I greatly enjoyed this game. The English-Japanese voice over option was quite nice. (Partially because I am learning Japanese and partially because one of my favorite Seiyuu, Nobuyuki Hiyama, was the voice of Masamune Date. ''''''''').
Another wonderful thing about this game was that it was available for the Wii. Very few good games are on the Wii nowadays. If I want to play Dynasty Warriors I have to dig out the PS2. And forget about the new games coming out on the Xbox, since I don't have one of those. I am also sore that Warriors Orochi isn't on the Wii... >.<
The controls are well set up, even for the Wii-mote and nun-chuck. The characters are vivid and the graphics are the best I have seen in a long time.
However, there are a few concerns...
First off, this specific title ruined the pre-established relationship between No- and Nobunaga. According to the first game on the PS2, it was a far more sadistic relationship then what is portrayed in this title. I am not sure whether this is because the first game was historically incorrect and the change was for accuracy, or if the change was simply made to lower the ESRB rating through censorship, but Nintendo has a nasty history of the latter. The past two titles in the series also displayed far more PDA in their cut scenes. It does beg the question, does it not?
The main flaw of this game, however, lies not in its main collection of playable characters, but in its custom characters.
The customization system in Samurai Warriors 3 is seriously restrictive. The customization system allows for the color alteration of pre-designed sets for the "Headgear", which is basically the hair and any hats; the "Face"; the "Torso", including the arms; and the "Legs". The male sets include maybe 12 faces, all but 2 of which are rather old. The 10 headgear sets are all helmets except for one ponytail. The 5 Torso sets are bulky for the most part. And the 5 leg sets are designed only to match one of the Torso sets. This makes for a majority of combinations which result in old men in big metal or furry armor. Graceful young male custom characters are difficult to create. The female sets only include 3 of each kind, with the exception of headgear (which numbers at about 6). This again restricts variety severely.
Another downfall for the custom characters is that they cannot max out their stats.
However, these flaws are quite common and should be expected in any custom character system, as no one seems to care much about that feature in the long run except players. And players do not make the game...
All in all, a great game with a few pet peeves of mine. I greatly enjoy this game and hope to god that its sequel and the other members of its series appear on the Wii too.