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Object-Oriented Macromedia Flash MX
 
 

Object-Oriented Macromedia Flash MX [Paperback]

William Drol
4.3 out of 5 stars  See all reviews (19 customer reviews)
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Product Description

Product Description

  • Teaches Object-Oriented Programming (OOP) from the ground up
  • A step-by-step guide addressed to all programming skill levels
  • Readers will learn to create dynamic, reusable services with Flash ActionScript
  • More information and additional chapters can be found on the author's Web site, www.billdrol.com
  • Please click here to read a review about this title

Object-Oriented Macromedia Flash MX teaches object-oriented programming skills using Flash MX ActionScript. It assumes no previous programming experience and encourages Flash users who normally avoid ActionScript. Author William Drol develops a series of related applications using numerous step-by-step instructions and demonstrates the importance of good planning, documentation, and clean coding.

Flash MX is the most powerful and widely used client software for the Web, and its the only one that runs on virtually every browser on every platform. As such, it is the ideal platform for sophisticated Web applications, especially when paired with XML. Sophisticated applications demand a solid understanding of object-oriented programming techniques, regardless of the language and platform used.

This may be the only Flash book entirely devoted to object-oriented programming. This book is for readers who want to do more than load and publish the pre-built Flash MX templates, who want to make sure their work is reusable, who want to learn solid programming techniques and, above all, who want to build the next generation of Web-based applications.

By the time readers finish Object-Oriented Macromedia Flash MX, readers will be able to develop highly reusable applications and services that leverage the dynamic features in Flash MX ActionScript.

Book Info

Teaches object-oriented programming skills using Flash MX ActionScript. Assumes no previous programming experience and encourages Flash users who normally avoid ActionScript. For readers who want to do more than load and publish the pre-built Flash MX templates. Softcover.

Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index
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Customer Reviews

19 Reviews
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Average Customer Review
4.3 out of 5 stars (19 customer reviews)
 
 
 
 
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5.0 out of 5 stars excellent work, Mr. Droll., Jun 5 2004
By 
"39823049" (Silver Spring, MD United States) - See all my reviews
This review is from: Object-Oriented Macromedia Flash MX (Paperback)
As a newcomer to Flash -- with some animation experience, and a tiny bit of scripting -- and a total novice at programming, I walked away from this book with a wonderful sense of confidence that I could learn how to achieve all of my goals for rich internet application development.

I can't speak for anyone else, but I can say with absolute certainty that this book was the best decision I made in my internet education involving Flash. At the time of this writing, I'm already moving on to Flash MX 2004, because I started using Flash MX pretty late in the game... due to my loyalty to the now defunct Adobe LiveMotion.

Since my understanding of graphics and animation was okay, this book took me to the next level, really allowing me to take advantage of the power of organized object-oriented programming in Flash. It taught me how to plan and organize my code, and which allowed me to reach goals I had never before believed I could achieve. I knew others were doing these things (probably with ease), but I didn't really think I could do it myself. This book changed my mind.

Previously, I had been extremely limited, and was using very backward ways of accomplishing simple tasks. Now, I not only know how to program a bit, but I can actually understand all the tutorials I encounter online. Not only that, but this allowed me to get a handle on other similar languages, such as PHP, and C#.

The author was extremely helpful and friendly, and offered tons of advice via email. He helped me figure out what type of server technologies were best, and now I'm not only using Flash 2004, but also C# and ASP.NET. I can't imagine where I would have been without his help, and without having read his book.

Although I haven't had the luxury to read a ton of programming books yet, so far Mr. Droll is the very best technical writer I have encountered. He makes everything so simple, and he doesn't take any shortcuts. His code is clean, easy to comprehend, and very well explained (unlike some other books I bought which made it very difficult for me to understand the included code). This book is not perfect, but it's the best Flash MX programming book for novices I have ever read.

Writing this review, and recommending Mr. Droll to everyone who might haoppen to read it, is the very least I could do to say thank you for writing such an excellent book, and for providing SUPERIOR personal assistance via email... and not even strictly regarding topics from his books... but about ALL programming topics. I have never encountered such a friendly, helpful author, and I am DEFINITELY going to buy his next book (even though he said he didn't write most of it, because he didn't have time). The book is called Object-Oriented Macromedia Flash MX 2004, which is the next version of this book.

I'll be looking for further books from this author (if he ever decides to keep writing), and I highly recommend him to others as well. You can view his site at www.billdroll.com.

All the best to you, Bill, and thanks again.

Daniel

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4.0 out of 5 stars Great text for non programmers, Dec 22 2003
This review is from: Object-Oriented Macromedia Flash MX (Paperback)
I always commend the efforts of strong programmers who write books tailored for those of us who are not.As designers we generally absorb and learn information in a totally different manner than programmers and this book addresses that fact well. Most programming books are incomplete because they leave out steps in thier explanations assuming that it's obvious to the reader at some point or another and Mr. Drols' book covers 98% of everything you need to know to understand the foundations of ActionScript and how it works. I am glad I bought it and recommend new users to read it and follow the tutorials thoroughly twice or more to get the most out of it. You will be able to write clean, reusable functions and code for your projects that you thought were impossible.
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5.0 out of 5 stars Learning where to start..., Aug 14 2003
By 
aaronworks (Jacksonville, FL USA) - See all my reviews
This review is from: Object-Oriented Macromedia Flash MX (Paperback)
I was in an ActionScript training class when the instructor mentioned object-oriented programming. He spent as much time explaining it as it takes to read this sentence. Somehow I know it was "the big picture" for success with ActionScript.

As an ActionScript novice, it was important to me to learn the basics besides the "stop();" command. When you need to immerse yourself in a programming language, it is equally important to be shown the elements of building in that language as 3-dimensionally as possible. That's what William Drol does with this book. While he makes no assumptions about the user's skill level, he does assume that the programmer want to learn "the value of good planning and good coding". That's what I've learned from using this book.

As a multimedia developer, planning is paramount. I believe this book will show you a way of thinking to help ease the planning process and make the discipline of coding easier. I look forward to working on future projects now in Flash MX, with the confidence of having Mr. Drol's book as a solid foundation and reference to guide me.

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