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Ogre 3D 1.7 Beginner's Guide [Paperback]

Felix Kerger , F. Kerger

Price: CDN$ 49.13 & FREE Shipping. Details
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Ogre 3D 1.7 Beginner's Guide + OpenGL SuperBible: Comprehensive Tutorial and Reference (6th Edition)
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Product Details

  • Paperback: 280 pages
  • Publisher: Packt Publishing (Nov. 1 2010)
  • Language: English
  • ISBN-10: 1849512485
  • ISBN-13: 978-1849512480
  • Product Dimensions: 23.5 x 19 x 1.6 cm
  • Shipping Weight: 540 g
  • Amazon Bestsellers Rank: #396,861 in Books (See Top 100 in Books)

Inside This Book (Learn More)
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Amazon.com: 4.0 out of 5 stars  4 reviews
5 of 5 people found the following review helpful
4.0 out of 5 stars Decent guide for a total beginner Sept. 21 2012
By A. M. Hernandez - Published on Amazon.com
Format:Kindle Edition|Verified Purchase
Let me first say that I have been using OGRE for something like 6 years (off and on) and I bought this mostly as a refresher. I knew going in that this book was for beginners, so I didn't expect too many advanced topics. For a total new-comer to OGRE, this is actually a great introductory text. It covers the basic stuff you would want to know and gives you the code to do that. So things like loading a model, creating lights, manipulating objects, and things like that. The author is successful in that regard.

However, if you have been using OGRE already you have probably covered all this same material in the free tutorials online or by reading the documentation.

That said, I still liked the way the material was presented, and it made a somewhat complex topic (3D rendering) approachable for a beginner. Also, don't be worried about the "1.7" version on the cover. The latest 1.8 version of OGRE has mostly the same API so all the concepts and code are still are still pretty much valid.

Also, I got the Kindle edition of this book. The formatting was OK (at least on an actual Kindle device) but suffered a little bit on my Android phone. Since the phone screen is small the code samples would wrap to multiple lines (what should be just on one line) and this made it somewhat difficult to read. But this happens with basically all programming eBooks, so no surprise there. It did look OK on the Kindle 3 and looks great on the Kindle Fire HD. And, for the price, it was a decent value.
3 of 3 people found the following review helpful
5.0 out of 5 stars Very good. Dec 11 2011
By EddieV223 - Published on Amazon.com
Format:Paperback|Verified Purchase
This book is well written. And Ogre3D is excellent Open Source software, it is very easy to use considering the extreme complication of 3d graphics programming.

The book has a good structure. Chapter sections start with an explanation of the problem to be solved. Then the lesson and code, followed by a "Have a go hero" where they ask you to solve a related problem on your own. This works in your favor because it challenges you to think for yourself within the topic.

There are a few minor typos and one errant function call in an early chapter, easily figured out though.

If your thinking about this book or ogre3D this is the best book on the market for it.
2 of 3 people found the following review helpful
5.0 out of 5 stars Great book Dec 28 2012
By Ernest McCracken - Published on Amazon.com
Format:Paperback|Verified Purchase
Great book for starters and beginners. I would recomend those with general knowledge of 3D scenegraphs to start with a more advanced book however.
6 of 11 people found the following review helpful
2.0 out of 5 stars Nothing you can't get from the free tutorial March 29 2011
By JJN00711 - Published on Amazon.com
Format:Paperback|Verified Purchase
It's basically a regurgitation of the tutorials you get online for free just dressed up. Was not impressed but it does show you a second set of examples and being physical you can read it in the bathroom.

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