- Platform: Nintendo 64
- ESRB Rating: Everyone
- Media: Video Game
- Item Quantity: 1
This game includes 20 indoor and outdoor levels, 5 or 6 racers, a track editor/creator, a stunt level, and 6 bonus games. Not all of the tracks or bonuses are available from the get go. You start off with 5 tracks and 2 bonus games, and must unlock the rest by playing through the season mode. This is no easy task, since you must learn every single curve and jump of each track, in addition to the skilled computer opponents, in order to place first. This game is highly replayable.
No additional memory pack is needed, since it saves everything you've unlocked to the cartridge; but you only get to save 1 track from the track editor to the cartridge. However, you can save quite a few to a memory pack.
But is this game perfect? No. Maybe I was expecting too much out of this game because of rave reviews, or the near-perfect Wave Race (which is one of the first games to come out for the N64). The control is adequate but slightly stiff, almost sluggish. The track design is very good, but a few tracks have very annoying flaws. Right before the finish line in the Congo level, there is a hut next to the left wall where it is very easy to get stuck right before you finish the race. You can be in first place but over shoot the jump before that spot, get stuck, have to go in reverse, and come in dead last. VERY annoying. One jaded feature is knocking over, or being knocked over by hitting the rear wheel of a bike. Basically, if a character hits the rear wheel with their front wheel, the person hitting the rear wheel will fall over. You can skid in front of the computer and knock him over, but what most commonly happens is that you will be behind the computer and accidentally knock into his rear wheel and fall over. They did not perfect this feature before the game shipped. You can hit the side of the computer no where near their wheel and still fall over. This is so damn annoying that you'll want to throw your controller through your TV. Sometimes the computer will land on top of you head, not knocking you over, then land on top of your wheel, knocking you over. It doesn't really make sense. Some people might not mind the control or the knocking over thing, but I've been spoiled by Microsoft's Motocross Madness for the PC.
Other than that, the game is great. The graphics are great for the N64 especially with the ram expansion pack. The controls, besides being a bit sluggish, are very well though out. The turbo boost, the stunts, the slide turn, the tight turn, and all the combinations of each maneuver give a solid feeling to the game. The physics of the game are pretty realistic; this is NOT a hardcore arcade racer. The tracks, aside from a few of them having a few flaws, are very good. The track editor alone can add hours of game play. The track editor is easy to use and intuitive. The game is hard. Expect to be very frustrated with the game at times, but it's worth it. You'll want to come back to play just to beat a season to unlock the next. Definately a solid 5 star for a N64 game.