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Golden Sun: Dark Dawn
 
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Golden Sun: Dark Dawn

by Nintendo
Nintendo DS  Everyone 10+
4.3 out of 5 stars  See all reviews (6 customer reviews)
List Price: CDN$ 39.99
Price: CDN$ 21.99
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Game Information

  • Platform:   Nintendo DS
  • ESRB Rating: Everyone 10+
  • Media: Video Game
  • Item Quantity: 1

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Customers buy this item with Golden Sun: Dark Dawn: Prima Official Game Guide CDN$ 16.60

Golden Sun: Dark Dawn + Golden Sun: Dark Dawn: Prima Official Game Guide
Price For Both: CDN$ 38.59

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Product Details


Product Description

Amazon.ca Product Description

Golden Sun: Dark Dawn is a single player role-playing game (RPG) for Nintendo DS and DSi that continues the Golden Sun adventure begun in the original two games in the series published for Game Boy Advance. The game features randomly occurring, party based combat in which descendants of characters seen in the original two games utilize elemental powers to alter the game environment in a quest to save their world. Additional features include: improved graphics, touchscreen and D-pad controls and the ability to consult non-player characters regarding relevant events of the first two games in the series.

Golden Sun: Dark Dawn game logo

It's Always Darkest Before the Dawn

Golden Sun: Dark Dawn is a classic role-playing game that branches out on the DS and DSi with a new look, countless adventures and heroic battles. The game picks up 30 years after the first two games in the series left off. At the end of Golden Sun: The Lost Age, the heroes succeeded in bringing the world-healing power of the Golden Sun back to the world of Weyard. In the years since, the immense power of the Golden Sun has changed nearly everything. Continents have shifted. New countries have emerged. New species have appeared. But the world is now imperiled by a new threat. Psynergy Vortexes, which suck the elemental Psynergy from both the land and power-wielding Adepts alike, are spreading across the world. The new generation of heroes – the children of those from the previous games – are drawn into the mystery behind the vortexes, as they cross a chaotic world that is succumbing to a new evil.

Adept party combat characters from Golden Sun: Dark Dawn
The classic GBA RPG series comes to the DS.
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Gameplay

Golden Sun: Dark Dawn, like earlier games in its series, is a turn-based RPG featuring randomly generated party combat. It supports a single player. Players assume the role of one of four characters known as "Adepts," who are descendants of characters from the two previous games in the series published on the Game Boy Advance handheld platform. Each Adept is associated with an elemental force and are classified as such.

Although in a sense the gameworld is threatened by Psynergy, this force, which can be understood as a kind of mana, is also the basis of Adepts' powers. Again, as previously seen in the series this allows the player to manipulate Psynergy to alter the world around them and to summon anthropomorphised elemental forces known as Djinn who unleash forces related to their element. Djinn can be carried along with the character and used at will as long as the character possess enough energy to maintain their attack. Djinn can also facilitate movement through the game, for example freezing liquid to create bridges, melting and blowing away obstacles, etc. There are 70 Djinn available in-game, whose combining alters player's stats and strategy when facing enemies. Additional features include: updated graphics, touchscreen control and the ability to question non-player characters for information related to the events of the previous two games.

Key Game Features

  • Classic single player turn-based RPG party combat gameplay.
  • Amazing graphics and beautifully animated summoning abilities that span both Nintendo DS screens let players experience the Golden Sun game universe like never before.
  • The story takes place 30 years after the final events of the second game, when the Golden Sun Effect occurred. The main characters are the descendants of the previous game's heroes.
  • Intuitive touch-screen control has been implemented throughout the game, controlling character movements and the release of Psynergy – magical abilities with powerful effects over people and the environment. Touch control also streamlines battle commands and gives players a stronger tactile connection to the action on the screen.
  • Players will explore a vast and beautifully rendered world where they will find many treasures, encounter dangerous creatures and manipulate objects blocking their path.
  • Players will also hunt for and collect Djinn, mysterious elemental creatures used to summon powerful spirits in battle and boost player stats.

Additional Screenshots

Turn-based RPG party combat action from Golden Sun: Dark Dawn
Classic turn-based RPG action.
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Beautifully rendered enemies from Golden Sun: Dark Dawn
Vastly improved graphics.
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Summoning a Djinn in Golden Sun: Dark Dawn
Elemental Djinn powers.
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Using elemental powers to solve a navigational puzzle problem in Golden Sun: Dark Dawn
Puzzle play elements.
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Product Description

Offering a planet-sized world of adventure to explore and conquer, Golden Sun: Dark Dawn puts the raw power of the elements in players' hands. Each of the game's playable characters is capable of carrying Djinn, spirits that imbue their owner with unique and powerful abilities. Players can collect more than 70 unique Djinn, granting them the ability to summon mighty deities who unleash devastating attacks that fill both Nintendo DS screens. Djinn powers can also be used to navigate puzzling dungeons and overworld environments that will have players flinging fireballs to burn away obstacles, freezing water to raise platforms, or summoning whirlwinds to create bridges out of floating objects. Taking place 30 years after the events of Golden Sun and Golden Sun: The Lost Age for the Game Boy Advance system, Golden Sun: Dark Dawn introduces a new generation of heroes that are struggling to survive in a radically changed world. What begins as a simple journey to rescue a lost friend turns into a dramatic quest to save the land from catastrophe as players are drawn into a world full of magical energy.

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Customer Reviews

6 Reviews
5 star:
 (2)
4 star:
 (4)
3 star:    (0)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.3 out of 5 stars (6 customer reviews)
 
 
 
 
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Most helpful customer reviews

4.0 out of 5 stars A visually impressive RPG that successfully combines elements of Zelda and Final Fantasy, May 2 2012
Fun:4.0 out of 5 stars 
This review is from: Golden Sun: Dark Dawn (Video Game)
Beginning life on the GameBoy Advance in 2001 and followed by a direct sequel in 2003, the series has had a 7 year hiatus.

The story is pretty basic and suffers from redundant exposition that can get slightly annoying, but that isn't the main issue. Perhaps because of the release of the 3DS, Nintendo seems to have rushed the developers to release the game. As a result the story ends somewhat abruptly and sort of feels like half of a game as a result. Seemingly important plot devices, like the Psynergy vortex seen near the beginning of the game being one example, are never properly resolved. This could be because Camelot plans to continue the story in the next game like they did with the first two installments on the GameBoy Advance.

Dark Dawn takes full advantage of the platform's dual screens and touch screen. The top screen can be used to display a useful map of the area (including the locations of collectibles).

Outside of battle, Psynergy abilities allow you to telepathically move certain blocks, smash boulders, light torches, and grow plants into vines that can be used as impromptu ladders. Likewise, certain vessels can be filled with water, which can then be frozen or dried up, which usually affects the surrounding environment. You might, for example, have to fill a lake and then freeze it to get across a valley. Generally speaking the puzzles aren't very complex, but it's fun to see all the steps required to navigate a tricky maze. Almost every area in the game, including towns, have puzzles where Psynergy can be used to access hidden treasures or powerful Djinn, and you have to be observant to find them.

Perhaps best of all there is an excellent balance between battles and exploration. Compared to most RPGs with random monsters, Dark Dawn has a very low encounter rate which allows you to explore and solve puzzles with few distractions.

Like its predecessors on the GameBoy Advance, Dark Dawn is a real graphical showpiece for the system. The many summon spells fill both screens with massive creatures and mythological figures that are more detailed and impressive than anything else seen on the platform (yes, even better than the Square-Enix games) but you can always skip the lengthy animations if you want to. Even regular battle animations can be fairly impressive and involved, and can also be sped up by holding the 'A' button, which was a really nice touch. The settings are all unique and colorful, and some feature really amazing set pieces.

Camelot's Golden Sun: Dark Dawn is not only the stand-out graphical showpiece for the Nintendo DS, but it backs up its strong production values with its excellent design. Aside from a few minor quibbles and the lack of a strong finale, Dark Dawn successfully mixes the environmental puzzle-solving of Zelda with the flashy battles and role-playing elements of Final Fantasy. It's a straight forward mash-up that provides hours of predictably solid entertainment. At the time of writing no sequel has been announced, but I hope one is forthcoming to properly conclude this chapter in the saga.

PROs:

Spectacular graphics
Very low random encounter rate
Imaginative puzzles
25 hours of adventure
5 hours of extra content accessible after the main game

CONs:

Dialogue can be annoyingly wordy
Ends abruptly/feels incomplete
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1 of 1 people found the following review helpful
4.0 out of 5 stars All that glitters., Feb 26 2011
By 
S. Peters (Calgary, AB) - See all my reviews
(TOP 1000 REVIEWER)    (REAL NAME)   
Fun:4.0 out of 5 stars 
This review is from: Golden Sun: Dark Dawn (Video Game)
Golden Sun is a turn-based RPG game focusing around a group of eight adepts who specialize in controlling the four alchemical elements. You have two adepts for each element, and through their unique abilities you can do everything from freezing puddles to shooting fireballs. The quest you're on seems simple, but very quickly gets sidetracked and eventually you find yourself setting out to (what else?) save the world. Like the two previous installments, Golden Sun: Dark Dawn is a really tight RPG, and what sets it apart from other role-playing games is the amount of class customization you can do. While your characters will naturally grow stronger as they level up, what really makes the difference are little creatures called Djinn. Outfitting your characters with different Djinn will wildly alter the magic available to your characters, along with all of their stats. The game also demands a balance between active Djinn and "set" Djinn. When a Djinni is set, its ability has been used, and your character will no longer gain the stat benefits from it, but in this state the Djinni can be used to perform powerful summons which will devastate even the toughest bosses.

While Golden Sun: Dark Dawn is the third installment in the Golden Sun series, don't let that scare you off. These games are released as pairs, and the story spun by the original Golden Sun on the GBA was effectively wrapped up by Golden Sun: The Lost Age. Golden Sun: Dark Dawn has many tie-ins to these original titles, but any relevant information you missed from the first two games is given to you in-game as this new adventure unfolds. Golden Sun: Dark Dawn begins a whole new chapter, following a new group of heroes (actually the children of the original two games) and, like that very first installment, ends on a cliffhanger that promises us another game to come. That said, if you have played the other two games, then you'll get extra amusement from seeing Garet with a mustache and Isaac with a beard. Regardless, if you're a fan of RPG games, and you've been itching for a solid game with some decent writing and entertaining puzzles, this is a perfect purchase. The musical score is standard RPG fare, but it's well composed and always atmospheric. Golden Sun: Dark Dawn offers approximately 30 hours of game play, if you take post-game content into account, though like most RPGs you could spend a lot longer on it if you're seeking out all of the best equipment, or aiming to level your characters up to level 99.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Finally, Jan 4 2011
Fun:5.0 out of 5 stars 
This review is from: Golden Sun: Dark Dawn (Video Game)
I've been waiting for a follow up to the Golden Sun serie, this one on the DS is not letting me down. I like the jump to 3d, but it has the same feel as the ones on GBA. The music is good and the story is after the events of Golden sun 2 on GBA. If you enjoyed the previous games, you should give this one a try. I recommend it.
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