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Only You Can Save Mankind Paperback – 2006

7 customer reviews

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Paperback, 2006
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Product Details

  • Paperback
  • Publisher: HarperCollins (2006)
  • Language: English
  • ISBN-10: 0060541873
  • ISBN-13: 978-0060541873
  • Product Dimensions: 13 x 1.1 x 19.4 cm
  • Shipping Weight: 136 g
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: #917,168 in Books (See Top 100 in Books)
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Product Description

Language:Chinese.Paperback. Pub Date: 2006 07 Pages: 224 in Publisher: Harper Collins It's just a game ... is not it the Alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind. Suddenly. a message appears: We wish to talk. We surrender. But the aliens aren't supposed to surrender they're supposed to die

Customer Reviews

4.6 out of 5 stars
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Most helpful customer reviews

2 of 2 people found the following review helpful By Troutford Longfish on March 9 2000
Format: Paperback
This book was somewhat unsatisfing. I honestly hope that Johnny Maxwell is not a show of what Terry Pratchett can truely do.
The basic plot? Johnny Maxwell, a thirteen year old, plays a video game in which the people he is fighting actually need his help to survive! This is a great premise for a novel, however, Johnny just doesn't act his age. The characters are poorly written and flat, not to mention stereotyped to great lengths. The world just doesn't seem believeable, and Johnny seems more like a child than a teenager.
Conclusion: This book is alright if you want to buy it for a young kid around the age of 11 or 12. Otherwise, you're stuck with a book that is REALLY immature for you.
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By Daniel Jolley TOP 100 REVIEWER on March 20 2003
Format: Paperback
Only You Can Save Mankind is the first book in Terry Pratchett's Johnny Maxwell trilogy. While this is considered juvenile or young adult fiction, it's a lot of fun for adults as well. It seems a little strange to journey with Terry Pratchett to a place other than the Discworld, but this little jaunt is quite enjoyable. Johnny Maxwell is a rather typical twelve year old boy; he's not smart or popular or rich, and he tends to prefer operating below the radar of those around him. He is living in Trying Times, basically having to take care of himself for the most part while his parents argue and come ever closer to splitting up. Like any kid, he enjoys a good computer game every now and then, and his friend Wobbler, born to be a hacker, supplies him with just about any illegally pirated game he could want. As earth's last remaining fighter, he has destroyed all but the last big alien ship in the game Only You Can Save Mankind when a message suddenly appears on the screen: We wish to talk. Thus begins a journey that takes him inside the game as the Chosen One, the human who will lead the alien ScreeWee race back to safety beyond The Boundary. The reptilian captain of the ScreeWee is tired of fighting; the human fighters appear out of nowhere, kill and destroy ships in her fleet, and keep coming back no matter how many times they are killed. She has seen what happened to the Space Invaders and would rather surrender than die fighting.
You don't have to remember playing Space Invaders to enjoy this book, but it does make the story a little more enjoyable. As always with Pratchett, the characters are well-developed and quite remarkable.
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By EA Solinas HALL OF FAMETOP 50 REVIEWER on July 21 2002
Format: Paperback
Best known for his "Discworld" series, Terry Pratchett actually penned several books prior to starting that. One of those is "Only You Can Save Mankind," the first book of a young adult trilogy, which shows some of his initial roughness but is still convincing and enjoyable.
Johnny Maxwell is an extremely smart but otherwise ordinary English boy, who enjoys hanging out with his friends Wobbler, Yo-less, and Bigmac (their respective nicknames are all explained in the book) and exchanging pirated video games. One of these, "Only You Can Save Mankind," focuses on defeating reptilian aliens called ScreeWees.
But suddenly the ScreeWees surrender. Johnny is, unsurprisingly, quite taken aback: video game enemies are supposed to continue fighting, not surrender and ask him to stop firing. Then the game shows nothing but empty space. Johnny assumes that there is something odd about it, but nothing can prepare him for what it turns out to be: The ScreeWees are real aliens, who are attacked when someone uses the video game.
Though very different from his Discworld series, "Only You Can Save Mankind" has the stamp of a Terry Pratchett book. From the quiet hero who sees it all, to supporting characters called "Wobbler," it's all Pratchett. The conversations are Pratchett's usual slightly rambling, nuggets-of-wisdom dialogue. The narrative style is much rougher and starker than in this later books, without the polish to be found in his later books. However, he also adds in some swsssh and fplatfplatfplat sound effects whenever the video game is dealt with.
The ScreeWees are interesting and original, although I hope Mr. Pratchett has since learned that amphibians do not have scales.
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Format: Paperback
This is a terrific story, with many classic bits and a very realistic portrayal of kids in primary school. Johnny's best friends include Wobbler (a computer hacker), Yo-less (named because he never says Yo), and Bigmac (who lives in the rough part of town).
Johnny Maxwell, while his parents are going through "trying times" and the Gulf War is getting going on the tele, was playing a shoot-em-up computer game when he found that the Mighty ScreeWee(tm) Empire had no interest in fighting back, and wanted to surrender. This becomes quite complicated.
There are deeper meanings, etc, but don't let them frighten you off a book that is also very entertaining for adult Pratchett fans. :)
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