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New Adventures of He-Man Vol 2

Don Brown , Garry Chalk , Bernard Deyriès , Kazuo Terada    Unrated   DVD
4.5 out of 5 stars  See all reviews (2 customer reviews)

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4.0 out of 5 stars My opinion of the New Adventures of He-Man Volume 2 Sept. 17 2010
For any He-Man fan who loved He-Man and the Masters of the Universe the large scale changes made in The New Adventures of He-Man may came as a shock and seem rather upsetting. It takes some getting used too (and to my mind not as good as He-Man and the Masters of the Universe) but after a short while you get into the new story line and get to enjoy it. If any fan has ever wondered how He-Mans war with Skeletor concludes they must watch this volume to the end. There is a conlusion to the war, but I'll say no more here. I recommend you watch this volume, just make sure you watch The New Adventures of He-Man Volume 1 first.
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5.0 out of 5 stars Classic 90s Cartoon July 5 2009
Its a good solid cartoon. He-man is a great character. Its not as cartoony as the orginal and alot more sci-fi. Its a great choices for any He-Man fan. Heres a Synopsis from Wikipedia:

He-Man, legendary defender of the planet Eternia, has been summoned to the future planet of Primus to defend the planet from the evil Mutants of the neighboring planet of Denebria. But his old adversary, Skeletor, has followed him, and allied himself with the Mutants in his fight to conquer the whole universe. Together with a team of Galactic Guardians, He-Man fights to defend Primus and all its power resources from the continuous attacks by Skeletor and the Mutants.
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Amazon.com: 3.9 out of 5 stars  9 reviews
11 of 13 people found the following review helpful
4.0 out of 5 stars Interesting and Underhyped May 5 2008
By ONENEO - Published on Amazon.com
The second and final volume of the New Adventures of He-Man marks the end of Jetlag Productions' interesting take on the He-Man franchise. I talked a bit about the fact that this incarnation of the Mattel property is often considered the black sheep of the He-Man family in my review of the first volume and while the material remains consistent here in the second, my feelings on the show as a whole are still quite positive. To clarify, this is undeniably the most different (and often strangest) use of the He-Man characters in any of the various versions of the franchise in any medium (including comic books, animation, live action films etc.) Many fans of the original Filmation show immediately dismiss the New Adventures just because it is so different from what they're accustomed to. I attempted to enter into this review with no preconceived expectations and refrained from the inevitable comparisons with its counterparts. Unfortunately, I wasn't completely successful, especially after having viewed this, the second half of the only (65 episode) season of the program that aired from 1989-1990 in daily syndication.

I heaped on the praise in the first volume of the New Adventures of He-Man for the consistency that the show's writers displayed in keeping the story congruous and the attention to detail they possessed in having small plot developments carry along into later episodes. Truly no stone was left uncovered by the end of the 6-disc set, if even sometimes requiring a patient viewer to revisit a point of confusion several episodes (or even discs) further down the line. Don't get me wrong, while the second half of the season (episodes 34-65) carries on with this tradition, the plot developments taper off pretty early on and don't return until the final disc. It's only natural, I suppose, to run a little dry on ideas when talking about the business of developing 65 episodes for a single season, and this becomes quite apparent in the early-middle portion of this collection.

The concept of Skeletor plotting to destroy He-Man starts to wear a little thin as the backbone of literally every single episode. Especially considering that we are treated to glimpses of such a rich universe filled with interesting creatures and cultures. I'm sure the show's creative team began to feel this as well which would explain why beginning in episode 53 the show dramatically shifts gears to focus on the planet Necron and an ongoing battle between two odd races (the Mytes and Gleanons) which ultimately results in Critta going off to join the Gleanons and Mara becoming queen of the peaceful Mytes. Fair enough, except that in exchange for Mara's departure, the Galactic Guardians inherit a Myte ambassador named Bimo who's character never really develops into anything memorable. Both races, their world, and their struggle is eerily reminiscent of another popular animated series out around the time called Bucky O'Hare (those of you too young to remember the show, feel free to google away). It's right about as we're introduced to the Necron action that the four bumbling scientists fro, the first volume fade from the show's roster never to again return. I'm convinced that their charm and style of humor was more at home in the far east than it ever was here in the U.S. as they were never quite able to earn a following to the likes of Filmation's Orko or Cowl (in fact I struggled for weeks to even figure out all of their names).

Before episode 53, expect a pretty run of the mill mixed bag of episode themes and styles. The first few discs basically pick up where the last set leaves off. Slush-Head gets married in one, Sagitar gets his own back story in another. One focuses on a woman with an obsession for He-Man. About the strangest episode among the full 65 would have to be #51, Rock to the Future. In it, a late 1980s era rock star is somehow transported into the future where Skeletor decides to exploit his talent (and I use the term very loosely) in a plot to, what else, destroy He-Man. Not only does this whole scene fit nowhere else in the cannon of the series, it comes off every bit as odd in action as it sounds in writing. About the only memorable part of the whole affair comes in the name of the rock star himself, Hank Rappa, not to be confused with Frank Zappa of course.

As stated above, the meat of the middle of this set centers on the Necron wars with He-Man and Skeletor's shallow bickering added in for posterity. However, the show actually concludes with an ongoing plot that manages to mimic some of the finer moments in the first volume. Beginning in episode #60 and finally concluding in #65, the main cast is whisked away to a distant planet to participate in "the Games", a sporting event hosted by alien life forms to determine who will rule all. Side note: Said alien life forms fly around in vehicles so much like the Death Star from Star Wars that one might wonder how George Lucas doesn't collect royalties from this one. Anyway, while the games themselves are a bit of a let down (3 events to determine the fate of the universe) the plot building and ultimate resolve are pretty satisfying.

Also noteworthy is the fact that the show's creative staff must have known that #65 would not only mark the end of the first season but also the New Adventures of He-Man entirely, as they tailored the final show as a bit of farewell. Closure is very rare in the realm of cartoons! Many questions will remain unanswered (such as who are all of the new guys in the Galactic Guardians and where did they come from, what ever happened to Slush-Head's wife, does He-Man ever return to Eternia, what about those odd people forced to lie in eternal hibernation while focusing their mental energy on the shield around Primus, and finally what's the story behind the best Guardian of all time, Tuskador) but even still the show offers closure. Finally, Skeletor gets revamped again by the end (that's the third time in one season in case you lost count). This time his goofy helmet gets destroyed and we must endure a completely uncovered bone-head for half of the set, complete with hideous wisps of black hair flowing down his neck. Maybe this one was for all of the kids out there who were losing sleep wondering what Skeletor looked like under the hood all these years.

While the show slipped a bit in its second half, the presentation is still typical BCI which means more than any fan could ever ask for (in case you haven't been following along). This 6-disc set maintains the stellar artwork and attention to detail we spoiled fans have come to expect. As always included here are two collectors art cards (this time from Gene Ha and Matt Haley) and a 6th disc loaded with interesting bonus material unavailable elsewhere. While the bonus disc documentary features never actually touch upon the New Adventures of He-Man itself, they do conclude the ongoing interviewing of key Filmation writers, creators, friends, and fans.

All in all, the New Adventures may stray from the Filmation roots but thanks to an impeccable effort by our friends at BCI, this nearly forgotten series has been revived for future generations to enjoy. I must recommend this volume as a quintessential piece of the He-Man universe's release on DVD.
4 of 4 people found the following review helpful
3.0 out of 5 stars Got what I ordered, but it's boring as all hell Oct. 14 2009
By W. Serrano - Published on Amazon.com
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I remember this series from when I was a kid. I was huge MOTU fan, and when this series debuted, I was super excited to see a new He-Man series on TV, as well as new toys to play with. The animation was pretty good, but the stories are just boring. I don't think I even bothered watching any of the other DVDs in Volume 2 after a while because I would just lose interest that quickly.
2 of 2 people found the following review helpful
4.0 out of 5 stars A dad's perspective Oct. 18 2011
By Richard A. Bailen - Published on Amazon.com
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The New Adventures of He-Man is a fun, anime-styled cartoon. The 1984 Filmation series is an absolute 5-star classic from beginning to end. This 1990 anime styled show takes HeMan to outer space and has alot of fun nods to Star Wars. The voice casting is great and my kids really enjoyed HeMan's new sword exclaiming "It's so much more powerful then it was in the first (Filmation) show." The 1984 show plays very well to the 5 year old set while this reboot plays better to the 8+ demographic. My 5 year old likes it enough but he isn't as captivated with it as he was with Orko & company in the old show. Girls will like the Sorceress and Mara and Drissie and the great ensemble of mutants even has Critter for the girls to root or boo for. With some nice nods to the earlier animated cartoon all dads and their young'ins will have fun watching this incarnation of the He-Man verse as its impossible to not love the Galactic Guardians or their antagonists Skeletor, Flogg, and Slush-head and the rest of the mutants.
7 of 9 people found the following review helpful
4.0 out of 5 stars This series deserves a second chance April 8 2007
By John C. Fenner - Published on Amazon.com
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Back in 1990, I was one of the many who was turned away by the fact that it wasn't "the same He-Man as what I'm used to." I was one of the biggest critics of this series. But now, having seen the episodes, I will admit that it was all nitpicking. The action in this is pretty good, and the continuity is excellent. That makes up for it. The downside is Skeletor being turned into He-Man's answer to Batman's Joker. But it's Skeletor, at least they kept him in it, that's what counts. Him and Flogg are a pretty good team...or so Skeletor would like Flogg to think, anyway. ;-) While I still regard the original He-Man as the superior version, this version wasn't all that bad, if you take the time to watch it.
1 of 1 people found the following review helpful
5.0 out of 5 stars The New Adventures of He-Man, Vol. 2 Dec 17 2013
By W. shipman - Published on Amazon.com
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My son, after playing and reviewing the disc, gave it two thumbs up. Says it's a nice addition to his collection.
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