Most Helpful Customer Reviews on Amazon.com (beta)
66 of 81 people found the following review helpful
Boards are too tiny to enjoy.Nov. 23 2013
- Published on Amazon.com
I am disappointed that I bought this as a download from the eshop, as after only one night, I would probably sell the game if possible. The last Wii game had no change in game rules from board to board, so I was glad to hear that this game would feature 7 boards, each with its own rules. First off, unless you have plenty of friends with a 3DS, consider this to have 6 boards, as the 7th requires at least 3 human players. My wife and I played through 5 of the 6 we could play, then she said she won't play it again, just 2 hours after I bought it. We used to play the old games for weeks! The rules for the boards ARE varied and generally good, however no board has classic Mario Party rules. You won't be collecting coins and stars and there are no bonus stars at the end of the round. These boards are mostly about getting to the finish line first, that's it. Obstacles and how you get there change, BUT the game has been shortened for handheld play to the point that it all seems more pointless than ever. These are boards with 20 spaces that can be beaten in 4-5 turns! When you add in the luck-factor of these games, the short boards ruin everything. Somebody rolls a 6 on turn 1 and they're 1/3 of the way to having won! One board is hilarious as it has you collecting "boosters" to multiply your dice roll. 3 turns in you play a mini game to win 3 boosters. I won, used the 3 boosters and immediately won the board. Whichever player had won that very first mini game would have won the board that turn without question. Only 1 of the 5 boards we played had any length to it at all, but we knew who the winner was well before the game was over. That was an issue with all boards, with no bonus stars, the winner was clear before they even crossed the finish line. It's very strange, as the rules are mostly unique and there are tons of mini-games that are of the same quality as past games in the series... It is only the length of the boards that kill the game. There is no concept of "catching up" as the game is over in 5 turns. You can however randomly shuffle players on the last turn and have someone instantly win with no effort. I am very confused why Nintendo couldn't just offer a short and long version of each board. All of the work they put into the game and it would seem like the easiest thing they could do was add 30 spaces to each board and let you choose between 20 spaces for a quick game or 50 spaces for a REAL game. Even if they used the same boards as is and let you choose the number of "laps" you had to make around those boards before it was over. That's a simple fix that would satisfy everyone! For now, the game is like choosing to flip a coin on game night because Monopoly is too long.
32 of 42 people found the following review helpful
worst mario party game everDec 3 2013
- Published on Amazon.com
i am a huge fan of all mario party games for any platform, whether ds, wii, or game cube. i had high hopes for this game since it is for the new 3DS and i thought that it would blow all the other mario party games away. It did not. In fact, it fell behind as one of the worst mario party games i have ever played. The normal DS game for Mario Party is 10X better than this one. The only thing good about it is the 3D modes. You can not play all of the game boards, namely the last one where you need to have 3-4 actual players and not COMs. The boardgames last no more than 30-40 minutes and go by faster than a mario kart race on rainbow road. Most of the games are the same as past generation minigames, but with a litle twist, but too little to actually enjoy. Some minigames require the movement of the DS itself, and that is where the annoyance kicks in. The balance usually always go off and you end up turning your whole body in circles to move your screen to the right direction. there are less character choices in this game than the last, and there is no plot. You have to deal with tutorials all through out the game, and the minigames are short as well. I am very sad about this game and disappointed in the makings of it. i hope this helps you decide whether or not you buy this or not. My advice, if you want a better mario party, choose mario party DS for regular DS.
24 of 31 people found the following review helpful
Roll Of The DiceNov. 22 2013
- Published on Amazon.com
There is no question that Mario Party has been one of the guiltiest pleasures Nintendo has ever came out for their systems all the way back to the 90's. It has been a class act with gameplay, fun and characters that everyone loves from Mario and Luigi and Toad, as gamers race across boards trying t master challenges and compete against the simplest of games.The games have done well for Nintendo's home consoles over the years, the Wii, NIntendo 64 and Nintendo Gamecube, with bridging and interactive fun with others in board games that are absolutely fun and challenging. But, the feeling couldn't be said for the handheld systems. They have been heavily overlooked for the NIntendo DS, and Game Boy Advance through the years, and people never gave it the drive to succeed. Now, a new party has finally reached the Nintendo 3DS, and the question is that is it worth it for this party? The answer is yes with the roll of the dice.
Mario Party: Island Tour takes in on the fun as you play with as many as 3 other friends through 7 different game boards, and a whole lot of fun in the game. The game takes on the fun that works well just like the classic Mario fun as you play with Mario, Yoshi, Luigi and Boo among others. There are many great games for you to play where you can test the fun of the NIntendo 3DS action from goomba wrangling to slot car racing. There are 80 great mini-games to play and each one is fun with others well. There are also great game boards to play on from scaling Banzai Bill's Mountain, to going through a road to the finish on the stars in the Rocket Road, all the way up to scaling Bowser's tower of fury as you try and get to face him through a fierce showdown. The game plays nicely on the 3DS with good graphics, but doesn't have as well-rendered graphics on the 3D effect. It works well in fun on the Nintendo 2DS too. The control works well on the stylus, but the tilt controls on some games takes a bit of practice to get used to on some games, but can easily be mastered with time. The multiplayer works nicely with others, but could've had a bit more challenge as it could've included online gameplay through Wi-Fi, but that hasn't happened yet.
All in all, what you have gotten with Mario Party over the past 2 decades of games from Nintendo, you absolutely have definitely captured fun. While the games have had a lot of highs, and some strong lows, it has always a great centerpiece with interactive board game fun. There have been knockoffs that failed, but Mario still reigns supreme in on the fun. I absolutely recommend Mario Party: Island Tour not only because it is a good game with others, there has been a real lack of great games fr the Nintendo 3DS this past year, but this works well with others. This island hopping will work well for your Nintendo 3DS library.
Sound: B 1/2+
Control: B 1/2+
Fun & Enjoyment: solo play B 1/2+; multiplayer B
13 of 17 people found the following review helpful
Great game - not the best release dateNov. 24 2013
Star Trek Steve
- Published on Amazon.com
Bought this as as downloadable content, as the file is relatively small and I want to have it around when I'm around others who are playing in, but use the cartridge slot for a more single player title. That said, I've only played the solo-mode so far, as most of my friends only first day purchased Zelda.
I see that as the bigger drawback to this title, being released the same day as an AMAZING looking Zelda game. By the time people start thinking of getting around to this, it'll be viewed as a "flop" game due to not having immediate sales. I'd say someone in the Nintendo marketing department dropped the ball on that, but with Pokemon X Y coming out and Zelda, there was no other good time to release this before the Christmas season. Hopefully this becomes the "Christmas present" game for the kids to play with each other while Zelda is the single player game of the season.
That said, this is a huge step up from the last Mario Party. The different boards have different mechanics, and the mini games give different rewards board wise. For example, the "standard" board gives a bonus dice for the winners of the mini-games, while the most "skill" board gives out specific move distance cards to use for your turn so you can know exactly where you're going.
Game has things to unlock with having played a bunch, but (as this is close to release date, not having played a bunch) they all look like graphic trophy type things, not used in game. There's also streetpass features, but again, not enough people own it quite yet (wait till they beat Zelda).
As for the minigames themselves, the computer is actually pretty good at most of them (doesn't ever beat me on normal, but there are 3 levels higher than normal). A few totally random ones, most involve skill. Not a fan of the "tilt the system" ones, but might just have been my angle at the time.
Ultimately I'm very happy I opted for the download version of this, as its going to be something I want to have to get streetpasses with all the time (like when I travel to airports or McDonalds). I just think its going to be a slow start, and pick up in popularity after Christmas (when a lot of people get it) rather than be that "have to have immediately" type game that Pokemon and Zelda are. But the fun and replay-ability of it (even single player) makes this a title I know people will be playing longer than the others
8 of 10 people found the following review helpful
Worst Mario Party Ever - that's coming from the guy who owns all of themDec 26 2013
- Published on Amazon.com
This may potentially be the worst Mario Party game I've ever played. I received this for Christmas and I am already looking into selling this. There are so many issues with this game. Let me speak about some of my largest issues: 1. This game has strayed completely from its original roots. There are no stars, there are no coins. Most games simply require you to be the first to reach a certain objective, meaning you have to be lucky to roll high. None of the Mario Parties are like this, and I don't like this. 2. This game is COMPLETELY LUCK BASED. There is no skill required to win. In fact, this game rewards you for being the worst player. It doesn't matter what your opponent's CPU level is set for - easy, medium, hard. If you are winning the games, you are at a major disadvantage. I have played about 6 games, and I haven't been able to win any of them due to BS "luck reasons". Typically a last place player will receive an item that will make everyone trade places with them. Next thing you know, I'm dead last, and after winning all the minigames and getting ahead, they have now traded spots with me. This is beyond stupid - it makes me angry. 3. The minigames controls are just terrible. Several games require you to have some motion controls, yet the motion on most of these do not work so well. One game where you are supposed to spin a ball until things line up correctly, I can't control anything I do. All these games have warning of unresponsive gameplay - that's just crazy. Nintendo *knew* these games weren't working well and published it anyways!
I will be looking into trading this back in. I'm a big Mario Party fan, and while I understand there is always going to be a luck aspect to the game, it should never be solely luck.