I have only recently returned to consoles, tempted by my wife's Wii this Christmas. In the past NINTENDO has made a number of bad decisions yet the company always manages to land on its feet for nothing else but for a single reason: it never forgets that gamers want first to have fun. And SUPER MARIO GALAXY II is an excellent example.
The Wii console may have been made such a huge success story by applications such as Wii-FIT, but it will be remembered for the fun it offers with games such as this one. SUPER MARIO GALAXY II makes the Wii shine at its best.
Princess Peach cannot seem to stay ...un-kidnapped more than a week, so her faithful plumber has to move heaven and earth to save her - yet again...But do we really need an excuse to dive in this galaxy of magic mushrooms, star-bits and coins, secret levels and surprising solutions to, apparently, insurmountable obstacles?
The levels blend beautifully 2D and 3D environments and the controls work superbly. I hadn't touched a console since my University years and had to get used to the controls of ZELDA: TWILIGHT PRINCESS - yet found the controls of SUPER MARIO GALAXY II to fit like a glove from the very first moment.
This installment is not one you can breeze through, there are challenging moments. If you get stuck in a level you can ask for a mini-tutorial - but keep in mind that there is no free lunch in this galaxy: your need for assistance will be marked. Then again, retrying a level was never more fun.
There is invincible Rainbow-Mario, Rock-Mario, Spring-Mario and Cloud-Mario. And then there are Lumas and Yoshi. Every world has been imaginatively designed and gorgeously drawn. It is like a supernova of creativity exploding again and again. I believe this to be the best looking game on the Wii.
And it is THE BEST PLATFORM GAME EVER!