From Publishers Weekly
Nightmares become real in Chetwin's dark story of a trapped boy and the girl who must free him. Ages 12-up.
Copyright 1988 Reed Business Information, Inc.
--This text refers to an out of print or unavailable edition of this title.
From School Library Journal
Grade 5-8 An unusual science fiction fantasy which combines Welsh lore with modern-day computer technology. Meg Wilson, of Welsh descent, is gifted with second sight. She must thwart the Salleman, a computer maniac, to save the life of her computer-buff cousin, Gavin Thorpe. The Salleman has taken over Thorpe's mind, causing him to lapse into a threateningly fatal coma. Chetwin has a flair for creating a contemporary atmosphere. She also successfully portrays the two conflicting personalities of Meg Wilson in the unlikely forms of impulsive Morgan le Fay and Peter Saltifer, an honest and abrupt Welshman. These "aspects" of Meg's personality must join together before Gavin can be saved. This dilemma is also symbolically shown in Meg's artistic efforts to master the Bach "Violin Partita"; her music teacher tells her that her playing is disconnectedeither all correct notes and no heart or vice versa. An imaginative and fast-paced adventure. Karen P. Smith, Yonkers Board of Education, N.Y.
Copyright 1986 Reed Business Information, Inc.