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Official Butterfly.Net Game Developer's Guide with CDROM
 
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Official Butterfly.Net Game Developer's Guide with CDROM [Paperback]

Andrew Mulholland


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Product Details

  • Paperback: 500 pages
  • Publisher: National Book Network; illustrated edition edition (April 17 2003)
  • Language: English
  • ISBN-10: 1556220448
  • ISBN-13: 978-1556220449
  • Product Dimensions: 22.6 x 15.2 x 2.6 cm
  • Shipping Weight: 599 g

Product Description

Product Description

This book details how the unique Butterfly Grid can be implemented in existing and new game projects to minimize the complexity of network programming, allowing the game developer to concentrate on game design and programming.

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Amazon.com: 4.0 out of 5 stars (1 customer review)

4.0 out of 5 stars Best on Crystal Space, Feb 3 2005
By Mr. Barry J. Temple - Published on Amazon.com
This review is from: Official Butterfly.Net Game Developer's Guide with CDROM (Paperback)
This book now in the bargain bin, is worthwhile at that price if not for ButterflyNet, whose website seems permanently out of action, and for which you have to pay I think anyway, but for it's lucid coverage of the opensource game engine CrystalSpace substantially adding to the official documentation. Half the book is devoted to it, 2D games, 3D games with QuakeModel files loading and incorporation of QT3 GUI using solid object-orientated programming all the way. The rest of the book is worth a skim anyway, indicating the objects and patterning used to enable the connection of CrystalSpace for multiplayer use from a dedicated server.
 Go to Amazon.com to see the review  4.0 out of 5 stars 

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