappointing. The plot was rushed through and the old-world technology was not even talked about. Two main characters in this book died, and one of them happened to be my favorite. Almost all the characters are from the previous books. For example, Rovers, one Leah, one Druid, two Omsfords, bad guy, elves, and a dwarf. The brave elves will sacrifice themselves, the druid will be stubborn, the druid will lead the Omsfords around, and finally the courageous Leah will protect the Omsfords. I did like the fact that technology was brought into this book. The airships were pretty interesting and Anthrax¡¦s artificial intelligence was very interesting. It is fun to read about magic versus science, but I still wished that Brooks would emphasize more on how the technology and old-world people were lost. It is too bad that Brooks didn¡¦t write more about it. The plot was rushed because they didn¡¦t do anything in Anthrax except wonder around getting scared and then leaving the island. Then, stopping midway from home to fight the bad guy who sucked anyways. Morgawr was just a power-hungry warlock that got defeated quite easily, and he himself was very boring and not interesting. Also, the Isle Witch was barely talked about in this book, she was just a tired and withdrawn little girl that does practically nothing in this book. In conclusion, if you haven¡¦t read the Isle Witch Series, don¡¦t read it. On the other hand, if you already read the first two of the Isle Witch Series, go ahead and buy this one, as it concludes the series nicely.
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By A Customer on Dec 15 2003
Format: Mass Market Paperback
If you are a Brooks fan and have already read the first two books of the trilogy, you will of course have to read Book 3. However, be prepared to be disappointed.
In reference to the trilogy as a whole, it is basically the same storyline as past Brooks' trilogies - a half-elf, half-human Ohmsford in possession of magic is lead on a quest by a druid accompanied by a brash Leah to offset the cautious Ohmsford, adventurous and capitalistic gypsies/rovers who always act against their nature and come to the rescue, brave elves who end up sacrificing themselves, and the ever-pessimistic dwarves. Unfortunately, Brooks seems to be running out of ways to keep rewriting the same script.
Book 3 was lacking in action and magic and suspense compared to past Shannara books. There was far too little battles of magic, with their descriptive fire, colors, powers, and effects that I have become so accustomed to with Brooks. Far too much detailed attention was paid to the rovers and the airships, so much so that I found myself skimming through entire pages. Without giving too much of the storyline away, the origin of the Morgawr was explained, but only summarily and not nearly to my satisfaction. And the Isle Witch was all but absent for most of the storyline.
My one-star rating is not a rating of the book compared to other fantasy books, but compared to other Brooks works. I expected far better from Brooks. I hope this was only a hiccup in the Shannara series.
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Format: Hardcover
The third book in the Voyage of the Jerle Shannara trilogy, Morgawr is intended to be both ending and beginning. The Ilse Witch, aided by the mortally injured Walker Boh, has taken the Sword of Shannara in hand and had the shocking truth of her early life and the Morgawr's deception send her into a near-catatonic state.
Meanwhile, the Morgawr, half-mwellret warlock with an eye towards becoming immortal, has descended upon Parkasia with a fleet of airships crewed by soul-eaten walking dead. He's searching for the Ilse Witch, also known as Grianne Ohmsford, and her brother, Bek. They ambush the Jerle Shannara and the Black Moclips, pursuing them into fog and dangerous mountain ranges.
Once again, Terry Brooks has flexed his creative muscle in building a high-jeopardy conclusion to this trilogy, but his prose style is resolutely expository, and causes the story to feel as rushed and hasty as it has from the opening pages of Ilse Witch. Monsters are battled, ships crash, heroics occur, romances bloom, but none of these carry much weight, because the reader can see them coming miles away thanks to Brooks' heavy-handed style.
What really threw me for a loop was reading the preview chapter of Jarka Ruus at the back of the paperback copy I have. Quite astoundingly, the writing style is everything I wish the style in Jerle Shannara had been: subtle, dialogue-rich, intriguing, and leaving plenty to be discovered.
I've since come to the conclusion that the style in Jerle Shannara is a by-product of the type of story Brooks is trying to tell. He's taken a literary snapshot of the Four Lands in the most unsettled period in it's history since the Shadowen occupation of the Heritage series.
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Format: Mass Market Paperback
This is the third and final book of The Voyage of the Jerle Shannara trilogy (after Ilse Witch and Antrax).
There are only a few survivors in the ruins of Castledown. As some of them are still trying to get out, others go in search of lost pieces of the Jerle Shannara, only to come across more monsters, the bloodthirsty beasts that dwell in the forests and mountains of Parkasia.
And not only do the heroes have to find a way to repair the airship in order to cross the Blue Divide and go back home, but the Morgawr has just arrived with a fleet of airships and is attacking them to take possession of the legendary Books of Magic that he believes have been found.
Held prisoner on Black Moclips by Cree Bega and his Mwellrets, Bek barely manages to escape with the help of the shapeshifter Truls Rohk, and goes in search of Walker in the ruins of Castledown. When they finally find him in the maze of corridors, the Ilse Witch is beside him, holding the bloodied Sword of Shannara in her hands.
What she's experiencing at this moment is the magic of the artefact flowing through her, making her see the Truth, the dreadful horror of all the things she's done under the Morgawr's dominion. So shocked, so ashamed is she of what her life has been for all these years, she hides deep within herself, and falls into a catatonic state. Before leaving, Bek promises the dying Druid to bring her back to the Four Lands and to do everything to protect her, as she has yet another destiny to fulfill.
After reading a more cheap sci-fi than fantasy Antrax, I was rather scared and didn't now what to expect of this book. To my relief, Morgawr is in my opinion the best volume of the Jerle Shannara trilogy. Packed with action, and with characters that finally grow in depth, it reminded me of some of the good old Shannara adventures.
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