First thing first, the product arrived in perfect condition and promptly. I was pretty excited to get my hands on it as I am a huge fan of Baldur's Gate and its lore. It's divided into three parts, a Campaign guide, the Adventure, and a custom DM screen.
Campaign guide: Holy cow, there is a lot of info in this book. Honestly it's almost too much info and I can foresee it being a tad overwhelming in a game but it really seems to have an answer for everything. There are a lot of maps and cutouts within the book so you really have something to show your players or help you describe the setting. The book really has a lot to say about some history and different factions within the city and honestly makes for a good read all on its own. My only real issue is what seems to be the lack of a foldout map of anything, but I think that's more due to how the adventure works.
Adventure: I'll be honest here in that I haven't read through the adventure in it's entirety. But from what I did read it sounds very open. If you're expecting to pick this up and run it that night I would say you probably don't want to do that. Similar to the campaign guide, there's a ton of info. And a lot going on. Unlike traditional adventures there's none of the "Bad guy reveals plans, good guys stop plans, fight bad guy" in this book. There's just a lot happening at once and I think the idea behind this module is to allow the players to have some freedom in choosing what is important to them to do. Depending on party makeup this could be difficult because sometimes when you have a neutral or evil party, they just don't care about things that don't have clear rewards or present dangers attached to them. The adventure is essentially a time table. There's a list of events that will happen with or without player involvement. It's essentially a giant DM railroad but one that allows the players to get on and get off where they please and ultimately they have the ability to change the outcome of the last event.
DM Screen: Guys. They need to make DM screens like this more often. The actually quality of the screen itself is a bit flimsy and thin but the content is amazing. First it's beautiful, I'll try to upload some pictures later, but what I love so much about this is the fact that it has all the important random things about Baldur's Gate listed on it. It has a table for naming shops, a shop functions table, some NPC names, and a map with 90 locations marked on it and color coded. You also have a list of manors, ranks within three of the various factions, and 40 street encounters. Those are pretty simple but it's nice to have something like that already there. For running this session or even spending a campaign in Baldur's Gate, this thing is really awesome.
Overall: Strangest part about this was that it's a setting with no stats. This is nice because it means that this is adaptable to any system. You can run it with whatever stats you want it to have, throw in your own monsters, do whatever you want. At the same time, it's a disadvantage because you won't have everything right off the bat. You'll want a few monster blocks and skill DC's ready for when you do start it up. All in all I'm very happy with this but if I find a glaring issue while running it, I'll make sure to come back and amend my review.